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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: GeekyBugle on June 12, 2021, 01:27:01 AM

Title: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 01:27:01 AM
I'm trying of keeping it to 30ish tops, it's for one of my games set in current year  8)

1. Acrobatics (DEX): Acrobatics encompasses an attempt to stand upright in a treacherous situation, such as attempting to run on ice, balance on a tightrope, or stand on a moving train.
2. Arcanism (INT): measures the knowledge of the occult, artifacts of arcane origin, supernatural symbols, mystical charms, among other dark occult knowledge.
3. Athletics (STR): Covers difficult situations encountered, such as climbing, jumping or swimming.
4. Computers (INT): Used when searching for evidence on an unknown cell phone, hacking into the server to leave a magnetic door open, stealing government information.
5. Prestidigitation (DEX): Whenever you attempt to juggle or cheat with your hands, such as planting something on someone else or hiding an object in their clothing, you must take a Prestidigitation test.
6. Deception (CHA): Determine if you can hide the truth convincingly, verbally or through your actions. This can be all-encompassing, such as misleading others through an ambiguous lie.
7. History (INT): Measures knowledge about historical events, people, places, past disputes, recent wars, and lost civilizations. This knowledge is often accompanied by research on online networks, libraries and other sources of information.
8. Intimidation (CHA): Tested when trying to influence someone through overt threats, hostile actions, and physical violence. Examples include trying to get information from a prisoner, persuading street thugs to back out of a confrontation, or using a broken bottle to convince a gangster to reconsider a decision.
9. Intuition (WIS): allows you to determine a creature's true intentions, perceive a lie, or predict someone's next move.
10. Investigation (INT): When you look for clues and make inferences based on these clues, you take an Investigation test. You can deduce the location of a hidden object, discern from the appearance of a wound what type of weapon caused it, or determine the weakest point in a tunnel that could cause it to collapse.
11. Medicine (INT): allows you to attempt to stabilize a dying ally or diagnose illness.
12. Nature (INT): measures knowledge about the terrain, plants and animals, climate and natural cycles.
13. Perception (WIS): Perception measures your general awareness of what is going on around you and the acuity of your senses.
14. Performance (CHA): Determines how well you can entertain an audience with music, dance, acting, storytelling, or some other form of entertainment.
15. Persuasion (CHA): Tested when trying to influence someone or a group of people with tact, finesse, or good nature. You generally use Persuasion when acting in good faith to promote friendships, make polite requests, or show proper etiquette.
16. Religion (INT): measures knowledge of legends about deities, rituals and prayers, religious hierarchies, sacred symbols, and secret cult practices.
17. Science (INT): Determines your knowledge in technical areas such as chemistry, biology, applied physics, academic study skills, and practical teaching.
18. Stealth (DEX): Performed to try to hide from enemies, sneak past guards, go unnoticed, or approach someone without being seen or heard.
19. Survival (WIS): Used to track, hunt, guide the group through frozen ground, identify signs that bears are living nearby, predict the weather, etc.
20. Technology (INT): this is the applied knowledge of electronic and mechanical relationships in the world.
21. Train Animals (CHA): used when it is necessary to know if you can calm a domesticated animal, prevent a mount from being scared or intuit the intentions of a wild animal.
Title: Re: What's missing from this skill list?
Post by: Jam The MF on June 12, 2021, 01:50:04 AM
"Set in current year".  Man, that could be played so many ways; especially regarding social skills.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 01:56:09 AM
Quote from: Jam The MF on June 12, 2021, 01:50:04 AM
"Set in current year".  Man, that could be played so many ways; especially regarding social skills.

Which is why the  8)

But no more social skills I think?
Title: Re: What's missing from this skill list?
Post by: Mishihari on June 12, 2021, 02:40:55 AM
Depends on the genre of course, but for an action-movie type of game, things like climb and swim can be pretty important.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 02:42:14 AM
Quote from: Mishihari on June 12, 2021, 02:40:55 AM
Depends on the genre of course, but for an action-movie type of game, things like climb and swim can be pretty important.

Genre is monster hunting, but I think action movie is generic enough to work for most things, trying to keep it short and sweet.
Title: Re: What's missing from this skill list?
Post by: Reckall on June 12, 2021, 06:53:25 AM
Video Making.

A character with a presence on YouTube or other social network can't simply point the camera at himself and start speaking. All major and even a lot of less followed channels have professional lighting, computer graphic inserts, animations, and even whole studios hosting the members.

While each of these talents could fall under "Arts" or "Performance", putting everything together in a coherent and entertaining way is a skill by itself - and, today, more and more important.
Title: Re: What's missing from this skill list?
Post by: Ghostmaker on June 12, 2021, 09:42:54 AM
Quote from: Reckall on June 12, 2021, 06:53:25 AM
Video Making.

A character with a presence on YouTube or other social network can't simply point the camera at himself and start speaking. All major and even a lot of less followed channels have professional lighting, computer graphic inserts, animations, and even whole studios hosting the members.

While each of these talents could fall under "Arts" or "Performance", putting everything together in a coherent and entertaining way is a skill by itself - and, today, more and more important.
Maybe make those a specialization? Performance (Editing)?

Geeky, you might consider options that let you use different attributes for skills (I have a burning hatred for systems that won't let you substitute Strength for Charisma on an Intimidate check). Also, I don't see any kind of vehicle operation skill.
Title: Re: What's missing from this skill list?
Post by: Wntrlnd on June 12, 2021, 09:54:44 AM
Vehicle skills, in case there is a car chase.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 12:49:54 PM
Quote from: Ghostmaker on June 12, 2021, 09:42:54 AM
Quote from: Reckall on June 12, 2021, 06:53:25 AM
Video Making.

A character with a presence on YouTube or other social network can't simply point the camera at himself and start speaking. All major and even a lot of less followed channels have professional lighting, computer graphic inserts, animations, and even whole studios hosting the members.

While each of these talents could fall under "Arts" or "Performance", putting everything together in a coherent and entertaining way is a skill by itself - and, today, more and more important.
Maybe make those a specialization? Performance (Editing)?

Geeky, you might consider options that let you use different attributes for skills (I have a burning hatred for systems that won't let you substitute Strength for Charisma on an Intimidate check). Also, I don't see any kind of vehicle operation skill.

I'm aiming for a short list with more generalized skills, so video making falls into whatever arts I have there.

How's this, I remove any sugestion of the attribute? Or I state that there are some skills that can be related to multiple attributes and the player/gm should negotiate?

Quote from: Wntrlnd on June 12, 2021, 09:54:44 AM
Vehicle skills, in case there is a car chase.

Driving and piloting, Including those, good catch both of you.

Edited to add:

What about thievery?
Title: Re: What's missing from this skill list?
Post by: Pat on June 12, 2021, 02:50:34 PM
Skimming a more detailed list to see if there's anything in it you'd like to cover in some way might be a good approach. For instance: https://gurps.fandom.com/wiki/List_of_Skills
Title: Re: What's missing from this skill list?
Post by: Steven Mitchell on June 12, 2021, 02:59:35 PM
For thievery, you might consider replacing Deception with Skullduggery.  Technically, skullduggery is various kinds of deception with a hint of the criminal in it.  So it is not that crazy to mix some of the typical outright criminal tricks in, even though they requires manual dexterity and knowledge and practice instead of social ability.  Depends on where you want to draw the lines for other kinds of social skills and other kinds of (less nefarious) tool use, which will work best.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 03:02:31 PM
Quote from: Pat on June 12, 2021, 02:50:34 PM
Skimming a more detailed list to see if there's anything in it you'd like to cover in some way might be a good approach. For instance: https://gurps.fandom.com/wiki/List_of_Skills

Well, I didn't know that existed! Thanks!
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 12, 2021, 03:03:45 PM
Quote from: Steven Mitchell on June 12, 2021, 02:59:35 PM
For thievery, you might consider replacing Deception with Skullduggery.  Technically, skullduggery is various kinds of deception with a hint of the criminal in it.  So it is not that crazy to mix some of the typical outright criminal tricks in, even though they requires manual dexterity and knowledge and practice instead of social ability.  Depends on where you want to draw the lines for other kinds of social skills and other kinds of (less nefarious) tool use, which will work best.

And then I would have another skill that can be used with different attributes... Not sure that's a good idea, will think about it. Thanks.
Title: Re: What's missing from this skill list?
Post by: Aglondir on June 13, 2021, 01:54:47 AM
It's a good list. It reminds me of True 20. What's missing? I'll try not to be too Gurps-ish, but here are a few I like in a modern game:

Gambling
Languages
Security Systems (you might have this under Tech)
Streetwise
Title: Re: What's missing from this skill list?
Post by: Trond on June 13, 2021, 09:44:06 AM
Seduction? I have seen it come to good use.
Title: Re: What's missing from this skill list?
Post by: amacris on June 14, 2021, 04:51:05 AM
If it's set in the current year, what about something related to social media? It feels like the ability to mobilize and manipulate "mobs" and outrage brigades is (a) an actual skill and (b) really useful. Perhaps it's a perk or feat to have a lot of fans or followers.

Other skills:
- Firearms/Marskmanship
- Explosives/Demolitions/Combat Engineering
- Pharmaceuticals, making meth, identifying drugs
- Martial Arts or wrestling or hand to hand combat
- Driving, piloting, vehicle operations

Is the game serious or tongue-in-cheek? If it's poking fun at the contemporary world, you could have Political Correctness as a skill. Skill checks enable you to know the current buzz words, maneuver through "woke" conversations without committign microaggressions, etc.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 15, 2021, 06:44:16 PM
Quote from: Aglondir on June 13, 2021, 01:54:47 AM
It's a good list. It reminds me of True 20. What's missing? I'll try not to be too Gurps-ish, but here are a few I like in a modern game:

Gambling
Languages
Security Systems (you might have this under Tech)
Streetwise

Good sugestions, thanks. Yes I'm not going to go all GURPS but keeping it short, sweet and general doesn't mean taking out stuff that should be there either.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 15, 2021, 06:46:04 PM
Quote from: amacris on June 14, 2021, 04:51:05 AM
If it's set in the current year, what about something related to social media? It feels like the ability to mobilize and manipulate "mobs" and outrage brigades is (a) an actual skill and (b) really useful. Perhaps it's a perk or feat to have a lot of fans or followers.

Other skills:
- Firearms/Marskmanship
- Explosives/Demolitions/Combat Engineering
- Pharmaceuticals, making meth, identifying drugs
- Martial Arts or wrestling or hand to hand combat
- Driving, piloting, vehicle operations

Is the game serious or tongue-in-cheek? If it's poking fun at the contemporary world, you could have Political Correctness as a skill. Skill checks enable you to know the current buzz words, maneuver through "woke" conversations without committign microaggressions, etc.

Good sugestions, thanks.

It's as serious as a game can be, although I would find it hilarious to have the usual suspects frothiong at the mouth if I included PC as a skill I'm afraid I'll have to pass on that one.
Title: Re: What's missing from this skill list?
Post by: Shawn Driscoll on June 17, 2021, 12:40:10 AM
Quote from: GeekyBugle on June 12, 2021, 01:27:01 AM
I'm trying of keeping it to 30ish tops, it's for one of my games set in current year  8)

1. Acrobatics (DEX): Acrobatics encompasses an attempt to stand upright in a treacherous situation, such as attempting to run on ice, balance on a tightrope, or stand on a moving train.
2. Arcanism (INT): measures the knowledge of the occult, artifacts of arcane origin, supernatural symbols, mystical charms, among other dark occult knowledge.
3. Athletics (STR): Covers difficult situations encountered, such as climbing, jumping or swimming.
4. Computers (INT): Used when searching for evidence on an unknown cell phone, hacking into the server to leave a magnetic door open, stealing government information.
5. Prestidigitation (DEX): Whenever you attempt to juggle or cheat with your hands, such as planting something on someone else or hiding an object in their clothing, you must take a Prestidigitation test.
6. Deception (CHA): Determine if you can hide the truth convincingly, verbally or through your actions. This can be all-encompassing, such as misleading others through an ambiguous lie.
7. History (INT): Measures knowledge about historical events, people, places, past disputes, recent wars, and lost civilizations. This knowledge is often accompanied by research on online networks, libraries and other sources of information.
8. Intimidation (CHA): Tested when trying to influence someone through overt threats, hostile actions, and physical violence. Examples include trying to get information from a prisoner, persuading street thugs to back out of a confrontation, or using a broken bottle to convince a gangster to reconsider a decision.
9. Intuition (WIS): allows you to determine a creature's true intentions, perceive a lie, or predict someone's next move.
10. Investigation (INT): When you look for clues and make inferences based on these clues, you take an Investigation test. You can deduce the location of a hidden object, discern from the appearance of a wound what type of weapon caused it, or determine the weakest point in a tunnel that could cause it to collapse.
11. Medicine (INT): allows you to attempt to stabilize a dying ally or diagnose illness.
12. Nature (INT): measures knowledge about the terrain, plants and animals, climate and natural cycles.
13. Perception (WIS): Perception measures your general awareness of what is going on around you and the acuity of your senses.
14. Performance (CHA): Determines how well you can entertain an audience with music, dance, acting, storytelling, or some other form of entertainment.
15. Persuasion (CHA): Tested when trying to influence someone or a group of people with tact, finesse, or good nature. You generally use Persuasion when acting in good faith to promote friendships, make polite requests, or show proper etiquette.
16. Religion (INT): measures knowledge of legends about deities, rituals and prayers, religious hierarchies, sacred symbols, and secret cult practices.
17. Science (INT): Determines your knowledge in technical areas such as chemistry, biology, applied physics, academic study skills, and practical teaching.
18. Stealth (DEX): Performed to try to hide from enemies, sneak past guards, go unnoticed, or approach someone without being seen or heard.
19. Survival (WIS): Used to track, hunt, guide the group through frozen ground, identify signs that bears are living nearby, predict the weather, etc.
20. Technology (INT): this is the applied knowledge of electronic and mechanical relationships in the world.
21. Train Animals (CHA): used when it is necessary to know if you can calm a domesticated animal, prevent a mount from being scared or intuit the intentions of a wild animal.
Gaslight (INT): Modern-day NPCs default to this behavior.
Title: Re: What's missing from this skill list?
Post by: GeekyBugle on June 17, 2021, 01:01:57 AM
Quote from: Shawn Driscoll on June 17, 2021, 12:40:10 AM
Quote from: GeekyBugle on June 12, 2021, 01:27:01 AM
I'm trying of keeping it to 30ish tops, it's for one of my games set in current year  8)

1. Acrobatics (DEX): Acrobatics encompasses an attempt to stand upright in a treacherous situation, such as attempting to run on ice, balance on a tightrope, or stand on a moving train.
2. Arcanism (INT): measures the knowledge of the occult, artifacts of arcane origin, supernatural symbols, mystical charms, among other dark occult knowledge.
3. Athletics (STR): Covers difficult situations encountered, such as climbing, jumping or swimming.
4. Computers (INT): Used when searching for evidence on an unknown cell phone, hacking into the server to leave a magnetic door open, stealing government information.
5. Prestidigitation (DEX): Whenever you attempt to juggle or cheat with your hands, such as planting something on someone else or hiding an object in their clothing, you must take a Prestidigitation test.
6. Deception (CHA): Determine if you can hide the truth convincingly, verbally or through your actions. This can be all-encompassing, such as misleading others through an ambiguous lie.
7. History (INT): Measures knowledge about historical events, people, places, past disputes, recent wars, and lost civilizations. This knowledge is often accompanied by research on online networks, libraries and other sources of information.
8. Intimidation (CHA): Tested when trying to influence someone through overt threats, hostile actions, and physical violence. Examples include trying to get information from a prisoner, persuading street thugs to back out of a confrontation, or using a broken bottle to convince a gangster to reconsider a decision.
9. Intuition (WIS): allows you to determine a creature's true intentions, perceive a lie, or predict someone's next move.
10. Investigation (INT): When you look for clues and make inferences based on these clues, you take an Investigation test. You can deduce the location of a hidden object, discern from the appearance of a wound what type of weapon caused it, or determine the weakest point in a tunnel that could cause it to collapse.
11. Medicine (INT): allows you to attempt to stabilize a dying ally or diagnose illness.
12. Nature (INT): measures knowledge about the terrain, plants and animals, climate and natural cycles.
13. Perception (WIS): Perception measures your general awareness of what is going on around you and the acuity of your senses.
14. Performance (CHA): Determines how well you can entertain an audience with music, dance, acting, storytelling, or some other form of entertainment.
15. Persuasion (CHA): Tested when trying to influence someone or a group of people with tact, finesse, or good nature. You generally use Persuasion when acting in good faith to promote friendships, make polite requests, or show proper etiquette.
16. Religion (INT): measures knowledge of legends about deities, rituals and prayers, religious hierarchies, sacred symbols, and secret cult practices.
17. Science (INT): Determines your knowledge in technical areas such as chemistry, biology, applied physics, academic study skills, and practical teaching.
18. Stealth (DEX): Performed to try to hide from enemies, sneak past guards, go unnoticed, or approach someone without being seen or heard.
19. Survival (WIS): Used to track, hunt, guide the group through frozen ground, identify signs that bears are living nearby, predict the weather, etc.
20. Technology (INT): this is the applied knowledge of electronic and mechanical relationships in the world.
21. Train Animals (CHA): used when it is necessary to know if you can calm a domesticated animal, prevent a mount from being scared or intuit the intentions of a wild animal.
Gaslight (INT): Modern-day NPCs default to this behavior.

Will keep it in mind if I ever do Wokefinder.  ;D