SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

What's the Single Best RPG Book, you can think of?

Started by Jam The MF, July 29, 2021, 09:01:26 PM

Previous topic - Next topic

Jam The MF

Let the Dice, Decide the Outcome.  Accept the Results.

RandyB


Shawn Driscoll


Aglondir


Pat


palaeomerus

Emery

SirFrog

Whatever the current version of Savage Worlds is


Yeti Spaghetti

Pretty much anything AD&D 1e, especially the Monster Manuals. The amount of art in the books and the classical style has just never been rivaled.

Trond

Artesia: Adventures in the Known World.
I wish there was more stuff for it (the comics certainly help though), but frankly, it's a bit of a masterpiece on its own.

HappyDaze

Quote from: Yeti Spaghetti on July 30, 2021, 01:15:19 AM
Pretty much anything AD&D 1e, especially the Monster Manuals. The amount of art in the books and the classical style has just never been rivaled.
I wouldn't call any of those the best since none of them are a complete game in one book. For me, any "single best RPG book" would have to include everything you need to play the (core) of the game.

Flipped Bird

The Book of Ebon Bindings. Grotesque, funny, and not safe for work.

Reckall

The "Rules Cyclopedia" for D&D gives you everything you need to run and create any kind of fantasy adventures, with low crunch but a lot of content.

Call of Cthulhu 7E Keeper's Guide is packed to the brim with cool stuff, and allows you to run from Cosmic Horror to even "True Detective" if you want (it needs a 7.5E edition, however: Reddit is full of posts about some basic holes in the rules).
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

jeff37923

Advanced Labyrinth Lord
Classic Traveller  - The Traveller Book
Mongoose Traveller 1e - Core Rulebook
Cepheus Engine
WEG d6 Star Wars RPG, Revised and Expanded

All of those get top honors in my mind, especially if you like having all of the rules in one book.
"Meh."

Crusader X