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What's the least OSR game you can imagine?

Started by RPGPundit, October 07, 2014, 08:18:00 PM

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NeonAce

I'm going to go with Immortal: The Invisible War. It is "90s: the RPG". It has a very convoluted setting, poorly described. It has a giant raft full of odd terms it uses to describe what may or may not be normal RPG concepts. The way its setting and rules are presented are like taking all of your least favorite things about White Wolf and multiplying them by 23. It seems to value the ornate and obscure in themselves, or confuse them for sophistication.

Additionally, the web site for the game is "90s: The Ultimate Web Site" -

Witness: http://www.invisiblewar.com/

Larsdangly

5E is an exceptionally poor answer.

There are lots of things that could be good answers; Spirit of the Century or one of those indie story game darlings?

Haffrung

#17
OD&D. It wasn't a renaissance of anything.

5E is most certainly an OSR game, as many of the people expressing their happiness with it are returning to D&D after skipping or growing disenchanted with the last couple editions of the game. In terms of numbers of former players it's bringing back to the fold, 5E will dwarf all other OSR systems put together.
 

Armchair Gamer

Of the games in my collection, Dragonlance: Fifth Age comes to mind immediately. It's also one of my favorites, so that may be one of the reasons I think of it ... :)

Marleycat

Quote from: RPGPundit;790774Just that. What comes to your head as the RPG that is LEAST like what you think of when you think "OSR"?

Is this any game or Dnd style games?
Don\'t mess with cats we kill wizards in one blow.;)

Doom

I reckon he meant "D&D style game".

We start throwing games like Checkers and Monopoly into the mix, and we're jumping the shark in short order.
(taken during hurricane winds)

A nice education blog.

yojimbouk

In D&D style games I would say 3.5e and 4e. Both games focus on rules rather than rulings.

In other genres, I would say the Robin Laws' HeroQuest and Hillfolk are pretty much the antithesis of OSR. Any story-focused rather than character focused games is pretty far removed from OSR principles.

Exploderwizard

Quote from: Haffrung;7908725E is most certainly an OSR game, as many of the people expressing their happiness with it are returning to D&D after skipping or growing disenchanted with the last couple editions of the game. In terms of numbers of former players it's bringing back to the fold, 5E will dwarf all other OSR systems put together.

I am really enjoying running 5E right now, but I would hardly call it an OSR game.

 As a really big fan of OSR games, I am pleased with the gaming experience
5E gives without it needing to be an OSR game in order to do so.

3E more OSR than 5E? Someone has been hitting the crack pipe. Both games are modern in tone, 5E is just a bit lighter and faster.

Of all the D&D like games, 4E is the frontrunner for being the least OSR compatible. When basic English words cease meaning anything in the design process, it is safe to say that old school has been left far behind.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

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trechriron

Apocalypse World, Dungeon World, et al. They may emulate something, but executed in a very different matter (one I enjoy btw...).

Dogs in the Vineyard.

Alternity. Cool system but the innovations were trying to update itself from previous systems by TSR.

FATE

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cranebump

Quote from: Haffrung;790872OD&D. It wasn't a renaissance of anything.

5E is most certainly an OSR game, as many of the people expressing their happiness with it are returning to D&D after skipping or growing disenchanted with the last couple editions of the game. In terms of numbers of former players it's bringing back to the fold, 5E will dwarf all other OSR systems put together.

Agreed, but it really is just an extension of 3E. I fear it will get splatted out of existence. Outside the extensive playtesting my group and I did with the various packets my contribution will be to run the system using the BASIC packet, which does feel a bit OS to me (somewhat -- still has flaws, bonds and all that).
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Phillip

My first thought is a couple by Paul Czege: Nicotine Girls, and My Life With Master.
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Download Fractured Kingdom, a game of mysticism and conspiracy at DriveThruRPG

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Phillip

Risus and The Pool are both nothing but rules, and the rules are about as abstract as you can get. One might almost as well play Whist and rationalize it as being about some arbitrary characters engaged in arbitrary activities. The Pool furthermore has the notion that the purpose is to tell a story.
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

Skyrock

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