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The Only Bad Thing About D&D 5e Is Its Players

Started by RPGPundit, August 23, 2019, 11:38:57 PM

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Batman

Quote from: shivaa95;1100863Why do they ristrict races ? what's the point ?

Because certain races are setting appropriate. Example: I'm currently DM'ing a Ravnica campaign for 5e. This game features a LOT ----LOTS----- of non-human races as central to the style of the setting. Common races on Ravnica tend to be Human, Goblin, Elves, Loxodon (elephant-people), Minotaurs, Tieflings, Angels/Aasimar, Vampires, Viashino (lizard-folk like), and there's a new one called Simic-Hybrid. You know what aren't featured races (and in my game, simply not allowed)? Dwarves, Halflings, Half-Orcs, and Dragonborn from the Player's Handbook. They're just not present in any capacity what-so-ever on the Plane of Ravnica. And I really don't want to get into the habit of allowing everything and simply saying "Oh, a Planeswalker let you cross over" every time because, hell Plainswalkers aren't exactly common taxis in Ravnica or other planes for that matter.

So it really depends, for me anyways, what the setting is all about. The Forgotten Realms, aka *Kitchen Sink* setting, yeah I'd allow everything and hell I'd allow homebrew ones mostly too and Eberron options like Warforged and Shifters (since at least one of them are Canon anyways). Eberron, I'd probably be more selective and the same goes for Greyhawk too.
" I\'m Batman "

BarefootGaijin

I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.