Has anybody played this system?
Any suggestions for somebody using it, house rules, etc?
I've played it a bit. I enjoy the mechanic. And the character creation is extremely detailed and customizable. The main book is a a huge volume and a bit expensive but more than worth it. When your looking atit you need to realize that its the equilavent of PHB, DMG, MM and a couple of others rolled into one book. Think of this when yoir looking at teh price.
I've played it at Cons twice. It's very fun, but the roles are very similiar so you really have to develop a personality and quirks to differentiate in many cases.
I've wanted the main book for ages, but without a group to play it with I can't justify that cost.
Do you think it works fine out of the box are should it be tweaked?
Quote from: VarajDo you think it works fine out of the box are should it be tweaked?
Works fine out of the box. Hasn't really been around long enough for anyone to study it enough to be tweeked. And not all games need to be messed with.
Thanks for the info.
You may want to also get the Spycraft main book to give you a hand for designing new character concepts.
Quote from: VarajDo you think it works fine out of the box are should it be tweaked?
It works well out of the box. It's also a system that doesn't seem to need a lot of tweaking for most of the concepts I'm familiar with. It hasn't had a new supplement in awhile that I've seen though, so much of the info in the book is roughly season 6 or 7, with nothing on Atlantis last I checked, and a lot of the newer races missing.
That could take some creation.
Quote from: JanosIt works well out of the box. It's also a system that doesn't seem to need a lot of tweaking for most of the concepts I'm familiar with. It hasn't had a new supplement in awhile that I've seen though, so much of the info in the book is roughly season 6 or 7, with nothing on Atlantis last I checked, and a lot of the newer races missing.
That could take some creation.
THere are going to be no more books. MGM decided not to renew the license.
Quote from: KnightcrawlerTHere are going to be no more books. MGM decided not to renew the license.
Bummer, I hadn't heard. That's too bad too, because it's a cool world and could use some cool treatment.
Quote from: JanosBummer, I hadn't heard. That's too bad too, because it's a cool world and could use some cool treatment.
There's plenty of stuff out there for it though. The main book is really all you need to get started.
Fans may carry on, and cant remember who but someone was working on a crossover between SG and farscape...
No, you are just confusing that with casting agents for the current season.
The good thing about AEG's Stargate is you can buy everything for it. The bad news is there won't be anything else, even though they had the 3rd Season book ready to go. I believe some other RPG company may have put a higher bid in for the license, but this is unconfirmed.
Scuttlebut is that it got shelved completely. As starting with completely different company and different system would be very expensive, not to mention idiotic.
Yeah I know AEG have basically dumped a lot of their lines recently, pretty much all the RPG ones bar L5R, and some of their card games.
Quote from: BagpussYeah I know AEG have basically dumped a lot of their lines recently, pretty much all the RPG ones bar L5R, and some of their card games.
It wasn't AEG's doing as far as I have read so far. It was the studios decision not to renew.
I just couldn't get past the price on that one. I love me some Star Gate, but I got bills to pay...
Quote from: CyberzombieI just couldn't get past the price on that one. I love me some Star Gate, but I got bills to pay...
Its well worth it. Just think of it as buying the DMG, PHB, MM and a couple of other books. The main book has everything that you need to start and run a campaign and actually has one of the lowest price per page in the industry.
Quote from: KnightcrawlerIts well worth it. Just think of it as buying the DMG, PHB, MM and a couple of other books. The main book has everything that you need to start and run a campaign and actually has one of the lowest price per page in the industry.
The other problem I had, though, is that my campaign idea was only indirectly connected with the series. It was more of a pulp game, set when the Stargate was first found. And then the Nazis found another gate soon after.
So, while the book would have been mildly useful, it just wouldn't have the info I'd need for the game I wanted to run. :)
Quote from: CyberzombieThe other problem I had, though, is that my campaign idea was only indirectly connected with the series. It was more of a pulp game, set when the Stargate was first found. And then the Nazis found another gate soon after.
So, while the book would have been mildly useful, it just wouldn't have the info I'd need for the game I wanted to run. :)
Ah you probably be better off using CoC and just throwing gate stuff in from your knowledge of the series.
Quote from: BagpussYeah I know AEG have basically dumped a lot of their lines recently, pretty much all the RPG ones bar L5R, and some of their card games.
Quote from: KnightcrawlerIt wasn't AEG's doing as far as I have read so far. It was the studios decision not to renew.
Yup... Scott Gearin, Pat Kapera and Alex Flagg took over the Spycraft RPG line, and are just now starting a new company called "Crafty Games". Their prospects are looking good. Also be aware that Spycraft 2.0 came out recently, and Stargate was made using the original version of the Spycraft rulebook. The two version do have significant differences.
You'll want to check the Alderac message boards... Plenty of people over there are continuing with fan-made Star Gate conversions and updates for SC 2.0.
Quote from: KnightcrawlerAh you probably be better off using CoC and just throwing gate stuff in from your knowledge of the series.
I'm actually leaning towards Adventure!, 'cause I'm looking for a Pulp feel, but I don't know if it's actually allowed to use Adventure for an actual Pulp game... :(
Quote from: CyberzombieI'm actually leaning towards Adventure!, 'cause I'm looking for a Pulp feel, but I don't know if it's actually allowed to use Adventure for an actual Pulp game... :(
I was really talking just using the system. Since CoC has rules and info covering the 1920's and 1930's which I believe is the era your looking for.
And anything can be pulp, it is more how you run it.
Quote from: KnightcrawlerIt wasn't AEG's doing as far as I have read so far. It was the studios decision not to renew.
Well I imagine its a case of half a dozen of one and six of the other.
IE: The studio wanted X funds to renew the license and AEG didn't think it was worth that much. I'm sure the studio was happy with the work they'd done there were even reports of the writers using the RPG stuff as research material to check what had gone before.