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Decolonization in RPGs!

Started by Alderaan Crumbs, January 23, 2020, 03:01:08 PM

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Brendan

Quote from: SHARK;1121674Greetings!

Thank you, Brendan! There have been times here where I felt strangely like I had walked into some side room where a private party was going on, unrelated to the rest of the party going on beyond. It's like, what the fuck is being said here, and why? Arrrgghh.

Alt right sperg out? *laughs*:D Living in a isolated fishing village in northern Canada? *rolling*

Brendan, do you drink coffee? I'm pouring some fresh coffee, my friend. Fucking hilarious!

Semper Fidelis,

SHARK

Thank you Shark.  Yes, I know the feeling.  Enjoy your cup. The wife brings me some every morning, just before my alarm goes off.

RPGPundit

Guys, one and only warning, keep this on the subject of RPGs!
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BoxCrayonTales

Quote from: 3rik;1121583The Aztecs weren't the only Mesoamerican people practicing human sacrifice and ritual cannibalism. There really are no good and evil parties in this story.

Quote from: HappyDaze;1121588The Aztecs in it are Pure Evil and are planning a counter-invasion of Europe! It's up to those meddling witch hunters (and their dog) to stop them. Yes, your Mystery Machine is a galleon.

Speaking of fighting Aztecs, I was planning on making the Spanish conquest of the Aztecs a past life era for a game of Nephilim. Options including being a Mesoamerican deity still holding a grudge against colonization, a conquistador who committed war crimes, a Catholic missionary ahead of his time who tried to stop the atrocities, etc.

The Spanish conquest was so horrific that it's very easy to depict everyone as equally villainous, or the Aztecs as (slightly) less monstrous than the conquistadors.

If you were a Mesoamerican deity, then why would you encourage your worshipers to perform human sacrifice? How would you spin doctor yourself as the good guy in this conflict?

S'mon

Quote from: BoxCrayonTales;1121820If you were a Mesoamerican deity, then why would you encourage your worshipers to perform human sacrifice?

To stop the Sun going out.

BoxCrayonTales

Quote from: S'mon;1121837To stop the Sun going out.
What if that wasn't actually the case?

ArrozConLeche

Quote from: BoxCrayonTales;1121853What if that wasn't actually the case?

It was obviously to keep Cthulhu asleep.

GameDaddy

Quote from: BoxCrayonTales;1121820Speaking of fighting Aztecs, I was planning on making the Spanish conquest of the Aztecs a past life era for a game of Nephilim. Options including being a Mesoamerican deity still holding a grudge against colonization, a conquistador who committed war crimes, a Catholic missionary ahead of his time who tried to stop the atrocities, etc.

The Spanish conquest was so horrific that it's very easy to depict everyone as equally villainous, or the Aztecs as (slightly) less monstrous than the conquistadors.

If you were a Mesoamerican deity, then why would you encourage your worshipers to perform human sacrifice? How would you spin doctor yourself as the good guy in this conflict?

For a good crop.

Also, for reals, when I was in Cozumel I toured San Gervasio which were Mayan ruins. The ruins were once a hub of worship of the goddess Ix Chel, a feminine deity of childbirth, fertility, medicine, and weaving. Pre-Columbian Maya women would try to travel to San Gervasio and make offerings at least once in their lives. In 1560, the Spanish historian, Diego Lopez de Cogolludo, wrote: "The pilgrims arrive at Cozumel for the fulfillment of their vows to offer their sacrifices, to ask help for their needs, and for the mistaken adoration of their false gods." The bishop of Yucatán, Diego de Landa, wrote in 1549 that the Maya "held Cozumel in the same veneration as we have for pilgrimages to Jerusalem and Rome, and so they used to go to visit and offer presents there, as we do to holy places; and if they did not go themselves, they always sent their offerings."

IxChel was the Goddess of the Dawn, of the New Life. Women went there to pray for children, and to see the if the oracles there, Priestesses of IxChel, would be able to divine if a particular marriage or wedding match would be favorable. It was a sacred Island that men, except for priests of Ixchel or other Mayan Deities, were generally not allowed to visit, and women who did not like their marriage match would flee to the island seeking sanctuary.

I asked my very Mayan Guide about their propensity to conduct human sacrifice, and about why they picked their very best leaders to be sacrificed. He told me that there were several different ways these sacrifices occurred. The most common ways were decapitation and heart removal where the victims blood was offered as nourishment for the Gods. Dedication to a new building, or new ruler required a human sacrifice. If the sacrifice happened it usually took place in the courtyard of the temple or the summit of their pyramid-temples which had a triple purpose being as astronomical observatory, as well as an accurate map of the heavens. They totally sacrificed their best sports heroes, and the winner of the handball game tournaments that they liked playing, was usually first pick as a major sacrifice. Once picked, the winner received the gift of an entire year as a leader, and could pick whatever mates they wanted, and pretty much do anything they wanted, and were waited on hand and foot by the rest of the Mayans, right up until the day of their sacrifice. I'll post a few pics later...

So that's what they really did.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

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BoxCrayonTales

Quote from: ArrozConLeche;1121854It was obviously to keep Cthulhu asleep.

Quote from: GameDaddy;1121858For a good crop.

I'll skip ahead and provide some much needed context from the Nephilim supplements.

The Mesoamerican "Xibalbans" were psychic vampires that lived wretched existences. They had to eat the substance of souls to survive (in the form of emotion or blood, either was fine), or consign themselves to living within elaborate sarcophagi that protected them from dissolving alive. They started the "Blood Dynasties" with the intent of harvesting human life force in massive quantities, which they would use to construct a second Moon. This "Black Moon" would provide then with vitality converted directly from the Sun's ethers (the ultimate source of the human soul/vitality), removing their dependence on humans forever.

Their magical assistance was invaluable to the development of the Mesoamerican civilizations. They didn't prey upon their worshipers like predators, but convinced them to make sacrifices in exchange for magic. It might seem cruel to outsiders, but the dynasties didn't see it that way.

The Xibalbans were the lords of the underworld and masters of necromancy, among other things. They shared human feelings: love, revenge, regret, etc. They could feasibly provide an eternal afterlife paradise for those who were sacrificed to them, and have the desire to share eternity with their subjects.

So when the conquistadors arrive and start conquering, butchering, raping, pillaging, etc... the Spanish don't necessarily have the moral high ground.

Trond

Quote from: Alderaan Crumbs;1119822Evil Hat's creating this:

"In Development: Fate Decolonization Toolkit
Sometimes we like role-playing games to help us escape from real-world struggles. ....
Where is this quote taken from?

Armchair Gamer

Quote from: Trond;1121956Where is this quote taken from?

 
  Alderaan Crumbs apparently received a mailing of some sort. I just checked Evil Hat's Project Status page, and the project is on there, so that much is confirmed: https://www.evilhat.com/home/project-status/

Trond

Quote from: Armchair Gamer;1121958Alderaan Crumbs apparently received a mailing of some sort. I just checked Evil Hat's Project Status page, and the project is on there, so that much is confirmed: https://www.evilhat.com/home/project-status/

Ah, right he says as much.