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Author Topic: The Game Designer as a Holly Profet  (Read 2563 times)

Zelen

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Re: The Game Designer as a Holly Profet
« Reply #15 on: October 23, 2021, 04:16:24 PM »
What is called "gatekeeping" has always been essential to any hobby or group. People referring to "gatekeeping" are almost always acting in bad faith by attempting to pathologize normal group behavior.

PsyXypher

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Re: The Game Designer as a Holly Profet
« Reply #16 on: October 23, 2021, 06:52:31 PM »
What is called "gatekeeping" has always been essential to any hobby or group. People referring to "gatekeeping" are almost always acting in bad faith by attempting to pathologize normal group behavior.

When the SJWs talk about "Gatekeeping" they imagine preventing people from entering the hobby. In reality it's preventing people from altering the hobby as opposed to them altering themselves for the hobby.

If you're trying to make a hobby different because it doesn't fit you, you're in the wrong. You should adapt to the hobby.
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Theory of Games

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Re: The Game Designer as a Holly Profet
« Reply #17 on: October 23, 2021, 06:57:06 PM »
So you "get" D&D V and then run it with evil Orcs, transphobic Drow, paraplegic Goblins with flying wheelchairs and lightsabers, name the friendliest & most-powerful NPC "Gygax", the racist/sexist BBEG's named Jeremy has teams of underage assassins stalking the PCs. Then have a Dragon who appears every other scene to snatch away at least one PC (for dinner).

Also, the inn the PCs use as a base is filled with deadly traps ("you lay down & spikes burst from the mattress: make a DC30 Fortitude check or die!") I also love the alleyway scene where the PC(s) are confronted by a mass of cursed cats with "purrs" that cause uncontrollable shaking with a failed DC20 Will save.

Once I own the game, I run it any fkn way I want.

Melt the Snowflakes ;)
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Krugus

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Re: The Game Designer as a Holly Profet
« Reply #18 on: October 23, 2021, 10:28:00 PM »
Once I own the game, I run it any fkn way I want.

Facts!
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hedgehobbit

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Re: The Game Designer as a Holly Profet
« Reply #19 on: October 24, 2021, 12:18:38 AM »
Once I own the game, I run it any fkn way I want.

But WotC still has your money and uses that money to change the game to be something you don't want.

You are enriching the snowflakes.

GeekyBugle

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Re: The Game Designer as a Holly Profet
« Reply #20 on: October 24, 2021, 01:55:59 AM »
Once I own the game, I run it any fkn way I want.

But WotC still has your money and uses that money to change the game to be something you don't want.

You are enriching the snowflakes.

Facts!
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hedgehobbit

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Re: The Game Designer as a Holly Profet
« Reply #21 on: October 24, 2021, 12:19:31 PM »
All of these "You can't do X on my game" screeds on TTRPG books and the sycophants that push for this things are just part of the push to drive the creative GMs out of playing D&D, Pathfinder, etc.

I know that from an old timer's perspective these screeds seem silly and impossible to enforce but I'm not so sure that's really true. If you think of all the ways that people are introduced to new games (that aren't D&D), some of the main ones are: conventions, online gameplay, and people joining other groups. The game company can enforce their "You can't do X" rules on convention games, as they run them. They can also pressure RPG YouTubers to follow those guidelines. And for players joining games, these sort of meta-rules can set a certain expectation among players that those rules will be seriously followed, which puts pressure on GMs looking to add players to a game.

The only people that are immune are established groups which probably aren't changing systems very often and, thus, represent an insignificant portion of the potential customer base.

All in all, I think these types of playstyle enforcement rules are much more effective than people here give them credit for.

Svenhelgrim

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Re: The Game Designer as a Holly Profet
« Reply #22 on: October 24, 2021, 04:29:10 PM »
Once I own the game, I run it any fkn way I want.

But WotC still has your money and uses that money to change the game to be something you don't want.

You are enriching the snowflakes.

Facts!

Hasards-of-the-Bro gives the rules away for free, so if you wanted to play the newfangled rules, you can.  You don’t have to buy “Somebody’s [item] of Everything” or even the core books. 

You could even rewrite the classes so they were a little less powerful to make the game interesting for anyone with 3rd level or higher characters. 

You could also play an earlier edition of the game, which Hazards-of-the-Bro will gladly sell you, along with free disclaimers added so you don’t have a nervous breakdown when you read how evil the orcs and drow were back in the old days.

Shrieking Banshee

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Re: The Game Designer as a Holly Profet
« Reply #23 on: October 24, 2021, 04:54:06 PM »
Hmmm. How about game designers as wholly for profit?

Svenhelgrim

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Re: The Game Designer as a Holly Profet
« Reply #24 on: October 24, 2021, 05:01:38 PM »
Hmmm. How about game designers as wholly for profit?

How cool would it be to use thier own free rules that they give away, and write your own game, and suppliments? Like when guerrillas use the weapons and equipment of the invading enemy, causing the invaders to supply their own opposition!

DocJones

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Re: The Game Designer as a Holly Profet
« Reply #25 on: October 24, 2021, 05:51:44 PM »
I don't buy settings.
I do have an addiction to purchasing bestiaries though.

Wrath of God

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Re: The Game Designer as a Holly Profet
« Reply #26 on: October 27, 2021, 09:44:08 AM »
Quote
All in all, I think these types of playstyle enforcement rules are much more effective than people here give them credit for.

This enforcement will work for SJWs. Non-SJW and anti-woke first time players will be appaled.
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