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Wizards
tleilaxu:
Górski
Wizard4
Medium Dwarf (Duergar)
HP: 24 (28+1d10 w/ false life)
Init: 0
Speed: 20 ft.
AC: 12
BAB: +2
Attack: Club +3 melee (1d6+1);
Space/Reach: 5ft/5ft
Special Attacks: Spells
Spell-like Abilities: Enlarge Person, Invisibility 1/day (Cast at 8th level)
Special Qualities: Darkvision 120 ft, Immunity to paralysis, phantasms, poison. Light sensitivity.
Saves: Fort +5 Ref +2 Will +5; +2 vs spells and spell-like abilities
Abilities: S 13 D 11 C 17 I 17 W 10 Ch 4
Skills: Concentration +10, Craft: Alchemy +10, Knowledge: arcana +10, Knowledge: the planes +10, Spellcraft +10, Move Silently +4, Listen +1, Spot +1
Feats: Spell Focus: Necromancy, Brew Potion
Alignment: Lawful Evil
Languages: Common, Dwarven, Undercommon, Infernal
Items: Bracers of Armor +2, Cloak of Resistance +1, Potion of Blur, Potion of Levitate, Potion of Protection from Arrow 10/magic, 2 slender tomes on the plane Dayyuksig, written in infernal.
Spellbook: Blindness/Deafness, False Life, Darkness, Blur, Ray of Enfeeblement, Cause Fear, Shield, Summon Monster I, Levitate, Protection from Arrows, Identify, Mage Armor, Hold Portal, Alarm, Featherfall, (Currently researching Summon Monster II)
Spells: 2: False Life, Blindness/Deafness, Darkness 1: Ray of Enfeeblement, Cause Fear, Shield, Summon Monster I 0: Ray of Frost, Disrupt Undead, Touch of Fatigue, Ghost Sound
Henchmen: 2-3 skeletons, summoned monster
Summoned Monster:
The Crawler from Dayyuksig
Fiendish Monsterous Scorpion
Small Magical Beast [extraplanar]
HD: 1d10+2 (8hp)
Init: +0
Speed: 30 ft.
AC 14 (+1 size, +3 natural), touch 11, flat-footed 14
BAB: +1/-3
Attack: Claw +2 melee (1d3-1)
Full Attack: 2 claws +2 melee (1d3-1) and sting -3 melee (1d3-1 plus poison)
Space/Reach: 5ft./5ft.
Special Attacks: Constrict 1d3-1, improved grab, poison, Smite Good 1/day (+1 damage)
Special Qualities: Darkvision 60ft., low-light vision, tremorsense 60 ft. Cold and Fire Resistance 5, Spell Resistance 6
Saves: Fort +4 Ref +2 Will +0
S 9 D 10 C 14 Int 3 Wis 10 Ch 2
Skills: Climb +3 Hide +8 Spot +4
Feats: Weapon Finesse
Gorski is the member of the dark circle of duergar arcanists. He has an extremely unpleasant disposition, part of the reason he has researched into necromancy. He is currently researching Dayyuksig, a plane from which he has summoned the Crawler. He may come into contact with the party any time they delve into unknown caverns. On some nights, he rises to the surface to capture various creatures and other resources for his experiments. Gorski's lair is not close to the Duergar strongholds, as he has recently quarrelled with the head of the circle and is trying to gain power to regain favor.
tleilaxu:
Bang Sang
Wizard5
Small Halfling
HP: 14
Init: +3
Speed: 20 ft.
AC: 14 (+1 size +3 dex) 14 touch 11 flat-footed
BAB: +2
Attack: Sling +6 thrown (1d3-1+1d6 Impact)
Space/Reach: 5ft/5ft
Special Attacks: Spells
Special Qualities: +1 slings and thrown weapons
Saves: Fort +2 Ref +7 Will +6; +2 vs. fear
Abilities: S 8 D 17 C 11 I 19 W 12 Ch 13
Skills: Concentration +8, Craft: Alchemy +12, Decipher Script +12, Knowledge: Arcana +12, Knowledge: Architecture and Engineering +12, Spellcraft +12, Listen +5, Spot +5, Hide +7, Spot +3, Move Silently +5, Climb +1, Jump +1
Feats: Spell Focus (Evocation), Greater Spell Focus (Evocation), Improved Counterspell
Alignment: Chaotic Good
Languages: Common, Halfling, Dwarven, Elven, Gnome, Goblin
Items: Boots of Levitation, Brooch of Shielding, Impact Sling Bullets (15)
Scroll: Dispel Magic, Tiny Hut, Resist Energy
Familiar: Weasel
Spellbook: Daylight, Fireball, Lightning Bolt, Dispel Magic, Explosive Runes, Continual Flame, Flaming Sphere, Scorching Ray, Protection from Arrows, Resist Energy, Burning Hands, Floating Disk, Magic Missle, Shocking Grasp, Identify, Mage Armor, Protection from Evil, Protection from Law, Disguise Self, Shield
Spells: 3: Fireball, Lightning Bolt 2: Protection from Arrows, Flaming Sphere, Scorching Ray 1: Magic Missle (x3), Mage Armor
Henchmen: 4 Halfling Warriors (1HD)
Bang Sang is a somewhat eccentric wizard from a foreign land. He is an expert in demolitions and uses his knowledge of engineering and his destructive magic to safely demolish buildings. Bang can also be convinced to accompany parties that prove themselves friends of the local halfling community. Bang has bushy eyebrows. In battle, Bang favors levitating while protected from arrows and blasting everything in sight.
CleanCutRogue:
That one makes me laugh... what a vivid image I have of this lil guy floating around blowin stuff up... hehehe
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