B2: KEEP ON THE BORDERLANDS!
Greetings!
I have always loved this module, from way back in the day. The module back then contributed hours and hours of fun play for several groups I played in, and the module has endured the test of time very well....What suggestions and ideas do you have for integrating B2: Keep on the Borderlands with 5E rules? Have you used the module with 5E? How have your players dealt with going through the module? What changes or expansions have you made to B2: Keep on the Borderlands for your campaign?
I have B2. I bought it last year. For the first time. My hands on favorite though is
Frontier Forts of Kelnore from Judges Guild. It was out for three whole years before TSR even made one outdoor adventure module. I had B1 which was great, but when the players came out of the Dungeon they went into a JG village, which usually had some type of fort or keep nearby... Just a couple of reference maps for you today…
Frontier Forts of Kelnore 1st Edition (1977)
Frontier Forts of Kelnore 3rd Edition (1980)
Frontier Forts of Kelnore, Sample Fort (1977)
Judges Guild, Tamcande Hamlet & Keep (2020)
Map KeyTamcande KeepKeep walls 15' high with a rampart. Access through stairs in the towers. Towers qre 40' tall. Main Gate towers are 20'x20'30' h and main gate is secured by two heavy iron portcullis. Extra fireplaces have been added to keep the manor house warm in the wintertime. The wood is stored beneath the curtain wall opposite of the armory. Stables for the Cavalry have been built on a nearby farm.
Leader Geofrey Tamcande 3rd Level Fighter , AC : 3 HD: 3 HP: 26 Armed with a +1 Longsword (1d8+1), +2 vs. magic users & enchanted creatures (1d8+2) and 2 daggers, one a +1 magic Dagger dmge 1d4+1, and a regular dagger 1d4. He is attended by an Aquaintance, ranulf, a merchant from a larger nearby city. Also living in the Manor house with him is a 1st level Bard, Sablina Stephanie Eglin who holds the title of Knightess Commander, or Dame Commander, and she commands six 3rd level Knights AC: 3, HD 3: HP: 17, 21, 22, 20, 18, 28 armed with Longswords, 2 daggers and carrying lances when mounted on heavy horses. They live in the manor house and serve as their Sablina & Geofrey's bodyguards. There is a Chambermaid named Volaitha that lives in the manor House, and a cook named Hugh Lughs, as well as a Valet named Ailmund of Tamcande. In addition to the Knights. There are 4 Medium Foot Spearmen AC: 6, HD 1, HP 10, 9,9,1 and fourteen Heavy Foot Swordsmen AC: 3 HD 1, HP: 10,10,10,9,9,8,8,7,7,6,6,6,4,2 who garrison Tamcande Keep.
1- Tamcande Manor House 3-Story + Basement 80'x65'
2- West Tower 20' Diameter, 40' High
3- North Tower 20' Diameter, 40' High
4- East Tower 20' Diameter, 40' High
5- Northgate Tower 20'x20'x30' h
6- Southgate Tower 20'x20'x30' h
7- South Tower 20' Diameter, 40' High
8- Southwest Tower 20' Diameter, 40' High
9- Armory 20'x40' Armorer Nicholas Drear and his assistant Ailward of Tamcande
10- Courtyard 40'x40'
11- Blacksmiths 20'x30 with a 15'x30' forge area on the east. Salfreid Herrmann is the smith,a huge hulk of a man with a Strength of 18/26 HD: 7 AC: 9.
Tamcande Village Population: 130
12 – Court of Law, Judge Winand Kartmann presiding with 2 bailiffs, AC:7 HD: 1 HP 6,6
13 - residence
14 - residence
15 - residence
16 - residence
17 - Armorer – (Plate Armor) Jonas Herrmann, younger brother of Salfried
18 - residence
19 - residence
20 - residence
21 - Deed Recorder. Osanna Susanna, AC: 9 HD 1 HP 6
22 - The King's Dog Tavern. Run by Milo the Clement, a 4th level Thief/3rd level Wizard. AC: 9 HD: 7 HP 26
HP: 27
23 - residence
24 - residence
25 - residence
26 - residence