This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Author Topic: (Spycraft) feats to expand from the coorbook  (Read 921 times)

Doc

  • Newbie
  • *
  • D
  • Posts: 25
(Spycraft) feats to expand from the coorbook
« on: April 10, 2006, 07:01:15 PM »
I would have thought that AEG and now Crafty Games would have come out with another book for Spycraft 2, I'm looking for feats that expands some of the feats in the main book. Ecpeccally Knife Basics, y'all know of any ?
 

Cyclotron

  • Sr. Member
  • ****
  • C
  • Posts: 279
(Spycraft) feats to expand from the coorbook
« Reply #1 on: April 10, 2006, 07:21:01 PM »
Quote from: Doc
I would have thought that AEG and now Crafty Games would have come out with another book for Spycraft 2

They're in the works...  Much stuff has been delayed by the transfer to Crafty Games.

Quote from: Doc
I'm looking for feats that expands some of the feats in the main book. Ecpeccally Knife Basics, y'all know of any ?

None out yet.  You're likely to see them in World on Fire, if I'm not mistaken.
Standard for Electrical Safety in the Workplace,
 NFPA 70E, Article 330.4 (F):
"Laser beams shall not be aimed at employees."

shooting_dice

  • Full Member
  • ***
  • s
  • Posts: 170
(Spycraft) feats to expand from the coorbook
« Reply #2 on: April 11, 2006, 06:43:04 AM »
I wouldn't mind some SF and modern fantasy expansions, myself.
 

Doc

  • Newbie
  • *
  • D
  • Posts: 25
(Spycraft) feats to expand from the coorbook
« Reply #3 on: April 11, 2006, 05:55:18 PM »
World on Fire ? is that the next book ?
 

Cyclotron

  • Sr. Member
  • ****
  • C
  • Posts: 279
(Spycraft) feats to expand from the coorbook
« Reply #4 on: April 11, 2006, 08:28:41 PM »
Quote from: Doc
World on Fire ? is that the next book ?

Yes...  Alongside 10,000 Bullets.

World on Fire, I believe, will detail the "default" Spycraft campaign setting, which will be based off the setting originally created as a backdrop for the customizable card game.

I know that that particular book will be exanding on many of the melee combat "basics" feats, but I don't know which feats specifically will be included.

EDIT:

A question I asked a while back onthe Alderac boards, when I was creating my Star Wars to Spycraft conversion...

"There aren't any Melee Mastery, Moves or Supremacy feats for weapon categories... yet. I'd assume the weapon categories would most likely follow the Moves and Supremacy model of the Unarmed feats, correct?"

...which was answered...

"The ones I wrote in World on Fire did. :)"
Standard for Electrical Safety in the Workplace,
 NFPA 70E, Article 330.4 (F):
"Laser beams shall not be aimed at employees."