I started reading some of the articles on this more closely and looking more at the previews, this is definitely fire the old fans edition of Ravenloft.
According to folks on the EN World thread, real fans are the ones who embrace change for the sake of the Great New Audience, recognize the setting needed to be fixed with a chainsaw, and bow down in obedience to the Dragon of Many Colors and of None.
Lol. Following that thread too. Some people are cool, but there are lots of posters who say they're old fans yet everything they say is about how bad 2E Ravenloft was. I have no problem with changes being made to update a setting, but my feeling is if they are making Ravenloft it should be because they think its good, and they want to bring back some of those old fans while bringing in new ones. But it both feels like they are insulting the old fans, and they are even using the politics of some of the changes as a shield (i.e. if you don't like the changes you are a bad person). Stuff like taking Egyptian influence out of Har'akir, just makes no sense (so what is it now exactly? Just some high fantasy desert?).
Old Ravenloft had things I would fix: too much railroading, too much meta plot, not enough islands of terror initially, etc. But I've always felt that black box was a masterpiece (at least for me). And I liked most of the 90s line (had some iffy adventures here or there, some good adventures with quirks, and some stuff that was a product of 90s gaming, but on the whole I had a tremendous time running it. The core concept worked. But they've literally changed the core concept. It isn't even gothic/classic horror anymore. Classic Ravenloft would occasionally have elements of other horror genres intrude, but it had to intrude through the filter of the Ravenloft classic horror aesthetic (which was pretty cool when they brought in say Golems as slasher bad guys in The Created; or introduced something like the living wall). But now I think everything is keyed to a different subgenre. And the focus now is keeping it D&D and having a high fantasy vibe (there were always fans who wanted Ravenloft to lean on the fantasy but I always liked the stauncher position of the black box on that front).