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Atlas Rise or Die sword & sorcery RPG now on Kickstarter

Started by Batjon, June 01, 2021, 06:43:39 PM

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Batjon


Charon's Little Helper

#16
Quote from: Batjon on June 04, 2021, 04:11:22 PM
I disagree.  I prefer 2d10 personally.

What are you disagreeing with!? I have nothing against 2d10. I overall prefer having something of a bell curve in RPG systems as it can add more depth to tactical decisions. But a system needs to be designed with such in mind from the ground up.

My comment said nothing about 2d10 overall as a rolling system. I just made the (obvious) argument that 1d20 & 2d10 are different and act differently. So claiming that your system is BOTH based around 2d10 AND fully compatible with 5e (which is 1d20) is inherently flawed.

Even if you don't have a problem with that in particular - it seems indicative in a lack of polish and/or a lack of understanding dice probability (probably both).

TJS

Quote from: oggsmash on June 04, 2021, 12:18:07 PM
  I might give it a shot when they get it to retail.  Not a big fan of kickstarter projects unless its something I have wanted for a long time.  Backed a few and always got my stuff....but wow on the overshot timelines every company seems to operate on using kickstarter.
I wouldn't bet on this one reaching it's goal.  It's got a long way to go.


Batjon

Barbarians of Lemuria Mythic Edition is king for sword & sorcery.

What I disagree with is all the assumptions.  I am willing to bet that things in the game have been set up with the premise of a 2d10 system in mind and balanced that way.  I bet the 5e compatibility might require slight adjustments in order to work.  I prefer the distribution of curved results that 2d10 gives in comparison to the spiky results of 1d20.

Here is an interview with the chief designer: https://www.youtube.com/watch?v=3svI0WkTz98&ab_channel=Mildra

Plotinus

Quote from: Batjon on June 05, 2021, 10:18:50 AM
Barbarians of Lemuria Mythic Edition is king for sword & sorcery.

What I disagree with is all the assumptions.  I am willing to bet that things in the game have been set up with the premise of a 2d10 system in mind and balanced that way.  I bet the 5e compatibility might require slight adjustments in order to work.  I prefer the distribution of curved results that 2d10 gives in comparison to the spiky results of 1d20.

Here is an interview with the chief designer: https://www.youtube.com/watch?v=3svI0WkTz98&ab_channel=Mildra
Quote from: soundchaser on June 05, 2021, 08:42:08 AM
When we want S&S we use free ZeFRS.

https://sites.google.com/site/zefrsrpg/

Yeah, sword & sorcery seems to me like a crowded field with some very good games in it which already have a loyal following. Not sure how wise it is to take your fantasy heartbreaker and go head-to-head with the likes of Hyperborea (one of the very best OSR games by many accounts) and DCC RPG (a really amazingly well-built and unique D&D-derived game).

Despite the attempt at a hard sell, I'm having trouble seeing what this new thing brings to the table. 2d10? A "three dimensional" character creation system that really doesn't sound different from 5e's class/race/background? Storygame mechanics foisted upon roleplaying encounters? XP for something other than killing monsters? A stunt system? That all ranges from "I've seen that plenty of times before in similar games" to "ugh, no thanks."

TJS

Yeah that's what it comes down to.  There's just nothing that there that sells the uniqueness of the product.