"Go Woke, Go Broke" - like any motto - will not be perfectly accurate, but it happens enough (especially over time) that it's likely to remain a popular motto.
As for D&D and RPGs, the situation is like everything else in the culture war. AKA, WotC has chosen their side and thus, alienates the other side. Other companies are following suit. Of course, this only will accelerate the wokeness as multiple companies try to compete for the left side dollars.
While WotC's total collapse would be fun, it has already happened for those on the right side of the culture war. AKA, they are no longer a viable vendor of fun. It's like RPG.net - for those who enjoy wokeness in their RPGs, that site provides them pleasure, but provides nothing for those who want their RPGs without politics.
It will be interesting to see how wokeness alters conventions in the next year. I predict the cultural divide and cultural battles will become significant issues in the public play of RPGs and other games.