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Visualization of Larry Niven's Ringworld

Started by Tetsubo, June 10, 2010, 03:51:39 PM

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ColonelHardisson

"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Aos

I like how the stabilizing thrusters fire every now and again.
You are posting in a troll thread.

Metal Earth

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kregmosier

That is the coolest thing I've seen today!  Makes me nostalgic for the old Chaosium game...need to look on the 'ol eBay for it sometime.
-k
middle-school renaissance

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Darran

I do like the fact that the continents of the different worlds are in the Great Oval Ocean.
Darran Sims
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Werekoala

Glad to see someone did the Map Room. :)

Slight niggle - the ring isn't exactly perpendicular, it seems to slant slightly "upward". Other than that, I'm ready to go!
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Cranewings

It rotates around the sun every 7 days? That mother fucker is moving.

Aos

Its been years since I read the books, but i do think night falls like a hammer.
You are posting in a troll thread.

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Benoist

I've never read the books (and never played the Chaosium game).

Do you guys think I should read them?

Werekoala

1st book was frickin' awesome. 2nd book was pretty damn good. Didn't read any past that.

And the game rocks too, especially if you read/have read some of Niven's other "Known Space" stories.
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Aos

I love the known space stories, and I dig the idea of the Ringworld, but I found the first book a little slow, i enjoyed the second quite a bit more.
You are posting in a troll thread.

Metal Earth

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kregmosier

My experience mirrors Werekoala's exactly.  I read the first book in high school as a suggested pre-requisite for playing the game with a friend who had bought it, and just fell in love with the story.  If I weren't so afraid they'd ruin it, I'd love to see a movie.

The game is old-school BRP iirc...a lot of people used to complain that it didn't include "full" rules for space travel, building ships, etc. and focused on exploration of the Ring itself.  Never bothered me...all the additional tidbits and factoids made it so awesome to me that an entire campaign there seemed perfect.  You could transplant Traveller or another ruleset if you NEEDED all the additional bits and just use the background, but I never felt that necessary.  When we played it back in high school, we ran a "marooned on the Ring" scenario anyway, so we had no real hope of leaving in the short-term.

Like Werekoala I only ever read the first two books, so ymmv with the series, but it was certainly good stuff.  

Dreampark was another one that I thought would make a great RPG. (though the setting wouldn't sustain long-term play, I don't think...)  It would probably make a fine one-off using something like Over the Edge.
-k
middle-school renaissance

i wrote the Dead; you can get it for free here.

Cylonophile

Quote from: Cranewings;386813It rotates around the sun every 7 days? That mother fucker is moving.
IIRC, ringworld rotated at about 777 miles per second.
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ColonelHardisson

Ringworld and The Ringworld Engineers are two of the my favorite scifi books. I re-read them every so often. The sheer scope of Niven's vision is stunning. Everytime you think you've seen it all, something else crops up to make your jaw drop. They're both such slender books, relative to the phonebook-thick books we're so used to today, that it's astounding how idea-dense they are. There are a number of ideas besides the Ringworld itself that would make for interesting books on their own, and in these they're background elements.

Niven's entire Known Space setting is full of wonder and mystery.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.