Forum > Pen and Paper Roleplaying Games (RPGs) Discussion
Son of "Tell me about your character"...
Dr_Avalanche:
What are you currently playing? What rules? Any campaign module, or a home-brew? How many players? What are your game sessions like?
Personally, after a long hiatus I've joined a D&D 3.5 game. Rather barebones, doesn't use a lot of supplements at all. The world is a partial home-brew, but mostly seems to take place in the published module Shackled City or underneath it. It's very tactical play - my first session started with rolling initiative, then we fought pretty much the entire session until the erinyes went down in the end, frighteningly close to a TPK.
It's not exactly my game of preference, but it's good clean fun.
The group is fairly large, but not everybody participates each time, so there's a bit of shuffling characters around as needed. I think we're a total of six players + GM. We play Tuesday nights for about four-five hours. It's all new people to me, so it's still a bit...praying there are no crazies around the table. :p
Cyberzombie:
Well, we have a biweekly Exalted Sidereals game that Dr. Avalanche used to be in when he was in the US. (I still miss you at the gaming table! :( )
On the alternate weekends, I ran a Star Wars d20 (with Iron Heroes add-ins), but it has pretty much died, unfortunately. We kept having scheduling conflicts and then Darlena lost her character. The game seemed doomed from the start.
I want to run something else, but I'm not sure what.
gleichman:
--- Quote from: Dr_Avalanche ---What are you currently playing?
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I switch between the following settings:
Middle Earth
Marvel reboot/re-imagined.
Shadowrun 2050s
Deadlands
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What rules?
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Fantasy uses a homebrew.
Deadlands uses its classic rules, but with significant modifications.
The rest uses HERO System with slight modifications.
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Any campaign module, or a home-brew?
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Modified campaign modules are use for Shadowrun and Deadlands together with whole cloth ones.
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How many players?
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Currently 8.
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What are your game sessions like? [/B]
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Wonderful.
David R:
--- Quote from: Dr_Avalanche ---What are you currently playing? What rules? Any campaign module, or a home-brew? How many players? What are your game sessions like?
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Well it's kind of like espionage/biblical game called the "Mandate". I came up with the idea that all the characters were some badass covert operatives each with some terrible sin they want to correct which they committed in their professional lives. Each players' secret is kept from the others. They each meet at the appointed place separately get drugged and awaken to find their faces surgically altered. They are in this ultra modern building and given instructions to carry out a mission and fulfill a "Mandate" - so far this has been investigating and nuetralising strange cults and such. Each adventure also has hints that may help each player(6 of them) redeem their past sins.
There is a hint of biblical references strewn across the adventures. Also they have to deal with their families and loved ones(who they spend an obscene amount of time spying on) who think they are dead and are moving on.
I'm using d20 Modern. I am new to this group and all they have ever used is d20 but I have introduced them to other systems - which they seem to enjoy, but they really wanted to use d20 modern- so I said cool. I'm not to hip to the system but I do okay.
Game sessions - plotting and gunplay. They normally do a lot of Classic TV Mission Impossible stuff. Impersonating, grifting and some brutal gunplay.
Regards,
David R
Name Lips:
I'm running a game in the Kalamar world. A mix of cobbled-together modules and things of my own creation. It's a fun setting, but almost seems better suited for low magic - maybe even Iron Heroes - than for D&D.
Schizm is running the Age of Worms sequence from Dungeon Magazine, and I'm playing in that one. Fun stuff, especially when we break the module.
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