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The Lost World

Started by Dumarest, July 03, 2017, 10:18:24 PM

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Johndesmarais

Quote from: Omega;973167Lands of Mystery for Justice Inc was advertised as a "Lost World" style adventure wayyyyy back. Never seen it so cant say how useful it is?

Its supposedly compatible with Daredevil.

One of the best RPG supplements ever. Nearly every pulpy adventure game I've ever run has borrowed something from this (or just used it outright). Also has lots of GM tips for running this type of campaign. It was written for Justice, Inc., but had creature/NPC stats for Daredevils (and other games) in the appendix.

Molotov

Quote from: RPGPundit;973730For a fantasy version of this there's always Mystara's "Hollow World".
Which is back in print (PDF and pod). Decent quality copies via DTRPG too - I ordered the pod as soon as it hit a few months ago.

christopherkubasik

To you questions about the adventure itself:

I would have them specifically tracking down some rumor/location/artifact. Make it concrete. They mounted an expedition to go someplace/get some thing -- and then things get complicated and escalate. Keep the mystery of the thing alive -- it ties into new clues along the way, allowing them to become more curious about it as they get closer.

As others have said, the group cannot simply retreated -- because circumstances. But there will other ways out than the obvious ones.

One solution might be finding the McGuffin, which has properties they did not expect, or if they find it and give to a tribe the tribe will lead them out. Or a tunnel NPCs tell them about on the far side of the world, or whatever. Give them several options of escape and goals so they are not railroaded -- but do close up the "entrance" -- whatever it is -- behind them.

Dumarest

Thanks, Mr. Kubasik.

RPGPundit

Quote from: Molotov;973770Which is back in print (PDF and pod). Decent quality copies via DTRPG too - I ordered the pod as soon as it hit a few months ago.

Yes. That's awesome.  Once upon a time I thought Hollow World would never ever see print again.
Then eventually I came to realize that absolutely everything will see print again. One of the wonders of the modern world.
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Dumarest

Just got back from weekend Disneyland visit with my kids and now I have lots of ideas for adventures on the river leading up to the Lost World thanks to the Jungle Cruise. :D

(First time for the kids; they were scared by the animatronics.)

RPGPundit

It amazes me that thing is still there! I remember the jungle cruise from like 4 decades ago.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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ARROWS OF INDRA
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The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Molotov

Quote from: RPGPundit;974078Yes. That's awesome.  Once upon a time I thought Hollow World would never ever see print again. Then eventually I came to realize that absolutely everything will see print again. One of the wonders of the modern world.
It's a decent softback too, in making the transition from boxed set - the color maps are included, but do lose a little something in not being poster maps but bound in. Kinda wish poster prints of it were available via RedBubble or such.

Dumarest

Quote from: RPGPundit;975010It amazes me that thing is still there! I remember the jungle cruise from like 4 decades ago.

It's one of the original attractions and has been operating since 1955.

The Exploited.

Quote from: RPGPundit;973730For a fantasy version of this there's always Mystara's "Hollow World".

I wasn't aware of that... I love Hollow Earth stuff so I'll pick it up! Ta'.
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Madprofessor

Quote from: RPGPundit;973730For a fantasy version of this there's always Mystara's "Hollow World".

I could never grok this setting.  I mean the whole point of a "Hollow Earth" is a kind juxtaposition, turning everything on its head.  It's a great contrast to real earthy or pulpy kind of stuff.  But Mystara's Hollow Earth is like "there's not enough fantasy in my fantasy." I'm not saying its bad, but what's there that you can't have in your fantasy world already.  I just don't get it.

Dumarest

Quote from: Madprofessor;975276I could never grok this setting.  I mean the whole point of a "Hollow Earth" is a kind juxtaposition, turning everything on its head.  It's a great contrast to real earthy or pulpy kind of stuff.  But Mystara's Hollow Earth is like "there's not enough fantasy in my fantasy." I'm not saying its bad, but what's there that you can't have in your fantasy world already.  I just don't get it.

I agree. I don't see what's interesting about that in a setting already rife with magical nonsense.

3rik

Quote from: Dumarest;975282I agree. I don't see what's interesting about that in a setting already rife with magical nonsense.

I can't say I find it very appealing either.
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Dumarest

Quote from: 3rik;975284I can't say I find it very appealing either.

The thing that makes a hollow earth interesting is that it's a contrast to our normal surface world. When the surface world is full of exotic creatures and monsters and things, the hollow earth is not especially fantastical. At least that's my opinion.

daniel_ream

Quote from: Dumarest;975282I don't see what's interesting about that in a setting already rife with magical nonsense.

Taking a great idea and then utterly falling flat on their face with it was not a terribly rare occurrence for TSR at that time.
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