I was browsing through the rpg stuff at the used book store yesterday. When I noticed a copy of the Temple of Doom module for the TSR Indy game. The whole "module" is basically the movie, scene for scene. So, I go to the end just see if they allow for any different conclusions and noticed the following, paraphrasing:
For each PC that was killed, deduct 1 storypoint from the surviving PCs and from the GM
Whoa. Assuming Story points are somehow akin to XP- I've had experience with a DM deducting XP from a character because they basically sat on their butt while another pc got killed, but the idea of the GM deducting XP from
himself never even occured to me.
I wonder how many story points it takes for a GM to level up.
Of course from what I've heard, the TSR Indy game has no rules for character creation, and the module was set up to run with Indy, Short Round, and Willie as the PCs, so I can see the thought behind discouraging PC deaths. I mean if Indy gets killed- you can't very well play any more Indy games can you! Not to mention, if anyone gets killed there's not any rules for making a new character.
Anyways, I find this whole idea of XP for the GM rather amusing and interesting and thought I'd share my discovery.