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The Mutant Epoch

Started by Dan Davenport, April 18, 2011, 04:44:31 PM

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Dan Davenport

Quote from: kregmosier;452591Yikes!  Thanks Dan...after checking out this link, and based on what you've said, I'm getting a bit of a RIFTS-vibe from it.  Is that far from the mark?

Does the core system seems needlessly complicated, or is it pretty easy to grasp?  Is there an emphasis on tactical placement in combat? (ie; do you need miniatures and a game board)

Thanks!

From what I've read so far, there's a unified core percentile mechanic, so from that standpoint, I don't get a RIFTS feel from it.

Too early to tell, re: the need for miniatures.
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kregmosier

ok cool...thanks for the heads-up.  I'll give you some time to digest the beast before asking any other questions!

Thanks again,
-k
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Pseudoephedrine

Quote from: Tommy Brownell;452566Makes sense to me. My son is 7 and likes to color SOMETIMES...but there's way too much detail in some of those pictures for him...he would get bored and just start slathering crayon all over them.

Yeah, they're not great colouring pictures. Too many lines.
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Tipsy

I would totally gamble on this if it came with as a Print/PDF bundle.

Spinachcat

20 free art pics? Who care about the kids!

Those are awesome and I am quite sure they will be useful as props for my Rifts / Gamma World / whatever game.  Thank you for the link.

RPGPundit

Wouldn't there be a certain age of boy who would love to colour those pictures?  Given that most colouring books are aimed more at "soft and fluffy" style stuff?

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Tommy Brownell

Quote from: RPGPundit;452867Wouldn't there be a certain age of boy who would love to colour those pictures?  Given that most colouring books are aimed more at "soft and fluffy" style stuff?

RPGPundit

Well yeah, like I said, my kid would probably love those (he's 7), except there are way too many lines. Simplify the line art down a bit and it's spot on stuff.
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RPGPundit

Quote from: Tommy Brownell;452973Well yeah, like I said, my kid would probably love those (he's 7), except there are way too many lines. Simplify the line art down a bit and it's spot on stuff.

I suppose that would have been wise of them.

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Bloody Stupid Johnson

Bumped since this looks interesting.
Has anyone played this?
How does it rate compared to (say) 1992 GW?
What mechanics does it use?

VectorSigma

My six-year-old would color these in a heartbeat.  Not well, mind you, but the idea of coloring a dude with a gun on a dinosaur, then hanging that on the fridge?  He's all over it.

Poking through the rest of the site now.  My initial reaction was "another post-apoc?" but I grant that's just the jadedness talking.
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Tetsubo

Quote from: Bloody Stupid Johnson;489629Bumped since this looks interesting.
Has anyone played this?
How does it rate compared to (say) 1992 GW?
What mechanics does it use?

My YouTube review of the game:

http://www.youtube.com/watch?v=q1Yn9qub1bU

Daedalus

I have looked over the .pdf but the game is random character generation which bugs the crap out of me.

So sadly, I wont play this game.

Bloody Stupid Johnson

Quote from: Tetsubo;489684My YouTube review of the game:
 
http://www.youtube.com/watch?v=q1Yn9qub1bU

Thanks for that, I had a look and have purchased the pdf, though I won't be able to go over in detail for a couple of days.

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One Horse Town

*arise from the grave*

Just discovered Mutant Epoch and fucking love the art and like the totally random chargen. Ordered as much of the line as i can afford at the moment and will likely get the rest through the year.

I love this kind of one-man-band style effort. Love shows and the vision stays strong.

I'll try to do a review when i get it, as the game seems to be largely ignored.