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Why the hate for narrative/story elements in a RPG?

Started by rgrove0172, August 04, 2017, 01:57:06 PM

Previous topic - Next topic

Nexus

Quote from: Baeraad;981002Sometimes I wonder where I might find some storygaming-uber-alles types. I feel like I would benefit from listening to them for a while. That is... I feel like by listening to them for a while I would start finding them every bit as annoying as I find the "you're going to wander around experiencing boring, disjointed hassles for a while and then die a pointless death in the mud because you rolled a 1, and so help me YOU ARE GOING TO LIKE IT BECAUSE IMMERSION!!!" rhetoric that I hear... well, absolutely everywhere, really. And then I'd at least be able to understand where that attitude is coming from. :p

The situation reminds me a great deal of threads I've seen where vegetarians/vegans throw down. Allot of overblown indignation even flat out anger about what someone else is doing with both sides firmly convinced they're the persecuted ones.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Zevious Zoquis

Quote from: Baeraad;981014True, but that's why I rarely play the same game more than a few times. I keep every character I rolling up from being Conan by just rolling up a single Conan-wannabe - and since he's going to be the only time I play that particular archetype, I'd rather he didn't turn out to be a redshirt.

you're doing a different thing than me.  That's cool.

Zevious Zoquis

Quote from: Baeraad;981002Sometimes I wonder where I might find some storygaming-uber-alles types. I feel like I would benefit from listening to them for a while. That is... I feel like by listening to them for a while I would start finding them every bit as annoying as I find the "you're going to wander around experiencing boring, disjointed hassles for a while and then die a pointless death in the mud because you rolled a 1, and so help me YOU ARE GOING TO LIKE IT BECAUSE IMMERSION!!!" rhetoric that I hear... well, absolutely everywhere, really. And then I'd at least be able to understand where that attitude is coming from. :p.

It pretty much comes from happening upon folks who describe the type of game I like as "you're going to wander around experiencing boring, disjointed hassles for a while and then die a pointless death in the mud because you rolled a 1, and so help me YOU ARE GOING TO LIKE IT BECAUSE IMMERSION!!!" since that's pretty much the attitude the average "story gamer" who gets on my nerves has...

crkrueger

#183
Quote from: Zevious Zoquis;981025It pretty much comes from happening upon folks who describe the type of game I like as "you're going to wander around experiencing boring, disjointed hassles for a while and then die a pointless death in the mud because you rolled a 1, and so help me YOU ARE GOING TO LIKE IT BECAUSE IMMERSION!!!" since that's pretty much the attitude the average "story gamer" who gets on my nerves has...

I know right?  There went another Irony-Meter.  But...he was joking...kind of.  Pretty sure the "death in the mud" has not quite so much sarcasm behind it, which is worth the irony-meter by itself.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Zevious Zoquis

Quote from: CRKrueger;981028I know right?  There went another Irony-Meter.  But...he was joking...kind of...

kind of...but not really.

ArrozConLeche

Shit-posts like this, coming from some of the fuckheads who like storygames don't help:

https://unplayablegames.blogspot.de/2017/08/osr-design-is-stuck-in-past-and-it-is.html
https://forum.rpg.net/showthread.php?808224-OSR-design-is-stuck-in-the-past-and-it-is-a-pity/page4

To the storygames forum admin's credit, he rightly closed the thread and called this guy out on the bullshit, but the thread is still open in RPGNet.

under_score

#186
Quote from: ArrozConLeche;981031Shit-posts like this, coming from some of the fuckheads who like storygames don't help:

https://forum.rpg.net/showthread.php?808224-OSR-design-is-stuck-in-the-past-and-it-is-a-pity/page4


Are you calling my post in there a shit post?  I thought I was politely addressing someone who seems very confused about what OSR gaming is.

Edit: Nevermind, you were calling the OP the shit-poster.  I was trying to argue in good faith, but his last post makes it pretty clear.

WillInNewHaven

Quote from: TrippyHippy;980783I'm sure that you could develop a story through the use of a chess set, but it's not the game's primary aspect.

No, it isn't, but "The Immortal Game," a short story by Poul Anderson is based on a famous (in chess circles) nineteenth century game.

Gronan of Simmerya

Quote from: Baeraad;981002Sometimes I wonder where I might find some storygaming-uber-alles types. I feel like I would benefit from listening to them for a while. That is... I feel like by listening to them for a while I would start finding them every bit as annoying as I find the "you're going to wander around experiencing boring, disjointed hassles for a while and then die a pointless death in the mud because you rolled a 1, and so help me YOU ARE GOING TO LIKE IT BECAUSE IMMERSION!!!" rhetoric that I hear... well, absolutely everywhere, really. And then I'd at least be able to understand where that attitude is coming from. :p

* SNAP *

Ow.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

rgrove0172

#189
Quote from: Black Vulmea;980980I think your an effete moron, and I will sometimes go out of my way to bust your sack because of that, but you couldn't make me angry on a bet. I don't take you or anyone else on the this big truck seriously enough to get anything more than wryly amused.  


Yes, I do have a problem - I don't drink nearly enough and really need to start drinking way more often.


Now here's the thing - I may shake my ass like a mandrill in heat, but I never threadcrap. When I post, it's to make people think - yes, even (or perhaps especially) the Beatles lyrics the other day.

You do have some very valid points BV but your heated mandrill ass shaking is so off putting Im willing to bet many just pass your posts by as so much ranting. I know I did, for a while, expecting offensive bullshoy and rarely being disappointed. I think you would be more influential if you toned it down a bit - but hey, to each their own!

rgrove0172

Quote from: Zevious Zoquis;981012No, what you point out is the fact that huge numbers of people in Conan stories DID die.  Conan was the PC that managed to live long enough to have his stories told.  That's the fundamental difference between the rpg I want to play and a novel or short story - when I roll up a character there's a slim chance he might be Conan but it's far more likely he's just a red shirt.  If every character I roll up is Conan, then no character stands out and attains any special status.

Ill have to disagree here. In my experience even Howard's original stories paint Conan as something special... even in his youth he something to be reckoned with above and beyond even the tough Cimmerians. Time and time again he is described as standing tall over those around him, and not just in stature. Over and over he is the last to go down or the only survivor not because of luck but because of prowess. If you wanted to play Conan in an RPG you couldnt simply rely on luck and hope for the best, youd have to start off with something pretty special or have a mechanism in place to allow him to aspire to the same level witnessed in the stories.  Sure, one can play a regular guy who might, or might not, achieve greatness but I think most players want to play somebody special, a hero for lack of a better term. I suppose some dont mind playing a dumb shmuck who dies on his first trip away from home but I dont see the fun in it.

Ratman_tf

Quote from: rgrove0172;981064I suppose some dont mind playing a dumb shmuck who dies on his first trip away from home but I dont see the fun in it.

When I DMed Dungeon Crawl Classics, it was like a breath of fresh air. They players went through about a dozen characters (The trips back to town for more fresh characters was particularly amusing) before completing the funnel, and we played a bit more until scheduling killed the campaign. Most importantly, everyone had fun.
Up until then, our 4th editions campaigns had been very "safe". I can't remember a character dying. I had one encounter in Dark Sun that came close, and one of the players even said "What happens if my character dies?" I mean, that's how stolid the games had been.
I don't GM every game like a DCC funnel, but I'm glad I did at least once.
The notion of an exclusionary and hostile RPG community is a fever dream of zealots who view all social dynamics through a narrow keyhole of structural oppression.
-Haffrung

Black Vulmea

Quote from: Voros;980997Effete...you do realize you're acting macho on an RPG forum?
I mock. I mock relentlessly. Because you have it coming. Because we all have it coming.

And you and Pundejo are welcome to huddle together to figure out who the coolest kids on a site about tabletop role playing games are (hint: if we were cool, none of us would be here) or try to rack up 'Likes' and '+1s' to feed your starved and stunted  egos.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Nexus

Quote from: rgrove0172;981064I suppose some dont mind playing a dumb shmuck who dies on his first trip away from home but I dont see the fun in it.

Generally. its not my cuppa either. For a horror game, I can see it. But in general, not my thing.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

jeff37923

Quote from: rgrove0172;981064I suppose some dont mind playing a dumb shmuck who dies on his first trip away from home but I dont see the fun in it.

Likewise, many don't see the fun in playing a character who has "plot immunity" and survives everything that is thrown at them. Without chance of failure, there is no challenge, and without challenge, then victory does not taste as sweet.
"Meh."