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What's your favorite Race to Play?

Started by flyingcircus, August 30, 2012, 07:45:15 AM

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flyingcircus

This is kinda like another thread I started on classes but on character Races.  I never really got to try very many races in D&D, mostly Human, as AD&D 1e put sever restrictions on racial levels except humans.  I did try out a few, like the Elf and the Dwarf but my favorite had to be the Half-Elf Thief (unlimited levels in 1e).   Oh and it doesn't have to be D&D guys, just curious about what races people really like in Fantasy settings (not Sci-Fi).

Ok go;
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Doesn't matter what system or setting, I only play humans.
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I don't think I have a favorite. It depends on the settin I suppose. But I probably lean dwarf, human and gnome. Enjoyed the less athletic incarnation of halflings.

jibbajibba

I too prefer humans.

in D&D any demi-human race just feels like a Charop Power build to me so meh.

In my own systems where races including humans were all built to a costed model so they work out roughly balanced my preference is for G93x8 who were a clone race I built for a Sci-fi game in 1983. Their names all ran g39x8 - / they all had identical stats but that meant you could focus on skills and upgrades.

I also quite like the French as a playable race becuase even if you are 'good' you can still get away with being rude and arrogant and stay in character.
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flyingcircus

Quote from: jibbajibba;578302I too prefer humans.

in D&D any demi-human race just feels like a Charop Power build to me so meh.

IDK, in AD&D 1E, the level limitations pretty much keep the CharOp out of the game (CharOp usually comes from items), you must be referring to 3E & 4E.  But CharOp doesn't really bother me, I can always Op an NPC to face them.
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Sacrosanct

I don't know if I have a favorite race, but my favorite characters were

human fighter
human ninja/bushi
halfling fighter
dwarven cleric
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Marleycat

I usually gravitate to elves. Though in newer iterations of Dnd that is actually disadvantageous to playing a human.
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noisms

Yes, humans. I think demi-human races are only interesting if they are genuinely weird and 'inhuman' in some sense, which means they work best as NPCs.
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Sacrosanct

Quote from: jibbajibba;578302I too prefer humans.

in D&D any demi-human race just feels like a Charop Power build to me so meh.

My 1e halfling fighter wasn't exactly CharOp :)

But with 5e, it's looking like humans are going to be the big frontrunners for CharOP with all the ability bonuses they get.
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jibbajibba

Quote from: flyingcircus;578310IDK, in AD&D 1E, the level limitations pretty much keep the CharOp out of the game (CharOp usually comes from items), you must be referring to 3E & 4E.  But CharOp doesn't really bother me, I can always Op an NPC to face them.

nah... most games never get above 7th level. Your own example of a 1/2 elf thief was beicase there was no level restriction. So you get a big bag of benefits can you can multiclass and the downside is ...... meh
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jibbajibba

Quote from: Sacrosanct;578318My 1e halfling fighter wasn't exactly CharOp :)

But with 5e, it's looking like humans are going to be the big frontrunners for CharOP with all the ability bonuses they get.

True . I played a Halfling Merchant once using a modded rogue build he was good fun. But he could have been a fat lazy human that liked a smoke and pinching barmaids bums and it woudl basically have been the same character...

Haven't read the 5e racial stuff will take a look.
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jibbajibba

Quote from: noisms;578316Yes, humans. I think demi-human races are only interesting if they are genuinely weird and 'inhuman' in some sense, which means they work best as NPCs.

I ended up playing a sword for a few sessions.


PC died. No real way to introduce another PC as the party were trapped on some shadowy demi plane so I played the fighter's intelligent sword. Was actually pretty good.

Also played 1/2 an Ettin in short humanoid scenario a 'what if the monsters were the PCs' idea. 1 Ettin (2PCs), 1 thing from the Fiend Folio that was like a shadowy assasin thing I can't really remmebr (maybe that was its special power!) and a dour Stone Giant with a few good one liners. goof fun for a while and nothign suprises the other half of an Ettin like Smacking him in the face with a shovel.
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Sacrosanct

Quote from: jibbajibba;578321True . I played a Halfling Merchant once using a modded rogue build he was good fun. But he could have been a fat lazy human that liked a smoke and pinching barmaids bums and it woudl basically have been the same character...

Despite the strength penalty, he was a great class.  Not as sneaky as a rogue, but was small enough to find himself in advantageous positions and surprise the enemy with his weapon specialization, higher HP than a thief, and better THAC0 than a thief ;)  Everyone assumed, "Halfing!  Must be a thief!" till they got a sword in the eye....

He was the honey badger before the honey badger became cool.

QuoteHaven't read the 5e racial stuff will take a look.

Basically, all races get big boosts.  Demi-humans get a bonus to increase a predetermined attribute (hill dwarves = Con, mountain dwarves = wis, etc) and increase the core die type by one step for favored weapons (using a d10 for damage with an axe instead of a d8 for dwarves, for instance).  They also get more standard bonuses (infravision) and one other benefit.  Hill dwarves increase HD by one step, mountain dwarves gain +1 AC when wearing medium or heavy armor, etc.  

Humans get a +2 bonus to one stat of choice, and a +1 bonus to all other stats.
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