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Author Topic: The All new Marvel rpg, this times the charm  (Read 11606 times)

Mistwell

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Re: The All new Marvel rpg, this times the charm
« Reply #90 on: June 14, 2021, 05:29:23 PM »
Has any Marvel RPG come close to the original RPG?

Also, is this a Marvel comics RPG or a Marvel "cinematic universe" RPG?

It's Marvel Comics, not the Cinematic Universe....No doubt about it. Miles Morales instead of Peter Parker, etc.

Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Not that facts should get in the way of your story.

hedgehobbit

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Re: The All new Marvel rpg, this times the charm
« Reply #91 on: June 14, 2021, 06:15:09 PM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Then who is wearing Miles Morales' costume on the cover between Iron Man and Storm?

Tristan

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Re: The All new Marvel rpg, this times the charm
« Reply #92 on: June 14, 2021, 06:26:48 PM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Then who is wearing Miles Morales' costume on the cover between Iron Man and Storm?

Don't let facts get in the way of his story.
 

Eirikrautha

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Re: The All new Marvel rpg, this times the charm
« Reply #93 on: June 14, 2021, 07:26:35 PM »
Quote
Water controller rolls 1d20+their Water Control Rank vs. DC 10+ Fire’s Power Rank. Done.

That level of simplicity only works if you hand wave anything of substance. E.g you assume the water controller has unlimited access to water, the building doesn't matter, and that you know what the fire's power rank is. Where did you get that information? What if the building is fire-resistant or flammable? What if there's not any water nearby? If you don't care about that stuff - if you just want Drama and Narrative -- you're welcome to make up those variables or ignore them. On the other hand, maybe you think "it would actually be awesome if superheroes could do what they really could do if superheroes are real". And then Ascendant has your back 100%.

Yet instead of accounting for these variables you replace the provided example with a far simpler Fire Controller. And who's to say that ability can be used to suppress fires anyway?

The issue here is not one of hand waving anything of substance, but deciding on the specifics and degree of abstraction. There are always more variables to consider in a simulation. and Logarithmic scales don't make a game more realistic, but more consistent.

Realism requires consistency. I agree it's not sufficient, but it's necessary. Chris and I are definitely disagreeing on hand waving. He explicitly took the position that everything I've mentioned is just fluff that masks the real question of whether the GM wants it to be hard or easy for the player. I disagree. I agree with Eirik, who said "mechanics which enable people to transfer real-world experiences and knowledge into a game (when the world of the game follows the same expectations as the real world) do make a game more "realistic."
Is the game (yours) out yet?  I checked DTRPG and the Autarch website, but found nothing but a preview.  Seems like something I wouldn't mind dropping some cash on, but I'm not finding it...

Omega

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Re: The All new Marvel rpg, this times the charm
« Reply #94 on: June 14, 2021, 07:47:32 PM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Not that facts should get in the way of your story.

Um... That looks like the Miles Morales costume. Not either of the black Spider-Man costumes. And, well, Spider-Man is in the piece as well...

Who did you think that was? I am not saying you are wrong. But if it isnt Morales then who is wearing his suit?

Mistwell

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Re: The All new Marvel rpg, this times the charm
« Reply #95 on: June 15, 2021, 11:12:39 AM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Then who is wearing Miles Morales' costume on the cover between Iron Man and Storm?

Look on the bottom left of the cover. There is also Peter Parker/ Spiderman. Morales did not replace Parker. It's an amalgamation of both MCU and the comics.

Mistwell

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Re: The All new Marvel rpg, this times the charm
« Reply #96 on: June 15, 2021, 11:13:54 AM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Not that facts should get in the way of your story.

Um... That looks like the Miles Morales costume. Not either of the black Spider-Man costumes. And, well, Spider-Man is in the piece as well...

Who did you think that was? I am not saying you are wrong. But if it isnt Morales then who is wearing his suit?

For fucks sake people, BOTH are on the cover. LOOK at the cover. All of it. Both Miles Morales AND Peter Parker are on the cover. What did you think I meant by "it's an amalgamation of both"?

rgalex

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Re: The All new Marvel rpg, this times the charm
« Reply #97 on: June 15, 2021, 11:28:58 AM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.

Not that facts should get in the way of your story.

Um... That looks like the Miles Morales costume. Not either of the black Spider-Man costumes. And, well, Spider-Man is in the piece as well...

Who did you think that was? I am not saying you are wrong. But if it isnt Morales then who is wearing his suit?

For fucks sake people, BOTH are on the cover. LOOK at the cover. All of it. Both Miles Morales AND Peter Parker are on the cover. What did you think I meant by "it's an amalgamation of both"?

Right, but people are saying it's the comics universe, not the cinematic one.  Both Peter and Miles are in the comics universe, together, in the same 616 universe.  I'm not sure what you are trying to argue.

hedgehobbit

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Re: The All new Marvel rpg, this times the charm
« Reply #98 on: June 15, 2021, 12:27:40 PM »
Both Miles Morales AND Peter Parker are on the cover. What did you think I meant by "it's an amalgamation of both"?

I'm not sure what you mean as this RPG isn't an amalgamation of anything. It's 100% modern, woke Marvel comics, even down to the crappy modern Marvel art style. Marvel Crisis Protocol, OTOH, is an amalgamation because you have MCU Captain America fighting classic, comic accurate, Doc Oc.


amacris

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Re: The All new Marvel rpg, this times the charm
« Reply #99 on: June 15, 2021, 02:13:54 PM »
Quick question about Ascendant: With the scaling you're using (each point bing a doubling), how do you represent someone being stronger but not twice as strong? Is there room for fine tuning the differences between the fighting skills of Batman, Nightwing, and Deathstroke or the strength of Black Adam vs. Shazam?

No, sadly, fine tuning is limited by the logarithmic scale. Each supermetric point is a doubling so there is no direct way to represent someone who is stronger but not twice as strong. (Of if there is a way, I didn't find it.) The game allows you some indirect methods to represent differences, e.g. you can change the number of Hero Points they can expend on tasks, allowing one character to have a burst of strength the other cannot, or can make a character "Tireless" or "Easily Winded" to change their Might over periods of time, or can use skills to make one character or another better in specific areas, etc.

But you're limited to about half the granularity of a D&D5E range. A Strength of 18 or 20 (+4 or +5) matches to Ascendant 5, 14 or 16 is Ascendant 4, etc. I thought about switching to a ^1.5 logarithmic scale to address this but it was extremely counterintuitive for players.


amacris

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Re: The All new Marvel rpg, this times the charm
« Reply #100 on: June 15, 2021, 02:22:03 PM »
Based on the cover, it's an amalgamation and not the comics themselves. For instance, that's not Miles Morales on the cover.
Not that facts should get in the way of your story.

The Marvel comic universe is Universe 616. The system is set in Universe 616. That's the appeal of calling the system the d616 system.
The progressive characters that are at the forefront of the comic universe are also going to be at the forefront of the game.
I don't spout off on the internet about things I don't know about.


« Last Edit: June 15, 2021, 02:24:32 PM by amacris »

hedgehobbit

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Re: The All new Marvel rpg, this times the charm
« Reply #101 on: June 15, 2021, 03:03:50 PM »
The Marvel comic universe is Universe 616. The system is set in Universe 616. That's the appeal of calling the system the d616 system.

Yet the name of the game is "Marvel Multiverse" so we are getting mixed signals here. I assumed that they wanted to stress the multiverse aspect so Marvel can include all their alternate race swapped and sex changed characters into the game.

Ghostmaker

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Re: The All new Marvel rpg, this times the charm
« Reply #102 on: June 15, 2021, 03:31:58 PM »
I'm not interested unless I can play as Howard the Duck.

HappyDaze

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Re: The All new Marvel rpg, this times the charm
« Reply #103 on: June 15, 2021, 04:18:31 PM »
I'm not interested unless I can play as Howard the Duck.
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ThatChrisGuy

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Re: The All new Marvel rpg, this times the charm
« Reply #104 on: June 15, 2021, 06:13:14 PM »
I'm not interested unless I can play as Howard the Duck.

Best I can do is Hovard the Durulz in Glorantha.
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