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The Ultimate Hero from Paragon Notion

Started by Tod13, October 20, 2015, 08:24:05 PM

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Tod13

Has anyone else looked at The Ultimate Hero from Paragon Notion? It looks like a reasonably complete "play test edition" from drivethrurpg. http://drivethrurpg.com/product/153626/The-Ultimate-Hero-Play-test-Edition-July-2015 But I've only read through it once and couldn't find too many reviews for it.

I read it today (or at least the system parts) and it looks pretty straightforward 2d6 + skill or attribute versus a target number or another similar roll by another person.

The skills and powers look pretty elegant. Powers are linked to one of six attributes (strength, dexterity, stamina, intelligence, will power, and charisma). As the system name and the "power" suggests, you can basically create super hero types for the game, where super hero includes the idea of magic users. They also have a good setup of advantages and disadvantages.

The rules seem pretty complete without a lot of crunch. That is, they cover a lot of conditions, but it doesn't seem like it would take too much in-game time to mess with. Except for one thing...

The one thing I don't really like at first reading, is for damage, having to roll and cross-index your roll and the weapon's damage rating on a table to find damage. This seems like it would really slow things down. I might crunch those numbers and find a direct way to do the same thing.

Weapons, vehicles, and vehicular weapons look complete and interesting, with the exception of no mecha (which seems easy enough to remedy oneself).

In regard to tweaking the damage table and adding mecha, the whole thing is Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) license, which is great for those of us that like to write software or supplements for systems.

I can't say much about the setting, as I totally skipped all those parts. The races given are nice though. They seem to fit into the setting without making the races useless for any other setting. (You know how some classes or races are so integral to a setting that they make no sense out of it? That doesn't happen here. Which is a good thing to me.)