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Tell me about your current character

Started by Name Lips, April 27, 2006, 10:43:31 AM

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Name Lips

You know you're dying to share, to go on about your fun character and his cool adventures. Well, here's the place to do it!

My character is Talbor, a human Warmage. He was originally a gestalt Warmage/Scout who'd apply his Skirmish damage to spells that require an attack roll, like the Lesser Orbs. But then too many people joined the game so the gestalt folks dropped half their character and became normal ol' PCs.

My character concept for him is unique for me. I'm trying to play a character who's not annoying. This is hard for me because of my method of character definition - where I pick a trait or two to define my character, then play the hell out of them, filtering all actions through the personality first. I played the greedy, selfish bard, the cowardly, paranoid dwarven rogue, etc. So this character was designed to be good with the ladies and a tactical genius (DM is letting me take ranks in Knowledge (Tactics)). Now, this could be done in an annoying way, but I'm really trying not to. One of our other players keeps me in line by having her character more likely to put out when my character succeeds at being good with the ladies without being annoying about it.

So, tell me about your current characters!
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Thjalfi

Quote from: Name LipsOne of our other players keeps me in line by having her character more likely to put out when my character succeeds at being good with the ladies without being annoying about it.


... and yet you somehow managed to answer "no" to the fatbeard question with a straight face? :confused:
 

Cyberzombie

My current character is Blessed Peace.  He's a Battles Sidereal.

Mad Hatter was running a campaign that blew up; he lost a bunch of players to RL crap.  He and Carrot had talked about how cool the game was, so Darlena and I felt bad that he was never going to finish it.  So we created characters and joined up.

The *problem* is that our sole exposure to Exalted was several games as Dragonblooded -- the simplest characters in the game.  Now, we were suddenly going to have to play experienced Sidereals (the most complicated characters in the game) in a long storyline that was between one-third and one-half of the way through.  Our confusion has been rather massive, but we're still having a lot of fun.

Blessed Peace acts more like a Serenity caste exalted -- he is very calm, cool, collected.  He wants to save the world and restore order to it and he's willing to sacrifice ANYONE to do it.  Very literally -- the only reason he's still alive is the luck of a die roll; he was quite ready to sacrifice himself to save the rest of the group and the half-evil baby we were protecting.

Blessed Peace is good in combat (shockingly good, actually, since that isn't his main focus) but he excells at manipulating others to do the dirty work.  Which pretty much sums up the sidereals, actually -- manipulative little bastards.  :)
 

Name Lips

Quote from: Thjalfi... and yet you somehow managed to answer "no" to the fatbeard question with a straight face? :confused:
This is the thread for us to all let our inner fatbeard out... for a little while at least.

You have to admit, you've longed to talk about your character. But it's taboo. C'mon, you can share here. We won't mock you. Right away. Much.

(or maybe you've noticed that this is in some ways a counter to my fatbeard thread, where first I get everybody to claim they're not fatbeards, and then I start up a thread for them all to wander in and prove otherwise...)
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

gleichman

You know, I just can't do this.

The guys in r.f.g.a talked me into doing this once years ago and I'm still embarrassed as how boring it was when I'm forced to remember it.

What's in the game, stays in the game.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Nicephorus

I had a great idea for a series of characters for CoC that unfortunately closed down due to moves and job changes.  They were all going to be tragic characters, in the Shakespearian sense.  They would have a fatal flaw that would lead to their eventual doom.  Rather than worrying about death in a highly lethal game, make the death part of the fun.

The first one managed to die before we quit.  He was a professor on probation for shady actions with library items.  He was broke and always looking for collectibles to pawn.  Naturally, he scooped up every mythos book and item he could find and tried to sell them to the sorts of people who would like that sort of thing.

I had a big game hunter written up.  He measured his self worth by how big of a creature he could defeat.  He would never back down from a challenge.

Cyberzombie

It is *not* wrong to talk about your character when someone specifically asks you about it.  If you're that worried about being a "fatbeard", then you're a moron and you should fuck off.
 

gleichman

Quote from: CyberzombieIt is *not* wrong to talk about your character when someone specifically asks you about it.  If you're that worried about being a "fatbeard", then you're a moron and you should fuck off.

Was that directed at me?

If so I didn't mean that I thought it was wrong, or that I was worried about being a fatbeard, I just can't do it. It doesn't come out right.

Or maybe I'm just boring to begin with. Hard to say sometimes.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Cyberzombie

Quote from: gleichmanWas that directed at me?

If so I didn't mean that I thought it was wrong, or that I was worried about being a fatbeard, I just can't do it. It doesn't come out right.

Or maybe I'm just boring to begin with. Hard to say sometimes.
No, though you might consider it a warning shot.  ;)

That was directed squarely at Thjalfi and Name Lips.  :p
 

gleichman

Quote from: CyberzombieNo, though you might consider it a warning shot.  ;)

That was directed squarely at Thjalfi and Name Lips.  :p

Oh. I feel better.

Upon reflection however, I likely shouldn't have posted as it didn't serve a purpose in the thread.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Dr_Avalanche

I don't have a character right now... :(

See my thread about it. ;)

Thjalfi

Quote from: CyberzombieNo, though you might consider it a warning shot.  ;)

That was directed squarely at Thjalfi and Name Lips.  :p

psssh, I'm talking about the content of NL's post, not the fact that he's talking about his character.

Next he's gonna tell us he uses the book of elf pron.. erm I mean the book of erotic fantasty in his games! :heh:
 

Name Lips

Quote from: Thjalfipsssh, I'm talking about the content of NL's post, not the fact that he's talking about his character.

Next he's gonna tell us he uses the book of elf pron.. erm I mean the book of erotic fantasty in his games! :heh:
Now that you mention it... My wife's character in my campaign DOES have all 5 levels from one of the PrCs from that book. We just changed the flavor text.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Thjalfi

Quote from: Name LipsNow that you mention it... My wife's character in my campaign DOES have all 5 levels from one of the PrCs from that book. We just changed the flavor text.

:roofle: :killingme: :roofle:
 

JongWK

I'm playing three campaigns:

Traveller - A Chinese smuggler in his 60s, slightly insane but quite business-savvy. If you've seen Big Trouble in Little China, you know who I'm talking about. ;)


Shadowrun 4th - An Israeli merc with Mossad ties, specialized in electronic warfare and hacking. What he is doing in Denver is anyone's guess.


Immortal Rome - An immortal Spartan soldier turned mercenary. Very professional about his job, he'll work for you until someone kills him, then he finds a new boss.

Prior to this character, I'd been playing an immortal Roman senator who was a close supporter of Claudius. He had to leave the region for a couple decades after becoming way too famous. Currently on a merchant expedition to India and China.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)