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What RPG stuff are you burned out on?

Started by Razor 007, June 17, 2020, 06:03:09 PM

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Darrin Kelley

Quote from: Slambo;1134734Im burned out on 5e. Im also a bit tired of all non-human parties.  Oh and people pretending games need social mechanics or theyre just wargames.

I would kill for a good 5e game online. I've never actually played 5e. Though I own most of the books that matter for it.

The characters I make as a player in D&D are always overwhelmingly human. Because that is the easiest headspace to get into. Demihumans I really have not connected with as a player. It's just not my comfort zone.

So if you have lead on a 5e game online, point me at it! Because I have a major hunger for one.
 

Razor 007

Quote from: Shasarak;1134731I am tired of not enough people lambasting Razor 007.  I blame it on people wasting their energy on the culture war instead of on their fellow nerds where it should be targeted.


The culture war you mention is wayyyyy past old, and unfortunately it has influenced RPGs.
I need you to roll a perception check.....

VisionStorm

Some stuff that comes to mind...

Initiative: I refuse to use "Initiative" ever again to determine order of actions in combat. I'm sick of it and every time I've tried it again just to play D&D RAW it reminds me how sluggish and disjointed it makes combat feel, and how much effort it is compared to just handling order of actions by GM fiat, PC/player readiness and/or proximity to target or objective. I might consider allowing individual test between opposing adversaries to see who strikes "first", but that's it--I don't care what the dice said, I determine order of actions, not them.

Alignment: Haven't used it in decades. It's silly, just play your character.

People Who Bitch About Min/Maxing: Which is a subset of "wrong-fun" and passive aggressive people who bitch at you for failing to fulfill some unwritten, unspecified expectation that they failed to properly and explicitly define from the get-go, or just expect other people to build their characters the way they want them to for arbitrary reasons. Min/Maxing is a virtue, not a vice, and any problems with it lie either in the imagination of people who have a problem with it, or systems that are unbalanced and/or fail to properly account for "RP" selections as a structured component of characters creation and/or progression (which IMO, ALL systems should explicitly define and provide for free, along with stuff like "backgrounds" to better define your character). But shrewd players are never wrong to make the best of what they're provided with. It's not their fault the system sucks or that you have different criteria than they do.

People Who Defend D&D Like It's a Wounded Animal Struggling to Stay Alive: Seriously, It's the 800 pound gorilla, not the underdog. And the only time it got passed by another game it was it's own fault, it still remained more prevalent than other games, and the RPG that passed it was a fucking clone of D&D.

Character Classes: They're limited and constricting, and paradoxically only gotten worse as more classes with more options have cropped up over the years. They are the center of bloat, and the more classes and constricted options within them that you have, the more bloat they become. Current D&D classes make me look back with fondness at old D&D, and I don't even like classes.

Spell Memorization: I haven't even enforced this in my life and it was literally the first house rule I ever implemented. Spell memorization is stupid and unnecessary, and I don't believe it adds anything to the game, but more bookkeeping and complications.

Spell Slots: I've been seriously considering dropping them entirely and replacing them with ability check with difficulty based on spell level. The only thing that's stopping me is the possibility of healing spells getting out of hand, and the fact that I hate...

D&D Spell Levels: They are useless and arbitrary, and you probably don't need that many. They were never properly defined in the entire history of D&D and there is no clear, objective criteria to determine WTF exactly constitutes a Level 5 vs a Level 3 spell, etc. Fireball is level 3, and it's more powerful than most level 4 or 5 spells. It's all guesswork. They do not facilitate determining the level of power of magic in the game, they simply add to the layers of bloated spells that exist within it, and every supplement that includes them adds to this mess with disparate degrees of power per spell level.

Chainsaw


Rhedyn

I'm burnt out on playing the losing side of wargame. As in GMing games with lots of tactical depth. From the player end that might be cool, but as a GM, I just don't care. I have no desire to "win" or out-think the players.

Slambo

Quote from: Darrin Kelley;1134735I would kill for a good 5e game online. I've never actually played 5e. Though I own most of the books that matter for it.

The characters I make as a player in D&D are always overwhelmingly human. Because that is the easiest headspace to get into. Demihumans I really have not connected with as a player. It's just not my comfort zone.

So if you have lead on a 5e game online, point me at it! Because I have a major hunger for one.

Unfortuantely i dont do 5e anymore, my last game was a pbp game on rolegate and i dont think ill be running it again since i have a lot of other systems i like more or want to try like Astonishing Swordsman and Sorcerors of Hyperborea or Lion and Dragon.

DocJones


Aglondir

Star Wars, as a genre. I thought it was the Woke garbage of the last trilogy that killed it for me, but the whole thing just seems tired.

MonsterSlayer

Pretty burned out on skill checks. A group of younger players start calling for skill checks every time their characters move an inch (game movement).

Player: I move to within 15 feet of the door can I make a perception check?
DM: what are you looking for?
Player: (doesn't answer question) I move 5 feet, can I make a stealth check?
DM: are you hiding from the door? The mage is 10 feet behind you with a torch and you are in an empty room.
Player: How about a History check to know if the room has always been empty?
DM: no, I'm sure the room had a use before the building fell into ruins ages ago. Anybody else?
Player 2: I want to use athletics to smash down the door player 1 is hiding behind.
DM: screw it, sure.

Steven Mitchell

Quote from: Aglondir;1134754Star Wars, as a genre. I thought it was the Woke garbage of the last trilogy that killed it for me, but the whole thing just seems tired.

Episode 2 was so bad that it retroactively ruined Episodes 4-6 for me as well, and killed my interest in running a game of it.  On the positive side, I didn't watch anything after that.  And I didn't buy the d20 Star Wars stuff.

Slambo

Quote from: DocJones;1134753Any game created in Sweden.

Why's that if you dont mind me asking.

Pat

Quote from: DocJones;1134753Any game created in Sweden.
Jeepform hate?

VisionStorm

Quote from: Aglondir;1134754Star Wars, as a genre. I thought it was the Woke garbage of the last trilogy that killed it for me, but the whole thing just seems tired.

For me, I'm just burned out with the movie franchise. I'll still watch the Mandalorian (till they inevitably f'ck it up somewhere down the line; then I'll simply move on like I did after the prequels). And while I'll never consider anything other than the original Holy Trilogy canon and my interest on it has wained, I would still play a game based on the EU or the Mandalorian if the chance came up.

Spinachcat

I am burnt out on the culture war damaging the hobby and dividing gamers.

I am burnt out on companies and conventions virtue signalling to people who will never be customers while alienating their actual customers.

I am burnt out on art books pretending to be games.


Quote from: Shasarak;1134731I am tired of not enough people lambasting Razor 007.

I shall endeavor to lamb baste Razor 007 more in the future.

His lamb shall indeed be basted.


Quote from: Rhedyn;1134751I'm burnt out on playing the losing side of wargame. As in GMing games with lots of tactical depth. From the player end that might be cool, but as a GM, I just don't care. I have no desire to "win" or out-think the players.

Rhedyn, this is an interesting concept to discuss that deserves its own thread.

Shasarak

Quote from: Spinachcat;1134761I shall endeavor to lamb baste Razor 007 more in the future.

His lamb shall indeed be basted.

Finally!

I knew I could rely on Spinachcat.
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