This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Author Topic: Woking Cthulhu?  (Read 6320 times)

Neoplatonist1

  • Full Member
  • ***
  • Posts: 169
Woking Cthulhu?
« on: November 12, 2021, 07:51:28 PM »
Call of Cthulhu has its "orclike" races of minor monsters, which it presents as irredeemably inimical to mankind. Deep Ones, for instance, view men as breeding stock at best, sacrificial victims at worst, and nonentities in the middle. Would the wokies in their shaggy wisdom seek to change Deep Ones into people who are only typically inimical to man, or do Cthulhoid entities get overlooked because they're intended to be based on the incomprehensible craziness of the Mythos?

PsyXypher

  • Full Member
  • ***
  • Posts: 119
  • Aspiring Game Designer
Re: Woking Cthulhu?
« Reply #1 on: November 12, 2021, 08:39:21 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

I don't think they can wokify the Lovecraftian Pantheon. Considering Cthulhu is the embodiment of "No Lives Matter".
I am not X/Y/Z race. I am a mutant. Based and mutantpilled, if you will.

Neoplatonist1

  • Full Member
  • ***
  • Posts: 169
Re: Woking Cthulhu?
« Reply #2 on: November 12, 2021, 09:12:37 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

Surely, you jest.

Ghostmaker

  • Chlorine trifluoride
  • Hero Member
  • *****
  • Posts: 4013
Re: Woking Cthulhu?
« Reply #3 on: November 12, 2021, 09:49:50 PM »
Yeah, I SO wanna see this, because the Sanity mechanic is such a major part of CoC.

I won't deny Call of Cthulhu would benefit from something a little less linear, like the systems from Unknown Armies. But if they removed insanity, good grief what's the point?

Also, I wouldn't expect the wokeists to try to 'fix' the Deep Ones initially. My money would be on removing or 'fixing' the tcho-tcho, since those are closer to baseline human (for a relative degree; the tcho-tchos are psychopathic cannibals).

Fantacide

  • Newbie
  • *
  • F
  • Posts: 18
Re: Woking Cthulhu?
« Reply #4 on: November 12, 2021, 10:04:49 PM »
Yeah, I SO wanna see this, because the Sanity mechanic is such a major part of CoC.

I won't deny Call of Cthulhu would benefit from something a little less linear, like the systems from Unknown Armies. But if they removed insanity, good grief what's the point?

Also, I wouldn't expect the wokeists to try to 'fix' the Deep Ones initially. My money would be on removing or 'fixing' the tcho-tcho, since those are closer to baseline human (for a relative degree; the tcho-tchos are psychopathic cannibals).

Didn't the new Delta Green game remove the tcho-tcho completely or retcon them in some way? I might be misremembering.

PsyXypher

  • Full Member
  • ***
  • Posts: 119
  • Aspiring Game Designer
Re: Woking Cthulhu?
« Reply #5 on: November 12, 2021, 10:06:20 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

Surely, you jest.

https://www.prosperopublishing.com/2021/05/21/mythos-corruption-an-alternative-to-insanity/

I do not. They stuffed in some "Corruption" system which I'm not willing to look over because of /why/.

How these people can screech about Lovecraft being a racist at one point in his life and still use his creations for profit and propaganda infuriates me.
I am not X/Y/Z race. I am a mutant. Based and mutantpilled, if you will.

FingerRod

  • Hero Member
  • *****
  • F
  • Posts: 600
Re: Woking Cthulhu?
« Reply #6 on: November 12, 2021, 10:11:30 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

I don't think they can wokify the Lovecraftian Pantheon. Considering Cthulhu is the embodiment of "No Lives Matter".

So did Graham Walmsley with Cthulhu Dark. Insanity is now called Insight.

That said, I have really enjoyed his works and writing. Difference of opinion or changing the mechanic name does not bother me (I still called it Insanity in my game). To my knowledge Graham hasn’t crossed that line into hating people who see the world differently than he does.

I also don’t think they will be able to woke Lovecraft. They are blind idiots that focus on his bigotry. And they already come from a place where they have no original ideas. The soil there just isn’t rich enough to produce something.

So what they will continue to do is straight up steal from his vision and then just jack off in front of a mirror for a paragraph or two condemning him somewhere in the first five pages.


Ghostmaker

  • Chlorine trifluoride
  • Hero Member
  • *****
  • Posts: 4013
Re: Woking Cthulhu?
« Reply #7 on: November 12, 2021, 10:14:21 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

Surely, you jest.

https://www.prosperopublishing.com/2021/05/21/mythos-corruption-an-alternative-to-insanity/

I do not. They stuffed in some "Corruption" system which I'm not willing to look over because of /why/.

How these people can screech about Lovecraft being a racist at one point in his life and still use his creations for profit and propaganda infuriates me.
Yeah, this stinks of 'we don't wanna be called insensitive'. If it was built from whole cloth for a system I suppose I'd be less judgemental, but it's blatantly ignoring one of the themes of the Cthulhu Mythos. The corruption and madness is a result of grasping (or trying to grasp) the greater implications of such revelations, as well as studying things man was not meant to know. Not the result of some psychological 'infection'.

And holy shit, this guy.

Quote
When thinking of asylums and private care, we reflect on Sarah Connor in Terminator 2; she was not insane, she was informed. Instead of willingly undergoing treatment, she focused on her resistance to future threats while institutionalized.
...He left out the part where she had gone just a little around the bend from 'being informed', and had been institutionalized for trying to blow up an electronics plant. She wasn't wrong about the threat, but she was NOT healthy from a psychological perspective!


GeekyBugle

  • Hero Member
  • *****
  • Posts: 7401
  • Now even more Toxic
Re: Woking Cthulhu?
« Reply #8 on: November 12, 2021, 10:14:32 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

I don't think they can wokify the Lovecraftian Pantheon. Considering Cthulhu is the embodiment of "No Lives Matter".

So did Graham Walmsley with Cthulhu Dark. Insanity is now called Insight.

That said, I have really enjoyed his works and writing. Difference of opinion or changing the mechanic name does not bother me (I still called it Insanity in my game). To my knowledge Graham hasn’t crossed that line into hating people who see the world differently than he does.

I also don’t think they will be able to woke Lovecraft. They are blind idiots that focus on his bigotry. And they already come from a place where they have no original ideas. The soil there just isn’t rich enough to produce something.

So what they will continue to do is straight up steal from his vision and then just jack off in front of a mirror for a paragraph or two condemning him somewhere in the first five pages.

Well, after years of clamoring that J. R. R. Tolkien was a Waaaaaacist! Now they are clamoring that LotR was and is super woke!

You forget they don't need to be internally consistent just to scream harder.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

Tubesock Army
BANNED

  • Banned For Doxxing
  • Hero Member
  • *****
  • ?
  • Posts: 534
Re: Woking Cthulhu?
« Reply #9 on: November 12, 2021, 10:19:44 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

I don't think they can wokify the Lovecraftian Pantheon. Considering Cthulhu is the embodiment of "No Lives Matter".

COC hasn't removed Insanity, it's in the 7e rulebook. Your link goes to a 3rd party "publisher's" (quotes because I can't see that they've published anything besides a blog) blog post about their house rules.
« Last Edit: November 12, 2021, 10:36:34 PM by Tubesock Army »

PsyXypher

  • Full Member
  • ***
  • Posts: 119
  • Aspiring Game Designer
Re: Woking Cthulhu?
« Reply #10 on: November 12, 2021, 10:32:23 PM »
Not to mention that CoC has also removed insanity because it's offensive to insane people. Speaking of which I should make a post on that.

I don't think they can wokify the Lovecraftian Pantheon. Considering Cthulhu is the embodiment of "No Lives Matter".

COC hasn't removed Insanity, it's in the 7e rulebook. Your link goes to a 3rd party "publisher's" (quotes because I can't see thatthey've published anything besides a blog) blog post about their house rules.

This might have originated in Fate of Cthulhu. Which considering it's from Evil Hate Productions it makes sense.

Honestly I want to be wrong but my track record of being wrong on things I want is pretty shallow.
I am not X/Y/Z race. I am a mutant. Based and mutantpilled, if you will.

Shrieking Banshee

  • Narcissist Undead
  • Hero Member
  • *****
  • Posts: 2507
Re: Woking Cthulhu?
« Reply #11 on: November 13, 2021, 12:05:43 AM »
The Shape of the Water, while a film is woke Cthulu if you want to see how that would be in practice.

Which is to say the monsters are all misunderstood and oppressed by evil 1950s governments.

Svenhelgrim

  • Hero Member
  • *****
  • Posts: 509
Re: Woking Cthulhu?
« Reply #12 on: November 13, 2021, 12:44:52 AM »
The Yithians, Deep Ones, Serpent People, Cthonians, Mi-Go, Flying Polyps, Star Vampires, Colors of of Space, Nightgaunts, and Shoggoths were all here first.  The humans are living on stolen land.

S'mon

  • Hero Member
  • *****
  • Posts: 13315
Re: Woking Cthulhu?
« Reply #13 on: November 13, 2021, 01:00:04 AM »
Also, I wouldn't expect the wokeists to try to 'fix' the Deep Ones initially.

There have definitely been authors writing nice, misunderstood Deep Ones & half breeds.

HPL's work is kind of a target rich environment, I almost have sympathy for the Wokeists on this one. OTOH they lack his talent and tend to be ignorant of history.

Lynn

  • Hero Member
  • *****
  • Posts: 1982
Re: Woking Cthulhu?
« Reply #14 on: November 13, 2021, 02:45:39 AM »
Since it is in public domain, people can do what they want. But a close reading of the end of The Shadow Over Innsmouth is suggestive that the "Innsmouth Look" is equally transformative of the human mind. The main character right up to the end is fearful and, seemingly likely to eat a bullet like his uncle. But at some point, his mind 'transforms' and he suddenly is looking forward to joining the Deep Ones. The Deep One mind seems to overwrite and destroy a part of his identity.
Lynn Fredricks
Entrepreneurial Hat Collector