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The "Rebecca Borgstrom Is a Moron Law"

Started by RPGPundit, November 14, 2006, 10:50:56 AM

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Sosthenes

The majority of the "community" doesn't care about theoretic BS, neither from people who actually know their stuff nor from enthusiastic laypersons.
 

James J Skach

Quote from: Levi KornelsenI honestly think that the majority of the RPG community thinks he's mostly a crazy asshole.  Others, who read him more often, think that he's a largely-deliberately-hyperbolic asshole, who want to provoke discussion.  In the sense of "make it talk by jabbing it with a pointy thing".

However.  He's also counterweight.

Whenever I feel the urge to run around going "New ideas! New games! New fancy words! So much better than the old way!", I take two Pundit rants, call me in the morning.
I'd agree if you change it slightly to "the majority of the online RPG community who care to notice this crap thinks..."

I'd bet that the majority of people who play RPG's (a much larger community than the online RPG community) would agree with Pundit's basic argument that traditional RPG's are the mainstream, designed with various degrees of success, and are played for many years without need for focus on Creative Agendas or Coherence.
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs

Levi Kornelsen

Quote from: James J SkachI'd agree if you change it slightly to "the majority of the online RPG community who care to notice this crap thinks..."

Yes.

I won't speak about people I don't communicate with.  How would I know?

Blackleaf

Quote from: Settembrini's BlogThen adventure commenced, and they had their first fight with some wild boars. The Orcish Bard and the dwarf slugged it out with the boars, whil the halfling sex-dancer (rogue: thief) hid behind some bushes along with the ranger (rogue:loremaster "wilderland survival") to do miniscule damage with sling and bow.

Well it's just a hunch, but I think the Ranger was probably distracted. :hmm:

James J Skach

Quote from: Levi KornelsenYes.

I won't speak about people I don't communicate with.  How would I know?
I think lots of people here (and in other fora) do that all the time - myself ashamedly included.
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs

Levi Kornelsen

Quote from: James J SkachI think lots of people here (and in other fora) do that all the time - myself ashamedly included.

*Shrug*

I always assume that I'm only talking about the people I know, or at least communicate with a little, and that others are doing the same.

It makes things easier.

James McMurray

Quote from: SettembriniLook here for a playtest report:

http://hofrat.blogspot.com/2006/06/prussian-gamer-special-delivery.html

From the comments it looks like an interesting idea that won't go anywhere. Classes + skills + spell lists + dungeons =  D&D, and a different combat mechanism is unlikely to be enough of a boost, especially if the combat options are expected to rapidly stale. I'd play a session of it though, just to see, primarily as an homage to Tunnels and Trolls.

Settembrini

The lunacy of the internet is, that a persona like the Pundit had to come along to utter some very basic and true things.
In an entertaining way.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Blackleaf

QuoteFrom the comments it looks like an interesting idea that won't go anywhere. Classes + skills + spell lists + dungeons = D&D, and a different combat mechanism is unlikely to be enough of a boost, especially if the combat options are expected to rapidly stale. I'd play a session of it though, just to see, primarily as an homage to Tunnels and Trolls.

Wouldn't Warhammer FRPG and Palladium FRPG both also be described as Classes + skills + spell lists + dungeons?  Unless you more or less feel the entire genre = D&D...

Settembrini

QuoteFrom the comments it looks like an interesting idea that won't go anywhere. Classes + skills + spell lists + dungeons = D&D, and a different combat mechanism is unlikely to be enough of a boost, especially if the combat options are expected to rapidly stale. I'd play a session of it though, just to see, primarily as an homage to Tunnels and Trolls.

It´s designed to be marketed for small change on South American Newsstands, and as a pick up game. It´s not "the new Anglophone RPG". It does what it is supposed to: being (literally, you don´t need polyhedral dice for example) a poor man´s D&D with some unique twists.

It works really well, but is quite tactical and unforgiving to errors on the players side. Numerical superiority is way more important than in D&D.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

James McMurray

Quote from: StuartWouldn't Warhammer FRPG and Palladium FRPG both also be described as Classes + skills + spell lists + dungeons?  Unless you more or less feel the entire genre = D&D...

Yes, but those two have something going for them beyond that small equation. They've got both name recognition and builtin settings. I don't know if there's a grand setting that comes with the book or not. If so, that might be something that would draw eyes towards it.

QuoteIt does what it is supposed to: being (literally, you don´t need polyhedral dice for example) a poor man´s D&D with some unique twists.

It's the unique twists I'm interested in, as D&D is the cheapest game on the planet internet. One set of dice and an internet connection and you're ready to rock and roll. But if it truly is designed to be inferior but more accessible than D&D and it does that job well then more power to it.

And hell, all this talk I'm doing is based on a single playtest report. In other words it's worth about as much as the pixels it's made up of. Of course, iof you want to zip me a copy I'll be happy to run a session or two for my group. :)

edit: switched from cheapest on the planet to cheapest on the internet, as I've got no idea how much internet connectivity and a few hundred printed pages cost outside of America.

Settembrini

QuoteOne set of dice and an internet connection and you're ready to rock and roll.

Ehm...if you have polyhedral dice and internet, you are not the target audience! having internet access and access to a printer is not "cheapest game on earth".
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity


James McMurray

Out of curiosity, how is the game supposed to reach it's audience? Will it be carried around to newstands with the hopes that it'll be picked up? It seems that advertising in an area without easy internet access might be cost prohibitive. But hell, for all I know Pundit rakes in the dough and never spends it on anything bu web space and stogies.

Settembrini

I fear the development is halted. Ask him or Jong about the problems.

What I can vouch for, is that the game text is as ready as any commercial product in the hobby. More examples could be added, but that´s only a bonus.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity