This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Starter set rulebook table of contents revealed.

Started by Warthur, June 05, 2014, 04:00:47 AM

Previous topic - Next topic

estar

Quote from: Tyndale;761271Don't know if its been discussed already, but was interested in the limit of 3 attuned magic items.  Was this in the play test?

I like it.

To be clear attuned magic items are in addition to the the other types of magic items. Characters can still load up on rings, scrolls, wands, boots, +1 swords, etc.

Attuned items confer addition benefits over and above whatever they initially grant. In other words it does X when you first pick it up, and add Y when you attune to it.

Omega

Quote from: Tyndale;761271Don't know if its been discussed already, but was interested in the limit of 3 attuned magic items.  Was this in the play test?

I like it.

Attuned magic items are special cases. In the playtest a few needed attunement, the rest did not. Some were class specific type items, others had a function A if unattuned and a function B if attuned. Others wouldnt work at all if not attuned.

Larsdangly

shit, dudes; the half dozen starter set preview pages are looking pretty good. When is this thing supposed to hit stores?

jadrax

Quote from: Larsdangly;761285shit, dudes; the half dozen starter set preview pages are looking pretty good. When is this thing supposed to hit stores?

July the 3rd, so not long now.

Armchair Gamer

Quote from: jadrax;761292July the 3rd, so not long now.

3rd if you've got access to a Wizards Play Network store; 15th for everywhere else.

The character creation section of the Basic Rules should also go live around the 3rd.

Larsdangly

Cool. Is the online character creation rules packet available to everyone, or just those who have purchased the starter set?

Marleycat

#216
Quote from: Larsdangly;761327Cool. Is the online character creation rules packet available to everyone, or just those who have purchased the starter set?

Everybody. It will start with just character creation and for the 4 core classes levels 1-20 with the one subclass that was given in the starter set. As the PHB/MM/DMG come out it will be updated with treasure, monsters and basic DMG tools. Also it will be updated with enough information to run Tyranny of Dragons just with the starter set and the PDF. You never actually have to purchase any books to run the BASIC version of the game.
Don\'t mess with cats we kill wizards in one blow.;)

Exploderwizard

Quote from: Larsdangly;761327Cool. Is the online character creation rules packet available to everyone, or just those who have purchased the starter set?

I believe the character creation rules, followed by the basic D&D rules will be free to everyone.

Of course, without the starter the creation rules will be of limited use on their own as far as actual play is concerned.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Tyndale

Quote from: Omega;761278Attuned magic items are special cases. In the playtest a few needed attunement, the rest did not. Some were class specific type items, others had a function A if unattuned and a function B if attuned. Others wouldn't work at all if not attuned.
Yeah, I remember reading about this.  It's an elegant solution to both the CTE (Christmas Tree Effect) and item slots.  Simple, but enables choices.  Of course, this "solution" might have been only for a problem that was mine to begin with :)
-The world grew old and the Dwarves failed and the days of Durin's race were ended.

Marleycat

#219
Quote from: Tyndale;761463Yeah, I remember reading about this.  It's an elegant solution to both the CTE (Christmas Tree Effect) and item slots.  Simple, but enables choices.  Of course, this "solution" might have been only for a problem that was mine to begin with :)

I disagree, you were fine but 3/4e was expecting different just to function. What I love about attunement is that yes you are limited to 3 multipurpose items but you still can trade out and still have as many regular items as you want or that's actually reasonable in your setting/game/table.
Don\'t mess with cats we kill wizards in one blow.;)

Bill

Had a player that wanted a sack of pearls of power to go with his sack of wands of a gazillion low level spells.

Blah!

jadrax

Page 60: Bestiary (Nothic, Ochre Jelly, Ogre)

http://www.wizards.com/DnD/Article.aspx?x=dnd/4ex/20140626


Note this is the page they showed on the unboxing, only now in focus.

Marleycat

Quote from: jadrax;761549Page 60: Bestiary (Nothic, Ochre Jelly, Ogre)

http://www.wizards.com/DnD/Article.aspx?x=dnd/4ex/20140626


Note this is the page they showed on the unboxing, only now in focus.

TBP is bitching because it's weaknesses aren't clear. I had to disagree and post the cliftnotes version.
Don\'t mess with cats we kill wizards in one blow.;)

Haffrung

Quote from: Marleycat;761551TBP is bitching because it's weaknesses aren't clear. I had to disagree and post the cliftnotes version.

The regulars on TBP are going apeshit over pretty much everything in 5E. Seriously, if any traditional roleplayer still needs a reason to consider 5E, just spend a few minutes reading the nerdfury from the system-wonks and consider if these kooks hate it so desperately, there must be something to this game.
 

Larsdangly

Quote from: Haffrung;761581The regulars on TBP are going apeshit over pretty much everything in 5E. Seriously, if any traditional roleplayer still needs a reason to consider 5E, just spend a few minutes reading the nerdfury from the system-wonks and consider if these kooks hate it so desperately, there must be something to this game.

Exactly! I stopped over there for a rare fly-by and thought I'ld wandered into a mad house two days after they ran out of meds. I'm not a massive fan boy of any game written after 1990, but what is the problem here supposed to be? It is basically D&D of some sort or another, it looks pretty basic and therefore playable, and they put some effort into making it look nice enough that I won't feel ripped off. With any game like this, it will be fucked up only if you fuck it up.