Forum > Pen and Paper Roleplaying Games (RPGs) Discussion
What was Your Favorite 1990s Game?
RPGPundit:
Of the RPGs that were released in the 1990s, which would you say was your favorite?
New editions of games released previously to 1990 do not count.
Chris24601:
Early 90's it'd be Rifts without question; my first character back then was a Rogue Scientist whose most useful skills seemed to be Prowl, Read Sensory Instruments, followed by some engineering or electrical skill that turned really expensive hardware into non-functional junk before the rest of the party raided a place.
These days its a Ley Line Walker whose brother ran off to fight the good fight at the Siege at Tolkeen and died there. His day job is transporting people and things via rift teleportation and he got involved with the current party because they needed his services. He annoys the heck out of them though because he's got a strong aversion to killing (magic net is his go to spell when a fight breaks out), its a pain hauling people back to civilization to face trial (and because he's Scrupulous he won't LET any of the party kill helpless prisoners and holds the threat of withholding his 'mend the broken' spell that saves a ton on armor repairs from those who do) and often uses his healing spells on injured enemies once they've been captured/surrendered. On the plus side, he's raked in the credits on confiscated (and usually undamaged) armor and weapons.
The other biggie from that era that I played the heck out of and started my longest campaign ever with (going on twenty years now depending on how you count it... we've had several complete player/PC turn-overs but the world has persisted uninterrupted to the point that 99% of the NPCs these days are retired PCs) was Mage the Ascension (2nd Edition; Revised in 2000 was too dark and gritty and my world had already gone through the end of days and came out the other side before those books were even released).
In college I also played some 2e-era AD&D (and got my insane 3d6 in order rolled in front of the DM character with his Str 17, Dex 18, Con 16, Int 13, Wis 14, Cha 16 and max hit points rolled at first level... who could never roll above a three whenever he tried using a magic sword... he even broke a magic sword designed to cut through magic barriers on a magic barrier... but as soon as either fumbled the magic sword out of his hand or threw it away in frustration and drew his battered old starting blade his next roll was ALWAYS an 18-20. The DM eventually decided (after destroying the fourth consecutive magic sword via multiple critical fumbles in the same fight) that my fighter was just born so utterly non-magical that he could harm stuff that could only be hurt with magical weapons anyway because I literally sucked the magic out of them when I hit.
Apparition:
Buck Rogers XXVc, of course. :p
crkrueger:
Hmm, Shadowrun 1st was 1989, but 2nd was 1992, and I consider Shadowrun definitely one of the 90's games.
For me Shadowrun and Rifts occupy the top slot.
Others in no particular order:
Vampire: The Dark Ages
Werewolf: The Apocalypse
Deadlands
Kult (for inspiration)
Jovian Chronicles
Heavy Gear
Fading Suns
Witchcraft
Earthdawn
Underground (ideas for Shadowrun)
Larsdangly:
Prince Valiant doesn't really count because it came out a year too early. But I'll nominate it anyway because it is awesome and is more like the first 90's game than like the last 80's game.
Beyond that I'm kind of surprised at how few games I own (or even know of) that were published as 1st editions in the 90's
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