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Traveller Space Combat - only way to win is not to play?

Started by mhensley, February 25, 2009, 02:04:45 PM

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jeff37923

Quote from: Koltar;285845Atually it IS - sort of.

G:T is an ATU, so the answer is "no".

Garnfellow, if you like the IMV prefix and want to use it in YTU, then just go for it whether it is canon or not.
"Meh."

mhensley

I'd think that non-government ships would be registered in whatever way was valid on the planet that the ship was purchased on.  Sort of like the many different ways that boats are registered in US states.

jeff37923

Quote from: mhensley;285870I'd think that non-government ships would be registered in whatever way was valid on the planet that the ship was purchased on.  Sort of like the many different ways that boats are registered in US states.

A lot of commercial ships are registered or flagged out of ports that have laws and taxes that are less restrictive than the US.
"Meh."


jeff37923

Quote from: mhensley;285875Yeah, that too.  Most cruise liners are registered in Liberia I think.

Yup. Owned by Swedish corporations with Phillipino engineering staff, a crew who are Norwegian, and waitstaff who is Canadian.
"Meh."

Cranewings

I run science fiction games quite a bit. If the game is going to include space combat, I usually give the party a ship that has a trick that will let them come out on top, like a cloaking device with missiles they can fire while invisible or boarding pods so that they can use their player character abilities up close. I've aso let the party have an obseenly fast ship so they could run blockades as a story element.

In science fiction, the hero's ship is often better, and for good reason. The Enterprize is always the newest ship, unless it is voyager, or DS9 and the Defiant is the newest. In starwars, the heroes could use their normal magical powers no one else had in space combat, or use boarding pods. In the Forever War, they started with the best ship and boarding pods, and then they ran the rest of the time.

If you put the heroes in a pos normal vessle, they will die unless thre is a trick. That is just the nature of normal science fiction.

Koltar

Quote from: jeff37923;285869G:T is an ATU, so the answer is "no".

Garnfellow, if you like the IMV prefix and want to use it in YTU, then just go for it whether it is canon or not.

SJG has produced MORE TRAVELLER material over the years than many other publishers. (Including whats behind me in my current avatar pic)

 So, yes, it could be considered somewhat official.


- Ed C.
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jeff37923

Quote from: Koltar;285905SJG has produced MORE TRAVELLER material over the years than many other publishers. (Including whats behind me in my current avatar pic)

 So, yes, it could be considered somewhat official.


- Ed C.

You are full of shit, Ed.

The GURPS:Traveller line is an Alternate Traveller Universe and even says so in the Introduction by Loren Wiseman on p4 of the Core Rulebook. This is one of those things that has been brought up many times before and has always been answered that G:T is an ATU.
"Meh."

vomitbrown

Quote from: jeff37923;285906You are full of shit, Ed.

I can't wait to see Ed's rebuttal.

To be fair, even though I've never played Traveller, I came to be aware because of Steve Jackson Games' version.So as retarded as it sounds, at first I thought that Traveller was a SJGs invention.

I wonder what's the guidelines for deciding what's canon and what isn't.
Just for the sake of argument: If there's more stuff written for GURPS Traveller and more people have played it, is the original stuff still considered canon?  

This forum has enlightened me about Traveller (and many other old school games). I know better now, so please don't fucking flame me for not knowing everything there is to know about Traveller.
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mhensley

Quote from: vomitbrown;285955I wonder what's the guidelines for deciding what's canon and what isn't.
Just for the sake of argument: If there's more stuff written for GURPS Traveller and more people have played it, is the original stuff still considered canon?  

Gurps Traveller exists in an alternate timeline where the imperium civil war (occurred in MegaTraveller) and Virus (AI computer virus from hell that destroys damn near everything in Traveller: The New Era) don't happen.  So none of it is canon.

Spike

Arguably, particularly given the grief everyone gave the Virus idea, that makes the non-canon universe superior.

Of course, as a late comer (T:NE), I came to understand that true, canon, Traveller is 'setting free'.

Which makes all of the canon discussions moot.
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vomitbrown

Quote from: mhensley;285957Gurps Traveller exists in an alternate timeline where the imperium civil war (occurred in MegaTraveller) and Virus (AI computer virus from hell that destroys damn near everything in Traveller: The New Era) don't happen.  So none of it is canon.

That doesn't really answer my question. How are the Civil War and the Virus, which happened in different versions of the game, part of the same canon then?
Some people will argue that only the stuff that's written by the creator of the property is canon, then you would have to ignore every single Batman issue that wasn't written by it's original creator. Same thing with a film series that isn't written by the same writer.
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jeff37923

Quote from: vomitbrown;285955I can't wait to see Ed's rebuttal.

To be fair, even though I've never played Traveller, I came to be aware because of Steve Jackson Games' version.So as retarded as it sounds, at first I thought that Traveller was a SJGs invention.

I wonder what's the guidelines for deciding what's canon and what isn't.
Just for the sake of argument: If there's more stuff written for GURPS Traveller and more people have played it, is the original stuff still considered canon?  

This forum has enlightened me about Traveller (and many other old school games). I know better now, so please don't fucking flame me for not knowing everything there is to know about Traveller.

I won't flame you. Koltar knows better and is just trying to be cute with his responses and obfuscating the truth so I'm giving him grief on the principle that you always give a straight answer to an honest question (which he isn't).

Canon really only matters to the people who are writing for a setting, it shouldn't matter to anyone else who is just playing in a setting - if you think that an aidea or concept would make your game more enjoyable, then grasp it and attach it to your game.

Deciding what is or isn't canon in a game is usually left up to the owner of the IP rights to the game, in the case of Traveller that is Marc Miller. Now, canon may be fluid, so what is canon one year may be changed the next year. The ATU of G:T may become canon as time goes on, but that does not look likely at this time.

As for thinking that G:T was the original Traveller, that isn't retarded. A game system or setting is usually considered to be the version that is currently in print.
"Meh."

flyingmice

Quote from: Spike;285974Arguably, particularly given the grief everyone gave the Virus idea, that makes the non-canon universe superior.

Of course, as a late comer (T:NE), I came to understand that true, canon, Traveller is 'setting free'.

Which makes all of the canon discussions moot.

Power comes from the mouth of a canon.

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jeff37923

Quote from: vomitbrown;285978That doesn't really answer my question. How are the Civil War and the Virus, which happened in different versions of the game, part of the same canon then?
Some people will argue that only the stuff that's written by the creator of the property is canon, then you would have to ignore every single Batman issue that wasn't written by it's original creator. Same thing with a film series that isn't written by the same writer.

In the Traveller metaplot back in the late 80's and early 90's, the Rebellion and the Virus happened and were used as the background for official material written by GDW (the company that originally published Traveller in three of its incarnations). Many people did not like either the Rebellion (Megatraveller) or Virus (TNE) because of what it did to the setting, but those are both considered canon because they were done by GDW. Megatraveller was actually done by Digest Group and then published through GDW (IIRC), so that comes close to your Batman comic analogy.

The adventure Annic Nova was de-canonized for the reason that the ship's power plant broke the jump drive usage rules and would have allowed ships to travel almost indefinitely without refueling (IIRC). The adventure Leviathan was de-canonized because of jump torpedoes (which even if they worked only half of the time, would change the nature of interstellar communications) (again IIRC).
"Meh."