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Author Topic: Tombs  (Read 4660 times)

Limper

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« on: February 28, 2006, 02:55:20 PM »
I need Tomb maps and such for my game.
 

Acinonyx

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« Reply #1 on: February 28, 2006, 03:30:36 PM »
Wizard's of the Coast map-a-week.

Seriously.

http://www.wizards.com/default.asp?x=dnd/mwa/archiveall
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Nicephorus

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« Reply #2 on: February 28, 2006, 03:33:28 PM »
You could base them on reality:
http://www.thebanmappingproject.com/

3D layouts of all of the known tombs in the Valley of the Kings.

Elwood P. Dowd

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« Reply #3 on: February 28, 2006, 03:35:56 PM »
That's sweet, Nicephorus.  Thanks for the link. :)
 

Limper

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« Reply #4 on: February 28, 2006, 04:20:43 PM »
Quote from: Acinonyx
Wizard's of the Coast map-a-week.

Seriously.

http://www.wizards.com/default.asp?x=dnd/mwa/archiveall


Holy crap! When did they do that?
 

PWD

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« Reply #5 on: February 28, 2006, 04:24:01 PM »
Quote from: Limper
Holy crap! When did they do that?


A long time ago.  Can't remember exactly when it started.
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Limper

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« Reply #6 on: February 28, 2006, 04:25:04 PM »
Quote from: PWD
A long time ago.  Can't remember exactly when it started.


WotC did something that might be helpful... the sky really is falling!
 

PWD

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« Reply #7 on: February 28, 2006, 04:25:58 PM »
Quote from: Limper
WotC did something that might be helpful... the sky really is falling!


Just don't expect a trend or anything.  They'd rather stab you in the eye than help you out twice in a row.
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Name Lips

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« Reply #8 on: February 28, 2006, 04:48:41 PM »
I've collected some real-world floorplans for crypts and tombs.

But all of them are larger than the pathetically small limit we have for jpg uploads.

When this issue is resolved I will post them.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Acinonyx

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« Reply #9 on: February 28, 2006, 04:56:20 PM »
Quote from: Limper
Holy crap! When did they do that?
You're welcome. ;)
"There's a time to think, and a time to act. And this, gentlemen, is no time to think."

Enkhidu

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« Reply #10 on: February 28, 2006, 05:00:52 PM »
The worst part about real world tombs is that they're always smaller than you'd like for a game.

That being said, it'd be fan-frickin'-tastic to take the maps Nicephorus linked to and scale them for giants.
 

Name Lips

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« Reply #11 on: February 28, 2006, 05:03:38 PM »
Quote from: Enkhidu
The worst part about real world tombs is that they're always smaller than you'd like for a game.

Not all of them.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Krishnath

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« Reply #12 on: February 28, 2006, 05:07:42 PM »
Quote from: Name Lips
Not all of them.

True, the Catacombs of Rome are friggin' huge!
We have been hurt.
We are bleeding.
We will survive.
We will evolve.
We will become stronger.
We will become more than the sum of our parts.
We are The Damnation army.
We are Legion.

Name Lips

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« Reply #13 on: February 28, 2006, 05:13:03 PM »
Quote from: Krishnath
True, the Catacombs of Rome are friggin' huge!

Unfortunately I couldn't download those maps. They were stuck in a flash/macromedia/I don't friggin' know interface so you could scroll around and view them.

I did manage to print them out, though, and ran one of my worst dungeons with them as a map. I stitched the three major crypts together into a massive dungeon, filled it with mummies, and sent the players in. After three sessions and 30 or more encounters with mummies I took pity on them and cut out half the dungeon so they could get to the end.

SOOOooo, those maps ARE available, though I didn't save the links. But my advice is not to stitch them together. :p
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Krishnath

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« Reply #14 on: February 28, 2006, 05:29:56 PM »
Quote from: Name Lips
Unfortunately I couldn't download those maps. They were stuck in a flash/macromedia/I don't friggin' know interface so you could scroll around and view them.

I did manage to print them out, though, and ran one of my worst dungeons with them as a map. I stitched the three major crypts together into a massive dungeon, filled it with mummies, and sent the players in. After three sessions and 30 or more encounters with mummies I took pity on them and cut out half the dungeon so they could get to the end.

SOOOooo, those maps ARE available, though I didn't save the links. But my advice is not to stitch them together. :p

Sounds like my kind of dungeon-crawl. :D
We have been hurt.
We are bleeding.
We will survive.
We will evolve.
We will become stronger.
We will become more than the sum of our parts.
We are The Damnation army.
We are Legion.