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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: weirdguy564 on March 21, 2022, 01:38:55 PM

Title: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on March 21, 2022, 01:38:55 PM
Anyone heard if Gallant Knight Games "Tiny D6 - Mecha vs Monsters Evolved" is coming out today?   I saw one site reference the release date for the PDF as March 21, 2022, but have not seen it mentioned anywhere else.

Or anybody know if that's only for kickstarter backers, perhaps?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Omega on March 21, 2022, 02:06:09 PM
Though the KS does not say. I'd assume that since Drive-thru is involved that a PDF version will go up there eventually.

Unless they make an announcement though we will not know till later. Have you tried asking them?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Homeworlds on March 21, 2022, 02:44:40 PM
As per Alan,
"The PDF is "done". We've approved it and make our final requests for changes (minor tweaks, like credits, etc.) As soon as it's delivered, we'll get it to you, along with a form to report any types or FAQ.

We're aiming to get it n your hands by Friday, but it's possible (depending on Robert's schedule) that it might bleed into next week! We'll keep you updated."

Via ks message I got this morning.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on March 21, 2022, 02:55:06 PM
Quote from: Homeworlds on March 21, 2022, 02:44:40 PM
As per Alan,
"The PDF is "done". We've approved it and make our final requests for changes (minor tweaks, like credits, etc.) As soon as it's delivered, we'll get it to you, along with a form to report any types or FAQ.

We're aiming to get it n your hands by Friday, but it's possible (depending on Robert's schedule) that it might bleed into next week! We'll keep you updated."

Via ks message I got this morning.

Thanks for the update.

Does anybody know if KS backers get it first, or will it go online for sale to the general public at the same time?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Homeworlds on March 21, 2022, 03:32:52 PM
He didn't state it, but if memory serves me (admittedly it doesn't usually) I believe it should drop soon after if not same time. I seem to remember them dropping same time as backer pdfs. But it us 2022, so who knows. I'm hoping it's same time though.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on March 21, 2022, 07:25:51 PM
been looking forward to a solid mecha game as I like the simplicity of the TinyD6 system.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Homeworlds on March 21, 2022, 07:41:36 PM
Quote from: THE_Leopold on March 21, 2022, 07:25:51 PM
been looking forward to a solid mecha game as I like the simplicity of the TinyD6 system.

Tiny D6 is my favorite system. With the exception of armor and spells. Bit janky.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Heavy Josh on March 21, 2022, 07:55:36 PM
How does the system work? What's the appeal for using it for mecha?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Homeworlds on March 21, 2022, 08:06:11 PM
Tiny D6 is a simple skill based system that uses 2d6 to resolve actions. Roll a 5 or 6 on any die and succeed. Roll 3d6 if you have an advantage, 1d6 if any disadvantage.

That's basically the rules. HP are low but most damage is just a point or two so semi balanced that way.

I'm sure mechas would be a lot stouter. Awaiting the pdf. It's just a dead simple system that leaves a lot up to the GM to flesh out, but not so much as to be overwhelming. It's available for a handful of genres as well. I've ran games with players as young as about 6. It's really that simple.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on March 21, 2022, 09:32:55 PM
Quote from: Heavy Josh on March 21, 2022, 07:55:36 PM
How does the system work? What's the appeal for using it for mecha?

The basic dice mechanic is 1D6, 2D6, or 3D6.  Get a 5 or 6 (just one needed) and you succeed.  Mathematically, this is 33.3%, 56%, or 70% odds. 

You get 2 actions when it becomes your turn. The actions are attack, move, focus, evade, suppressing fire, and take cover. 

As for Mecha the game has 4 (5 actually) classes of light, medium, heavy, and giant (the actual names are different), with an unacknowledged 5th for combiners.  They each get more hit points, but fewer fuel points as you go bigger.  You also get with about 1-3 special use gizmos powered by fuel from four categories of sensors, defenses, weapons, and movement.  You can design your own machine pretty quickly.  This includes transformers and combiners. 

You can do nearly the same with the monsters.  In fact, rules wise they are almost identical to Mecha.  Also, there is nothing in the game that says you can't do only Mecha vs Mecha, or monster vs monster.  You even set the scale to be what you want.  It's entirely feasible to say the Mecha are power armor, or are the size of skyscrapers.  It's a pretty open ended game. 

The main appeal is rules light, super easy to learn game that is suitable even for kids (not a lot of math during play). 

The bad news is Tiny D6 can get a bit too simple at times. 

I'm bringing this topic up here since the new version is nearly out for sale as others have posted above.  I'm ready for a new and improved version of this game.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Heavy Josh on March 21, 2022, 09:46:49 PM
Quote from: weirdguy564 on March 21, 2022, 09:32:55 PM
Quote from: Heavy Josh on March 21, 2022, 07:55:36 PM
How does the system work? What's the appeal for using it for mecha?

The basic dice mechanic is 1D6, 2D6, or 3D6.  Get a 5 or 6 (just one needed) and you succeed.  Mathematically, this is 33.3%, 56%, or 70% odds. 

You get 2 actions when it becomes your turn. The actions are attack, move, focus, evade, surprising fire, and take cover. 

As for Mecha the game has 4 (5 actually) classes of light, medium, heavy, and giant (the actual names are different) that get more hit points, but fewer fuel points as you go bigger.  You also get with about 1-3 special use gizmos powered by fuel from four categories of sensors, defenses, weapons, and movement.  You can design your own machine pretty quickly.  This includes transformers and combiners. 

You can do nearly the same with the monsters.  In fact, rules wise they are almost identical to Mecha.  Also, there is nothing in the game that says you can't do only Mecha vs Mecha, or monster vs monster.  You even set the scale to be what you want.  It's entirely feasible to say the Mecha are power armor, or are the size of skyscrapers.  It's a pretty open ended game. 

The main appeal is rules light, super easy to learn game that is suitable even for kids (not a lot of math during play). 

The bad news is Tiny D6 can get a bit too simple at times. 

I'm bringing this topic up here since the new version is nearly out for sale as others have posted above.  I'm ready for a new and improved version of this game.
Quote from: Homeworlds on March 21, 2022, 08:06:11 PM
Tiny D6 is a simple skill based system that uses 2d6 to resolve actions. Roll a 5 or 6 on any die and succeed. Roll 3d6 if you have an advantage, 1d6 if any disadvantage.

That's basically the rules. HP are low but most damage is just a point or two so semi balanced that way.

I'm sure mechas would be a lot stouter. Awaiting the pdf. It's just a dead simple system that leaves a lot up to the GM to flesh out, but not so much as to be overwhelming. It's available for a handful of genres as well. I've ran games with players as young as about 6. It's really that simple.

Thank you!  This seems pretty cool, if a little on the simple side. Something to look into for a "we are two players down and we need a game" game...

Is it good for long-term campaigning, or is it mainly for pickup games?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on March 22, 2022, 01:26:28 PM
Quote from: Heavy Josh on March 21, 2022, 09:46:49 PM


Thank you!  This seems pretty cool, if a little on the simple side. Something to look into for a "we are two players down and we need a game" game...

Is it good for long-term campaigning, or is it mainly for pickup games?

I ran a week long campaign with people who never played an RPG before and loved every minute of me detailing the new england island overrun by crab people, the undead, and cultists.   Requires both the DM and players being descriptive about the scenes and what is going on as the Advantage/Disadvantage roles can be subjective depending on what is happening.

Perfect for both one shots and for long term play for folks who don't want the "complexity" of current D&D editions.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Homeworlds on March 22, 2022, 01:48:55 PM
My favorite "campaign" I ran in Tiny Dungeon 2e was a group who where conned into working for the coppers as sewerjacks chasing various and humorous suspects through the sewers and catacombs beneath the city. It was a series of oneshots strung together like episodes of Cops. The suspects ranged from drug smuggling gnolls, a parody of Dr Jekyll/Mr Hyde, a vampire who was actually innocent (I'm a huge fan of the Discworld so Alewick, my kingdom/state/city, is a whole lot like Ankh-Morpork).

The true beauty of Tiny D6 is its absolute minimalism.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on March 23, 2022, 01:36:36 AM
To put the current 1st edition into context, here is the mecha I designed for myself.

F-82 Shark.

Its a medium sized (Scout class by the game's own terminology) mecha that can transform.  AKA there are two Mecha builds, both with the Transformer movement system.

12 structure (hit) points.  8 fuel points.  1 Sensor System, 2 Weapon Systems, 2 Defensive Systems, 1 Movement System, 1 System from any list.

1. Basic ranged weapon (head lasers) (1 damage)
2. Basic melee weapon (fists) (1 damage)
3. Mecha/colossal sized, so non-colossal weapons do no damage

Jet mode Loadout.  Extra system is a 2nd movement system.

1.  Sensors:  Long Range Sensors.  Allows for searching at long range with advantage
2.  Weapons:  Automatic cannon (two separate attacks when used, 1 damage).  Swarm missiles (6 separate attacks at disadvantage, 1 damage each, but if all 6 hit you do 7 damage)
3.  Defensive Systems: Multi-Phased Shields.  You take 1 less damage from ranged attacks, but still take 1 damage, and doesn't protect against melee attacks.  Reinforced Structure, changing a Scout from 8 hit points to 12.
4.  Movement Systems:  Transformation to a 2nd loadout (costs 1 fuel to use).  Flight

Robot Mode Loadout.  Extra System is a 3rd weapon system.

1.  Sensors:  Interior Scanners.  Test with disadvantage, and if successful you jam an enemy system/biological evolution until it is your turn again.
2.  Weapons:  Automatic cannons and Swarm Missiles.  Big Glowy Sword (does 3 damage)
3.  Defenses:  Reinforced Structure.  Titanium Shield (1 less damage for both melee or ranged hits, but still takes at least 1 damage)
4.  Movement:  Transformation (costs 1 fuel to use).

I deliberately kept the two loadouts very similar.  The main thing that changes between the modes is the Long Range sensor changes to a jammer, and the robot has a sword and board, but loses the force field shields and flight.  My thinking is that the force field is concentrated into the arm shield.  I also didn't take any systems that needed fuel to operate since I wanted that all for multiple transformations.  In fact, we may just not bother with tracking fuel at all and have unlimited transformations since that is the only system in this build that needs it.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Jam The MF on March 24, 2022, 11:40:45 PM
Quote from: Homeworlds on March 22, 2022, 01:48:55 PM
My favorite "campaign" I ran in Tiny Dungeon 2e was a group who where conned into working for the coppers as sewerjacks chasing various and humorous suspects through the sewers and catacombs beneath the city. It was a series of oneshots strung together like episodes of Cops. The suspects ranged from drug smuggling gnolls, a parody of Dr Jekyll/Mr Hyde, a vampire who was actually innocent (I'm a huge fan of the Discworld so Alewick, my kingdom/state/city, is a whole lot like Ankh-Morpork).

The true beauty of Tiny D6 is its absolute minimalism.

Tiny D6 is so simple.  The DM decides whether you need to roll 1d6, 2d6, or 3d6.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: rgalex on March 25, 2022, 09:35:55 AM
The only problem I've ever had with a Tiny d6 game is with a certain type of player. The types that love to stack the odds in their favor, or build a character that can't possibly fail at a given task, in my experience, have not liked the Tiny d6 system.  The PCs have too high a chance of failure is a problem for them.

I've got a guy in my regular group like this.  He's the sort that makes a thief in D&D and stacks all the bonuses he can (feats, racial, tools, etc) so that there isn't a lock in the world he'll fail to pick.  And if he does fail, he'll hunt for more bonuses to make sure it never happens again.  When I ran Tiny Dungeons he would often get 3d6 to do things, but he felt like his character was incompetent at what he was meant to be doing because he failed sometimes.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on March 25, 2022, 12:51:42 PM
Quote from: rgalex on March 25, 2022, 09:35:55 AM
The only problem I've ever had with a Tiny d6 game is with a certain type of player. The types that love to stack the odds in their favor, or build a character that can't possibly fail at a given task, in my experience, have not liked the Tiny d6 system.  The PCs have too high a chance of failure is a problem for them.

I've got a guy in my regular group like this.  He's the sort that makes a thief in D&D and stacks all the bonuses he can (feats, racial, tools, etc) so that there isn't a lock in the world he'll fail to pick.  And if he does fail, he'll hunt for more bonuses to make sure it never happens again.  When I ran Tiny Dungeons he would often get 3d6 to do things, but he felt like his character was incompetent at what he was meant to be doing because he failed sometimes.

I've read that WoTC did a study of their games and determined that a player needs about 70% of the time to feel that the game is going OK.   Those odds only exist in Tiny-D6 when you have the best odds (3D6, succeed on a 5 or 6). 

Personally, I think it's ok to have even dice odds, aka 2D6/55% success if you can win due to more HP or stronger, more damaging weapons.  So long as you win, you win. 
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on April 01, 2022, 03:26:08 PM
PDF released today to all backers.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on April 02, 2022, 06:14:56 PM
Looks like the general public have to wait.  It's not on Drive Thru RPG. 
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on April 04, 2022, 10:28:46 AM
Quote from: weirdguy564 on April 02, 2022, 06:14:56 PM
Looks like the general public have to wait.  It's not on Drive Thru RPG.


because it's buggy and needs another round or 2 of polish.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: Batjon on April 05, 2022, 08:51:03 AM
I got my PDF as a backer and I must say it looks fantastic.  This is my first Tiny D6 game.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on April 14, 2022, 09:01:29 AM
Still in closed proof reading mode I take it?  Not for the general public?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on April 14, 2022, 09:50:16 AM
Quote from: weirdguy564 on April 14, 2022, 09:01:29 AM
Still in closed proof reading mode I take it?  Not for the general public?

they are still working on fixing any errors.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on September 27, 2022, 08:29:51 AM
So there was an update on kickstarter for Mecha vs Monster Evolved that their physical books are being shipped to Gallant Knight Games.   They will ship those out to kickstarter backers a few days later. 

I'm more curious to know when the PDF file goes on sale on DriveThru RPG.  Anybody know?
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on September 27, 2022, 08:31:44 AM
Double post
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on September 27, 2022, 08:37:24 AM
Quote from: weirdguy564 on September 27, 2022, 08:29:51 AM
So there was an update on kickstarter for Mecha vs Monster Evolved that their physical books are being shipped to Gallant Knight Games.   They will ship those out to kickstarter backers a few days later. 

I'm more curious to know when the PDF file goes on sale on DriveThru RPG.  Anybody know?

did you try contacting them on facebook, twitter, or their email (i'm assuming) support@gallantknightgames.com ?

the email they are using to ship books out is shipping@gallantknightgames.com could always email them and ask.
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on September 27, 2022, 10:45:44 AM
Quote from: THE_Leopold on September 27, 2022, 08:37:24 AM
did you try contacting them on facebook, twitter, or their email (i'm assuming) support@gallantknightgames.com ?

the email they are using to ship books out is shipping@gallantknightgames.com could always email them and ask.

Sorry.  Let me clarify.  I'm not a kickstarter backer.  I would not be eligible for any special early deals.

I'm just a normal customer looking to buy their game off the shelf, but I'm just looking for it in PDF format.  If that's good, I may buy a book.  Maybe.  Or ask for one as a holiday gift. 

It's not clear if the game is out.  I ask because the search function on DTRPG isn't the smartest one out there.  I can literally spell a game 100% correct and have it show up as #3 on the list.  Miss-spell it, or not use the full title and it may not show up at all.

Right now I'm curious when a PDF goes on sale to the general public. 
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on September 27, 2022, 10:56:47 AM
Quote from: weirdguy564 on September 27, 2022, 10:45:44 AM

Right now I'm curious when a PDF goes on sale to the general public.

No one on the KS, i'm on the KS, knows when it will be sent to DTRPG. 

Hence, me asking if you contacted the publisher directly. If they won't tell you that's rather odd.

Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on October 04, 2022, 08:36:51 AM
Mecha & Monsters 2e
Mecha & Monsters 2e arrives from the printer this week! After Kickstarter backers pledges are shipped, copies will go live in retail channels, as well as the GKG webstore! Be on the look out for some giant stompy action coming your way soon
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: weirdguy564 on November 25, 2022, 09:11:46 PM
It's now out on DriveThruRPG!  Finally.  I posted this thread back in March.  It's now late November after Thanksgiving here in the USA.

https://www.drivethrurpg.com/m/product/392300 (https://www.drivethrurpg.com/m/product/392300)

The game is not significantly different from the first edition overall.  I would say it's tweaked, but not rewritten. 

I'll make a new post if I feel like discussing it more. 
Title: Re: Tiny D6 Mecha vs Monsters: Evolved (aka 2nd edition) due out today?
Post by: THE_Leopold on November 26, 2022, 09:05:40 AM
I got my physical copy yesterday. Its a nice looking book. Rules seem simple and flexible. Not sure how i can use it in my fantasy TTRPG  :-X