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"Story games are more rewarding, period."

Started by Mistwell, November 11, 2009, 05:12:29 PM

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Koltar

Quote from: Pelorus;343551No, rude and obnoxious is just you.

Do you honestly run groups for non-forgers only?



Yo Pelly,

Got news for you: The majority of the gaming world are Non-Forgers.

Thats because they've never heard of the damn Forge website and the fucked-up associated theories.


- Ed C.


Although....if someone says to me "RPGs seem to be getting weirder or fucked up somehow."  I might ask them if they want to know why....but thats fodder for another/dsifferent thread. .....
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Pelorus

Quote from: Koltar;343600Yo Pelly,

Got news for you: The majority of the gaming world are Non-Forgers.

I think that kinda proves the point though.

I've never played a Forge game - but I'v enjoyed some of their darlings (DITV, TMW). But in their GNS, I'm much more into the N than anything else so my contribution beyond showing up and rolling dice is writing the Actual Play. Michael, our RQ GM is very much into the S. He loves the tables of tables.

But the thing is: this is all an American problem. We don't differentiate like that because, frankly, there's not enough gamers here and once you remove the gamers who are actual dicks (you know, guys who argue every point, cheat their rolls and points, only want to play Werewolf, etc ), there's just not that many people around. If someone came into a group with the built-in hostility, then he'd be kicked out -  not because of his hatred of forgers but because there's no need for it in such a small population of gamers.

I'm kinda shocked at the hostility because we just don't have it here. There's no adversarial stance and , to be honest, you're right, most of the gaming world are non-Forgers but that's mostly because they've never heard of it. The local big gaming club here lets anyone in who likes 'games'. Period. You like RPGs, great. Chess, fine. Collectable Trading Card Games, yes. Wargaming, fine. Videogames, over there with the videogamers.

Just because some Forgers killed someone's puppy one day, doesn't mean everything that comes out of it is bad. The escalation mechanic in DITV, I've modified for my own GMing use. The Trust mechanic in TMW, great for spy games, which I've reworked into some more house rules for my own games (like 23rd Letter). And we didn't come into an existing working group to shit on it - we came to play games. We just brought with us additional fun. And yes, we have banter about how next week we will replace dice-based conflict resolution with poetry competitions or counting magpies as they fly past the window - but it's just banter and we all know it.

But as an olive branch...

One thing I have found in my experience: Ron Edwards. I don't want to meet the man after his review of Godlike. He needs a punch in the face.
--
http://www.lategaming.com/ - a blog about gaming from yours truly...

Soylent Green

I totally agree. I try to stick to a use whatever techniques work for me and avoid getting tied down to ideological positions which frankly seem rather silly.

Also what I find helps with regards to Internet forums is to mentally translate any stream of abuse and profanity to "I respectfully disagree".
New! Cyberblues City - like cyberpunk, only more mellow. Free, fully illustrated roleplaying game based on the Fudge system
Bounty Hunters of the Atomic Wastelands, a post-apocalyptic western game based on Fate. It\'s simple, it\'s free and it\'s in colour!

Pelorus

Quote from: Soylent Green;343607I totally agree. I try to stick to a use whatever techniques work for me and avoid getting tied down to ideological positions which frankly seem rather silly.

Quite. But then even left to themselves, pre-Forge roleplayers were happy to turn on each other.
--
http://www.lategaming.com/ - a blog about gaming from yours truly...

David R

Quote from: Pelorus;343604The escalation mechanic in DITV, I've modified for my own GMing use. The Trust mechanic in TMW, great for spy games, which I've reworked into some more house rules for my own games (like 23rd Letter).

Very interesting ideas here. If I was better at messing around with systems I would definitely incorporate some Forgey mechanics in my games.

Regards,
David R

David R

Quote from: Pelorus;343604But the thing is: this is all an American problem.

Not really. It's a theRPGsite and tBP problem. More of the former actually.

Regards,
David R

The Shaman

Quote from: Pelorus;343617But then even left to themselves, pre-Forge roleplayers were happy to turn on each other.
See, it's stuff like that which makes Forgers sound like pretentious twats.
Quote from: Pelorus;343604One thing I have found in my experience: Ron Edwards. . . . He needs a punch in the face.
Then again, perhaps we can find some common ground.
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

ACS / LAF

Buceph

Pelorus: I saw your location as Northern Ireland and was wondering if you had come across Forgers in Ireland? I've met a good few indie gamers in Ireland, mostly at Gaelcon (and the best dude at Dominicon) but none of them gave off overt Forger vibes. There was one attempt to get us to have a go at misery tourism, but mostly it was general honesty about what the games entailed.

And I think this is why you generally don't see the trad v Forger conflict in the real world. In the real world people are too busy playing games, and associating with people they like. People are generally civil at conventions, and I can say for a fact that of all the people in my gaming community only the people I regularly booze with know what the Forge is. The forge doesn't appear on most people's radar. And that's within the active gaming community. At one seminar there was a shop owner talking about how the actual gaming community only represents a tiny proportion of actual gamers. He classified the others as, "kitchen table gamers" people who don't get active in clubs, and don't post on the internet. Their only link to gaming culture would be what's stocked in the shop. People posting here are a small percentage of gamers, and forgers are a small percentage of people who are actively arguing online.

David R

Buceph makes a lot of sense. My current crew don't participate online , never have been members of any clubs, visited conventions or heard of Forge games before they met me. I think there's a lot more of them then us.

Regards,
David R

Hairfoot

I often wonder what proportion of gamers actually posts to forums.

Have any of the larger boards been polled on that recently?

jeff37923

Quote from: Hairfoot;343670I often wonder what proportion of gamers actually posts to forums.

Have any of the larger boards been polled on that recently?

Just talking in the past to gamers I associate with, there are about 15 gamers who do not post to gaming forums for every gamer who does. It is a pretty big ratio.
"Meh."

Mistwell

Quote from: Koltar;343600Yo Pelly,

Got news for you: The majority of the gaming world are Non-Forgers.

Thats because they've never heard of the damn Forge website and the fucked-up associated theories.


- Ed C.

Indeed, you speak truth.

Mistwell

Quote from: jeff37923;343677Just talking in the past to gamers I associate with, there are about 15 gamers who do not post to gaming forums for every gamer who does. It is a pretty big ratio.

That's my experience as well.

aramis

#103
Quote from: Hairfoot;343670I often wonder what proportion of gamers actually posts to forums.

Have any of the larger boards been polled on that recently?

Of the people I've gamed with in the last 10 years (approximately 25 people), only 2 don't post on the internet. One's dead. The other is in afghanistan.

About half of them posted on WWIVnet before the internet.
10 participate in one or more gaming forums, and another 4 do online shared story RP.

Imperator

Quote from: David R;343669Buceph makes a lot of sense. My current crew don't participate online , never have been members of any clubs, visited conventions or heard of Forge games before they met me. I think there's a lot more of them then us.

Regards,
David R
My experience as well. We don't represent gamers as a whole, not in the least.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).