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Author Topic: The Implications of Embracing Dinosaurs in the Campaign  (Read 5759 times)

GeekyBugle

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #45 on: May 01, 2021, 02:42:06 AM »
Crocodiles and Alligators are Dinosaurs, for all the world to ponder.  Just imagine them growing bigger, with longer legs; and some walking upright.  Whallah!!!  Dinosaurs.

Except not. Alligators and Crocs share a common ancestor with some Dinos, but they are not Dinos, as a matter of fact the ancestor of modern gators was already eating Dinos.
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Greywolf76

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #46 on: May 01, 2021, 03:20:49 PM »
Greetings!

Dinosaurs often feature prominently in GONZO campaigns, with little attention paid to verisimilitude and all that. However, assuming you are running a standard campaign, with only flavorings of GONZO added into such in a limited degree, what are some of the implications that you might consider with Dinosaurs being not necessarily globally dominant, but still regionally prominent? Mixing with more animals and mammals, and also the effects on human societies, as well as communities of humanoids?

Semper Fidelis,

SHARK

Hi, Shark.

Most probably I'd restrict dinosaurs to some geographically isolated region, like and island or peninsula.

In my homebrew AD&D 2E campaign I had a small archipelago with a portal to a "land that time forgot" parallel dimension, where I put all my dinosaurs, saurians and neanderthals. The portal was permanent, so occasionally some huge "thunderous beast" came through to the campaign world.

Greetings!

Hey there, Greywolf! Cool! Do you use many different varieties of dinosaurs, or just a few?

Semper Fidelis,

SHARK

I mixed them all. Completely unscientific, but whatever was guaranteed to put my players back on their heels.  ;D

I used T-rex, velociraptors, dimorphodons in the "Jurassic World" style and some aquatic dinomonsters, too.


Krugus

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #47 on: May 01, 2021, 04:53:36 PM »
In my campaign world, I have a race of Lizardmen that worships a dragon goddess.   The area they rule is about is big as the good ol US of A.   The Lizardmen have domesticated dinosaurs to a certain extent but also lets them roam in the unprotected area's of their kingdom and since they are xenophobic for the most part they don't care if those dinosaurs eat non lizardmen.    They have several cities but only one they allow outsiders and if an outsider is caught outside the city, they are fair game with out an escort.   

The near by kingdoms knows not to F with the Lizardman Kingdom.  They discovered magic before man or elf came along, they have the largest army in the world, they fight on and along side dinosaurs and their ruler is god.

What can I say.   Godzilla is king! KING!

 
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Spinachcat

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #48 on: May 03, 2021, 04:43:58 PM »
So...on a forum full of people wearing face diapers like muzzled sheep, we're arguing about dinosaurs needing oxygen...in game worlds where elves run around casting magic spells.




Shrieking Banshee

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #49 on: May 03, 2021, 04:49:03 PM »
So...on a forum full of people wearing face diapers like muzzled sheep, we're arguing about dinosaurs needing oxygen...in game worlds where elves run around casting magic spells.

Jeeze no need to bring politics into this (and im not a pro-masker this is just a politeness thing).

As for realism, the human mind is kinda arbitrary about this stuff. And discussing this arbitrary stuff can make for an interesting discussion.

Jam The MF

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #50 on: May 03, 2021, 08:37:25 PM »
I once used Dinosaur Island, as a way to introduce Dinosaurs into a campaign without impacting the whole setting at large.....in the short term.
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Jam The MF

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #51 on: May 03, 2021, 08:42:34 PM »
Crocodiles and Alligators are Dinosaurs, for all the world to ponder.  Just imagine them growing bigger, with longer legs; and some walking upright.  Whallah!!!  Dinosaurs.

Except not. Alligators and Crocs share a common ancestor with some Dinos, but they are not Dinos, as a matter of fact the ancestor of modern gators was already eating Dinos.


Yes, but I still say crocodiles and alligators are the dinosaurs of our era.  Very close to home, too.
Let the Dice, Decide the Outcome.  Accept the Results.

Pat
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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #52 on: May 03, 2021, 09:16:32 PM »
As for realism, the human mind is kinda arbitrary about this stuff. And discussing this arbitrary stuff can make for an interesting discussion.
It can also make for an interesting game. The real world is infinitely more complex than any fantasy world, so it makes a great source for new and weird twists.

Steven Mitchell

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #53 on: May 03, 2021, 11:25:25 PM »
Well, if you don't mind stealing shamelessly, you can always do the magic version of Jurassic Park:  Crazy arch mage tries to open a portal to a vast, unexplored dimension.  Dino come through and eat him.  The portal is self-sustaining.  Dino migration ensues as they discover this new food source.  Probably pick up some crazy mutations drinking the run-off from the wizard's tower, too.  The wizard's apprentices who are still alive are hiding out waiting to encounter the PCs.  Some of them weren't entirely stable before all this started.

oggsmash

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Re: The Implications of Embracing Dinosaurs in the Campaign
« Reply #54 on: May 06, 2021, 10:21:31 AM »
Cloning tech will progress to a point you will not need DNA to clone an animal.

LOL, no it won't. But I will indulge you. How exactly will that magical tech clone a chicken without the chicken's ADN?

I'm not supporting oggsmash's phrasing, but there will come a point when we can exactly simulate what a skeletal structure given DNA will grow into. At that point, we can reconstruct by using fragmentary DNA from dinosaur descendants and the fossil record. i.e. "Based on the fossils, we know the DNA would have to be approximately blah."

But the information would still be incomplete, so it wouldn't be exact. And I would call this "genetic reconstruction" rather than "cloning".

So what I mentioned before, what the dinochicken guy wants to do with a chicken?

That's not cloning, and the result, even if it looked kinda like an avian dinosaur it wouldn't be one.

And I bet we will not be able to just say this kind of part of the DNA modified so would produce those legs. It would involve lots of trial and error.

Good luck getting the ecofascists letting you do it.

  China dont need luck, they will do it just because they can, like the incredible hulk soldiers they will grow in their vats.