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Times You Were a Dick

Started by pspahn, October 19, 2010, 11:30:34 AM

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Shazbot79

Quote from: thedungeondelver;410950Given that the event was true, what exactly were the circumstances?

The DM in question had an NPC named "Ravenwing Darkcloak".
Your superior intellect is no match for our primitive weapons!

Cole

Quote from: Shazbot79;410985The DM in question had an NPC named "Ravenwing Darkcloak".

My brain uncontrollably switches back and forth between both trying to make sense of which is supposed to be the main name and which is supposed to be the epithet, like a lexical analogue of the Umber Hulk's four eyes.
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Ulas Xegg

IceBlinkLuck

Quote from: Shazbot79;410985The DM in question had an NPC named "Ravenwing Darkcloak".

Hijacking this to start a thread on regretable PC/NPC names
"No one move a muscle as the dead come home." --Shriekback

thedungeondelver

Quote from: IceBlinkLuck;411020Hijacking this to start a thread on regretable PC/NPC names

Rob (you'll hear me mention his name a lot if you pester me for no shit there I was gaming stories) had a paladin named Palentides. (Pal-en-ti-dees)

Ol' Pail-n-titties was regret pretty quick, I can tell you.

And to be ecumenical and self-deprecating, I ran an Iron Man ripoff (well, to be fair the GM allowed me to have a guy who worked for Tony Stark as a character so it was less ripped off than 'inspired by') named Bastion.  As in, fortress.

The Neverending Story jokes that got thrown my way...oy.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Professort Zoot

Don't know if this qualifies,but I always feel a little bad when I think about it. My freshman year at college there was a graduating senior who had become a legend with his long time campaign and he was starting a new group in that world.  I got in and I made a first-level magic-user with a fairly elaborate set of motivations.  Almost immediately  discovered that this was pointless for a first level character as the strategy the group pursued was a "try and die" roulette where a large number of first level PCs would engage in repeated battles with a horde of goblins; about 70% mortality rate for the PCs but the survivors would advance levels and then recruit replacements (new first level PCs).
My character was a spanner in the works because I wasn't willing to see him die and replaced.  So I would have him cast "sleep" on the goblins, then essentially flee (occasionally walloping a goblin who got in his way with his quarterstaff). The other players, including the GM, concluded I had not contributed to the battle and my character earned 0 x.p.s over the course of four of these fights (including one time when he got lost in the wilderness for two weeks and survived by eating his spell components).
One of the other players decided to help me out and had his ranger introduce me to an NPC magic user (3rd level) who was willing to let me memorize "find familiar" from his spell book.  Enraged and humiliated, my character waited until the NPC had opened his spellbook and then cast sleep on both him and the ranger (was barely able to affect them both) and then murdered them both and ran off with the spell book.  The GM would not let me bring the character back into the campaign, and the campaign died soon after . . .
Yes, it\'s a typo; it\'s not worth re-registering over . . .

jgants

#35
I'm a terrible player.  I have this bizarre need to create obnoxious PC concepts that are terrible fits for the games, especially when the gm is someone who lets me get away with it.

Some of my more terrible PCs:

* I insisted on creating an investigator for a Bureau 13 game who was blind.

* I had a paladin in a birthright game who insisted on not taking on rulership of a region along with the other PCs.  That managed to piss everyone off.

* I had a white supremacist PC in a vampire LARP that insisted the tremere were jews.  It was intended as a parody but I think that got lost on people.

* I created "Thor" for a D&D game - the brain-damaged blacksmith who thought he was the god of thunder.

* Once Thor died, I created a bard who played the organ grinder.  Worse, I insisted he had a pet trained monkey who could fire a crossbow.  I can't believe the DM went along with that.

* In a fantasy Fudge game, I had "Mordath the Contemplater".  His only skills were in things like Philosophy and he was incapable of making a decision.  Worse, because he was a nobleman (he was out adventuring while the roofer repaired his castle) the rest of the group made him the leader.  A large portion of the one and only session was me going, "well, on the one hand, we could do X; but then again, we could do Y..."

* Finally, in another D&D game, I had Hamza, the Muslim fighter.  He spent most of the game complaining that we allowed the women in the group to talk and not wear veils.  He wouldn't let the female cleric heal him by laying on hands because they weren't married, nor would he sleep in the same tent as the women.
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

Soylent Green

Quote from: jgants;411220I'm a terrible player.  I have this bizarre need to create obnoxious PC concepts that are terrible fits for the games, especially when the gm is someone who lets me get away with it.

Some of my more terrible PCs:

So maybe I'm a terrible player too, but a few of those character concepts sound pretty awesome.
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Bounty Hunters of the Atomic Wastelands, a post-apocalyptic western game based on Fate. It\'s simple, it\'s free and it\'s in colour!

Hairfoot

I know this is the autodick thread, but jgants' post reminds me of one of the more frustrating players I've gamed with, who took criticism of his characters' actions very personally.

That's not entirely unreasonable, since a PC's actions are the player's choices, but he insisted on playing what he thought were quirky characters but were actually difficult, contrarian pricks.

You can't pitch an obstructive pacifist cleric into a party you know is composed of violent, amoral mercenaries, then get sulky and passive aggressive when other players get frustrated with your deliberate attempts to frustrate them

jeff37923

Quote from: jgants;411220I created a bard who played the organ grinder.  Worse, I insisted he had a pet trained monkey who could fire a crossbow.  I can't believe the DM went along with that.


Should I ever meet you in the Real World, I will buy you a drink for creating this character. Kudos.
"Meh."

PaladinCA

Well, I guess this was kind of a dick thing to do...

The Dwarven Cleric in our party, played by someone that would test the patience of any living soul, was petrified by a Beholder.

The player was expecting us to have him restored once we got back to Waterdeep, but we decided to give him to an innkeeper at a place the party frequented. He made a fine statue near the birdbath in the inn's lovely garden. We eventually had him restored, after we saw how much we were missing his healing capabilities. But it was a tough decision....