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What I like about Nobilis!

Started by TonyLB, November 22, 2006, 08:43:05 AM

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James McMurray

I've not finished reading it yet, although I plan to. I also have picked up a copy of Amber to read so I can see both sides of the diceless coin. So far I can't really see what Pundit's problem is. It's obvious he's afraid that Nobilis will ruin his Amber, but they're totally different games with totally different systems used across totally different settings for a totally different audience. About the only thing I've seen in common so far is that they're diceless.

Ian Absentia

Quote from: James McMurraySo far I can't really see what Pundit's problem is. It's obvious he's afraid that Nobilis will ruin his Amber, but they're totally different games with totally different systems used across totally different settings for a totally different audience. About the only thing I've seen in common so far is that they're diceless.
No, you see, there are people out there who like both games!  And someone somwhere once suggested that the two be mixed.  Nothing came of it, of course, but that doesn't matter.  It's apparently for the hearts and minds of these people that The War of the Swine has been engaged.

!i!

James McMurray

Quote from: Ian AbsentiaNo, you see, there are people out there who like both games!  And someone somwhere once suggested that the two be mixed.  Nothing came of it, of course, but that doesn't matter.  It's apparently for the hearts and minds of these people that The War of the Swine has been engaged.

!i!

DEAR GODS NO!!!!!!!!!!!!!!!

I mean, um... huh? Well... Ok.

RPGPundit

I'm glad you bought a copy of Amber, and trust that you will find the game well worth your time.

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James McMurray

It looks interesting, but I may not be able to convince my group to play it. We likes us some diceseses. Nobilis might be a slightly easier sell, since it actually has some player input into whether or not you win or lose a fight.

We won't know either way for a while, as I've got a few months left with my Babylon 5 campaign at least, and another GM is prepping to run Silhouette (campaign setting based on Necromunda).

RPGPundit

Amber has more player input. Its all in how well you describe what you're doing, and how clever you, the player, are in figuring out what your character can and should do.

No mechanics to get in the way of that. Amber is like chess. You know exactly what your moves are, and the genius is in knowing how to combine them the right way.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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The most famous uruguayan gaming blog on the planet!

NEW!
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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

James McMurray

Sorry, we like mechanics. Amber might not fit at all.

The Yann Waters

Quote from: James McMurraySo far I can't really see what Pundit's problem is. It's obvious he's afraid that Nobilis will ruin his Amber, but they're totally different games with totally different systems used across totally different settings for a totally different audience. About the only thing I've seen in common so far is that they're diceless.
For some reason, the best-known diceless games have generally tended to operate on a superhuman power level, which is also one similarity between Nob and Amber: both feature noble families of demigods who rule worlds unknown to common mortals.
Previously known by the name of "GrimGent".

James McMurray

True, they have a similar power level, but that's about where the similarities end.

lastspartacus

Id like to chime in here and voice my strong support of Nobilis, which is a beautiful and original game, though quite difficult to grasp even after some playing in its mind bending concept.

To say diceless games are not RPG's, when they take away dice and add more ROLE PLAYING to further the story, is absurd.

The fact that it is a difficult concept game to grasp for most is no reason to shun it, the fact that the critics must shape their characters around strictly defined and small parameters and stare at the rollings of dice to determine their character's actions to suspend themselves in a game world is no reason to abuse the gamers who don't have to.

Nazgul

Random drivel does not good prose make.
Abyssal Maw:

I mean jesus. It's a DUNGEON. You're supposed to walk in there like you own the place, busting down doors and pushing over sarcophagi lids and stuff. If anyone dares step up, you set off fireballs.

The Yann Waters

So strange, seeing someone revive ancient Nob threads around here when it's not me: it feels a little like winding up in a bizarre mirror universe.
Previously known by the name of "GrimGent".

The Worid

Quote from: James McMurray;47979That's pretty much every story told in the last 100 years (or more). It's pretty well agreed on by large chunks of the literary circle that there are only 36 real stories to be told

"Well agreed". Except for the ones who think that it's 72 or what not, or the swaths of people who think that theory is a load of crap (like me). There are only that many stories when you create a restrictive, artificial definition of "story" and proceed to gleefully ignore all details that would contradict you as unimportant.
Moreover, I challenge you to fit a good SF short story into one of your little boxes. One of the sort that present an idea and is over; not much for a crackpot theorist to work with.
Playing: Dungeons & Dragons 2E
Running: Nothing at the moment
On Hold: Castles and Crusades, Gamma World 1E

The Yann Waters

Quote from: lastspartacus;321968To say diceless games are not RPG's, when they take away dice and add more ROLE PLAYING to further the story, is absurd.
Incidentally, it tends to be that "game" part of RPGs which some folks just can't see in diceless play. But personally I doubt that removing randomizers necessarily leads to better RP, since there's no inherent connection between mechanical complexity and whether the system relies on random chance or not. Some diced games are lighter in crunch than Nobilis, after all.
Previously known by the name of "GrimGent".

RPGPundit

Quote from: lastspartacus;321968Id like to chime in here and voice my strong support of Nobilis, which is a beautiful and original game, though quite difficult to grasp even after some playing in its mind bending concept.

To say diceless games are not RPG's, when they take away dice and add more ROLE PLAYING to further the story, is absurd.

The fact that it is a difficult concept game to grasp for most is no reason to shun it, the fact that the critics must shape their characters around strictly defined and small parameters and stare at the rollings of dice to determine their character's actions to suspend themselves in a game world is no reason to abuse the gamers who don't have to.

Its not "difficult to grasp", you cunt. Its BADLY WRITTEN.
Its an incredibly simplistic game that's been written in the most godawfully verbally-diuretic way possible to make it sound all twee and clever, so that assholes can make themselves feel like they're intellectual hipsters for playing it.

Its made so that people with no talent can feel smart and special. But it actually sucks both as a book and a game.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.