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What was Your Favorite 1990s Game?

Started by RPGPundit, April 15, 2018, 10:54:23 PM

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RPGPundit

Quote from: AsenRG;1035689But could you obtain the rules unless you were in one of those games? If not, for the majority of us "year of publication" would be what matters.

Realistically, any game published in the 90ies might have been in development since the 80ies, but we don't need to check all of its history when we know the date of publication.


Well, most people couldn't.

I really just wanted to point this out to show the extent of just how innovative Amber was.
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AsenRG

Quote from: RPGPundit;1036053Well, most people couldn't.

I really just wanted to point this out to show the extent of just how innovative Amber was.

Oh, on that account, I agree:)! I just took it as an "Amber doesn't count as a 90ies game" statement.
It seems jhkim took it the same way, too;).
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tenbones

A close friend of mine ran us through an Amber campaign that lasted about 6-solid months of playing multiple times a week. I will admit, it was a HUGELY innovative game and inspired. I still have my copy and I've always thought about possibly running it. Maybe I'll give it a looksee over the weekend...

Bren

My favorite games from the 1990s were all first published earlier (1978, 1981, 1982, and 1987). All those games had multiple editions including some 1990s editions and 1990s supplements. But according to Pundit's criteria, the answer would be none. In fact looking at the link someone else provided there are no games first published in the 1990s that even rise to the level of mild interest, much less a favorite. Of course that list doesn't include Barbarians of Lemuria (published as a free edition circa 2002) nor Honor & Intrigue (2011) so it isn't a complete list.

Also the first published distinction seems a bit arbitrary, especially for those of us that never owned, played, or GMed the original version of some pre-1990s game, but only used an edition(s) published in the 1990s.
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waltshumate

Millennium's End,  Shatterzone and Kult

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Christopher Brady

Quote from: RPGPundit;1036053Well, most people couldn't.

I really just wanted to point this out to show the extent of just how innovative Amber was.

Why is a Mother May I storygame considered innovative?
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Bren

Quote from: Christopher Brady;1036168Why is a Mother May I storygame considered innovative?
Good question. After all the mechanics of the stat auction, which is probably the most innovative part of the rules, was covered by Adam Smith back in 1776.
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B.

Kult. Loved Kult. We played a kind of 'Weaveworld' setting with it. Tried Nephilim about the same time (93-94) but I could never completely get a handle on how it was supposed to be played (either mechanics or atmosphere).

Has anyone played Principia Malefex? I haven't, I just wondered if anyone had. I have been told it captured pre-millenial (UK) society and amped it into raw horror.

TJS

The games we actually played...

Earthdawn
Deadlands
Mage
Planescape (Well not a game - but we tried it with several systems other than D&D)

Those we loved the idea of but never really seemed to know how to play...

Unknown Armies
SLA Industries.

Just Another Snake Cult

Back in the 90s I was fascinated by the little bits of info about Kult that I gleaned from reviews and chatter, but at the time I was living in a game desert and I could never find or buy the actual game anywhere.

I understand the current edition uses Apocalypse World. Ugh.
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trechriron

Quote from: Just Another Snake Cult;1036595... I understand the current edition uses Apocalypse World. Ugh.

Yeah. That disappointed me. I like Apocalypse World for a change of pace, but I would have loved to see a more trad undertaking on it. I may still check it out.
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RPGPundit

Quote from: Christopher Brady;1036168Why is a Mother May I storygame considered innovative?

I have no idea. Run properly, Amber isn't a mother-may-I game.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Christopher Brady

Quote from: RPGPundit;1037018I have no idea. Run properly, Amber isn't a mother-may-I game.

So there's a randomizing element to it then?  Does it use cards, because I don't see it use dice.  I must have a defective copy of the game, then.  Missing some pages, obviously.
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Krimson

Quote from: Christopher Brady;1037024So there's a randomizing element to it then?  Does it use cards, because I don't see it use dice.  I must have a defective copy of the game, then.  Missing some pages, obviously.

This is why the Amber RPG ended up being a sourcebook for our AD&D 1e campaign. The group thought the book had some nice information, but weren't too keen on "Diceless". Players may not be able to control how the dice rolls, but rolling dice is still literally putting the character's fate in the hands of the players, rather than having it dictated by a narrator.
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