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Why do all Superhero RPGs suck?

Started by TrippyHippy, December 13, 2016, 04:43:34 AM

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Tristram Evans

Quote from: Gronan of Simmerya;934975The best way to get ideas for a superhero game is to go through Superman comics from the early 60s when Mort Wiesenger used to ask his preschool age kids "what should Superman do this month?" Hence "Giant Turtle Jimmy Olson," "Superman with an Ant Head," etc.

I prefer pre-code Superman before he became a neutered tool of the establishment, and instead ran around beating up slumlords and bankers.

TrippyHippy

Quote from: Tristram Evans;934974Yes, absolutely.

They aren't  "four-colour silver age American superheroes", but I thinks thats what you dont want.  Your observation that superhero systems try to be universal, is because superhero comics comprise every genre. Judge Dredd is obviously not the same genre as Doctor Strange who is not the same genre as Will Eisner's The Spirit who is not the same genre as Guardians of the Galaxy which is not the same genre as Swamp Thing,etc, etc. But its all superheroes.
Well, in that case, I do have a superhero game - Mage: The Ascension. Unknown Armies is similar, but you tend to play near-sociopathic types, with questionable views on reality in a weirdo underground for the main, rather than heroes with powers as such. On a similar vein though, there are also games like Amber, Nobilis, In Nomine and even Toon which may qualify too.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)

AsenRG

Quote from: RPGPundit;934952ICONS. It's the only one that doesn't suck.
He called it "disappointing" in the first post.

Quote from: Tristram Evans;934966Ok, then. The superhero game you would most likely enjoy is...

Unknown Armies
.

Quote from: Tristram Evans;934974Yes, absolutely.

They aren't  "four-colour silver age American superheroes", but I thinks thats what you dont want.  Your observation that superhero systems try to be universal, is because superhero comics comprise every genre. Judge Dredd is obviously not the same genre as Doctor Strange who is not the same genre as Will Eisner's The Spirit who is not the same genre as Guardians of the Galaxy which is not the same genre as Swamp Thing,etc, etc. But its all superheroes.
Might not be a bad idea, if you go straight to Avatars. Adepts would be great sidekicks and villains, especially when trying to get a significant or major charge.

Quote from: TrippyHippy;934982Well, in that case, I do have a superhero game - Mage: The Ascension. Unknown Armies is similar, but you tend to play near-sociopathic types, with questionable views on reality in a weirdo underground for the main, rather than heroes with powers as such. On a similar vein though, there are also games like Amber, Nobilis, In Nomine and even Toon which may qualify too.
"Near-sociopathic types with questionable views on reality" seems to describe well many M:tA PCs I've seen or heard about. It doesn't describe well my Californian yoga teacher who had decreed that pot is no big deal before there were referendums, and was a pacifist to boot...who is my latest Unknown Armies PC.

And that's why I asked you what you want from a supers game.
Do you want heroes that adhere to a code, or people with powers who use them in whatever ways they see fit?
Do you want a setting, or just plan to use "the world as it is, but people are cheering when a superhero arrives instead of taking selfies with the weirdo" which seems to be the default?
What do you want out of the system? Earlier, you mentioned you don't like granular systems like Champions, but if you own M:tA, you're obviously not playing only rules-lite games.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Spinachcat

Is there an OSR supers game?

Quote from: David Johansen;934842And you can't fix that with rules.  It's the same problem you often encounter with horror.  If even one player refuses to buy into the premise, it doesn't work.

This is a key issue. All immersion requires player buy in. Some genres have easier buy in. You have to know your players and their willingness / interest in buying into the genres you want to run.

AsenRG

#64
Quote from: Spinachcat;934989Is there an OSR supers game?

Godbound is the latest, though I think it's not the only one;).

QuoteThis is a key issue. All immersion requires player buy in. Some genres have easier buy in. You have to know your players and their willingness / interest in buying into the genres you want to run.
Yes, and that's why I don't like games that try to adhere to the superhero genre. None of my players would be able to suspend disbelief if PCs and NPCs alike should be acting according to the canons of the superhero genre:D!
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Simlasa

#65
Quote from: Spinachcat;934989Is there an OSR supers game?
There's Mystery Men by the fine fellow who wrote Blood & Treasure, Bloody Basic, and Tales of the Space Princess.

Mordred Pendragon

This is just my opinion, but my reasoning as to why most Superhero RPG's suck is because Marvel and DC generally suck overall.
Sic Semper Tyrannis

Tristram Evans

Quote from: Doc Sammy;934998This is just my opinion

Says the guy who idolizes New Jersey

TrippyHippy

#68
Quote from: AsenRG;934986He called it "disappointing" in the first post.
Actually, the thing I said about Icons was that it's artwork was regressively cartoony, which was off putting. I could be persuaded otherwise about the mechanics of the system.

QuoteWhat do you want out of the system? Earlier, you mentioned you don't like granular systems like Champions, but if you own M:tA, you're obviously not playing only rules-lite games.
M20 is a very big book, but most of M:tA is background material and while the system has expanded over the years it is still basically a simple, free form dice pool system that I grew up with. It may be the case that someone who grew up with Champions feels the same, but for a newcomer I have to say it's like trying to translate mathematics in Chinese.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)

Tod13

Quote from: Tristram Evans;934974Judge Dredd is obviously not the same genre as Doctor Strange

But that sounds like the best cross-over that Strange hasn't been in yet. :D "Here, take my money!"

Tristram Evans

Quote from: TrippyHippy;935005Actually, the thing I said about Icons was that it's artwork was regressively cartoony, which was off putting. I could be persuaded otherwise about the mechanics of the system.

ICONS is just a mediocre rip off of the TSR FASERIP system, with some FATE stuff thrown in. You can check out the original game for free online here:

http://classicmarvelforever.com/cms/basic-game-and-modules.html

Tristram Evans

Quote from: Tod13;935006But that sounds like the best cross-over that Strange hasn't been in yet. :D "Here, take my money!"

Judge Death might actually make an interesting foil for Strange,come to think of it..

Tod13

Quote from: Tristram Evans;935010Judge Death might actually make an interesting foil for Strange,come to think of it..

I'm torn. Maybe make it Judge Death, but I almost want it to be more of a "Dredd" police procedural, where Strange and Dredd follow the trail through several dimensions. Maybe Nightmare and Judge Death team up?

Tristram Evans

Quote from: Tod13;935013I'm torn. Maybe make it Judge Death, but I almost want it to be more of a "Dredd" police procedural, where Strange and Dredd follow the trail through several dimensions. Maybe Nightmare and Judge Death team up?

You know, I was always partial to Mr. Jip. Nightmare just seems too far out of Dredd's league


AsenRG

Quote from: TrippyHippy;935005Actually, the thing I said about Icons was that it's artwork was regressively cartoony, which was off putting. I could be persuaded otherwise about the mechanics of the system.
Disappointing, off-putting, potato...
And based on what you said, I think you should check FASERIP and the mechanics of ICONS, and probably make up your setting. Obviously, I can't help with the artwork, because I just ignore the art that I dislike.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren