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Tower of the Moon adventure map

Started by Thor's Nads, January 28, 2019, 03:32:08 PM

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Thor's Nads

I've really been getting into drawing maps lately. This one is Tower of the Moon, the idea was for a sort of werewolf's version of Ravenloft.
[ATTACH=CONFIG]3158[/ATTACH]

Any and all feedback is appreciated.
Gen-Xtra

JeremyR

It's a very nice drawing artistically, but I've always found those style of maps extremely confusing to use.

Opaopajr

#2
It's pretty! :)

But all in all -- if you map it out in lines & nodes -- it's mostly a hallway with a basement loop and a 3rd floor (out of 4 floors) loop. And given it is a tower, it is pretty much a dead-end into the sky... and its 1st floor starts out at least 10+ feet from the outside ground. All in all, those two loops and the danger from the window heights, don't add much choice to the crawl experience.

The four basement pits (charnal?) are promising for more content.

The 4th floor windows are rather a dangerous decoration in a world where flying is known... Hmm.

My best advice to go Ravenloft darklord on this would use those 1st through 3rd floor windows as portals to areas around the lord's domain instead. Perhaps have the windows show incorrect vistas, showing you which patch of wilderness the portal drops you? Now you've made a massive dungeon-wilderness connection, and it's great mise-en-scene fodder for a werewolf on the hunt. Maybe you could do the same for the four basement charnal pits -- turn them into portals to cave dens throughout the domain?
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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