Forum > Pen and Paper Roleplaying Games (RPGs) Discussion

Warmages and sorcerers...

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Name Lips:
Before warmages, it was presumed by many that the most effective use of a sorcerer was a combat blaster, since if they focussed on that they could out-blast wizards.

But then along comes the Warmage, a specifically created Arcane Blasting class, which basically blasts sorcerers out of the water. What do they give up? Well, just about everything else. A warmage gets very few non-blasting spells, even with Advanced Learning.

So... where does the sorcerer fit in now? In a party with a Warmage, where can a sorcerer find utility? Should the Warmage class simply replace the sorcerer? It's kind of like sorcerers are now half-wizards, half-warmages. They're suffering from a lack of focus, like bards, and don't really excel in any one specific thing.

Berger King:
I've always wanted to play a sorceror focused on enchantments. With the high CHA and limited spells it seems a good fit thematically. I've never tried it because I think all that charming would annoy my DM.

Aelfinn:
Sorcerers had already begun to lose their utility, when PRCs (and the bard) began using the same mechanics. the warmage is a nice way of making a blaster, but It doesn't invalidate the sorcerer's existance.

currently, when I build a charcarter who has spellcasting levels, I tend to use the sorcerer for a couple of reasons - 1) i'm multiclassing and I only want certain spells anyway, and 2) I would rather be able to cast those spells often, instead of fewer times per day as a wizard.

the sorc is a great support class, but I really can't see anyone taking it very far without beginning to feel useless. the spell progression sucks compared to a lot of other classes, the spells you get are so limited, and the skills you get don't make up for it.

Cyberzombie:
Face it -- sorcerers were useless the day they rolled off the assembly lines.  Sure, you can fiddle with them to make them competent, but they're just sub-par, period.

Aelfinn:

--- Quote from: Cyberzombie ---Face it -- sorcerers were useless the day they rolled off the assembly lines.  Sure, you can fiddle with them to make them competent, but they're just sub-par, period.
--- End quote ---



Nah. they're really great for the munchkin in me. I'll never take more than 4 levels of sorc, but those four levels cna lead to all kinds of fun situational shit for just about any character.

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