On the other hand, removal of the CSA as it makes people uncomfortable to roleplay (even citing, "Imagine the GM having to roleplay those voices. That's not fun. That's not what our game's about. It's not what we *want* our game to be about") feels like a cop-out of trouble from both white supremacist and SJWs.
Damned if you do, damned if you don't. The significant takeaway from his own words is: he's a fiscal conservative. He's making a game product to be sold and he's pretty consistent about not trying to offend anyone. Deadlands, regardless of what anyone might feel personally about the CSA, requires a business call.
...
"I'm a fiscal conservative" = tap-dancing fence sitter trying to have it both ways.
(IMHO CSA surviving the war is still dumb, and he should get a refund on his MA in Military history degree...)I would bet that he probably really fears that the SJW wokemob can affect his lively-hood over such nonsense though.
His real name is known, and these retards do go to peoples houses when they feel that they are responsible for badwrongthink.
So while I think that he comes across as a lukewarm worm, I can see why he would make the changes he has; especially if he has a family.
As for Savage Pathfinder - it's rock solid. I've been saying Savage Worlds does D&D fantasy better than D&D. Literally none of the problems that have plagued D&D in various amounts are an issue in Savage Worlds. What's better, since Savage Worlds can scale up to insane levels of power - you can lift most if not all the rules you want from Savage Rifts and use them for extreme high-level play without missing a beat. Something D&D in any incarnation would be an insane struggle by comparison.
I am actually pro savage worlds pathfinder edition...
I just have to get this out of the way first:
Savage Worlds Fucking Sucks.Despite that fact that my hate of SW as a system knows no limit. I think Savage Pathfinder is good for the hobby.
D&D does have math scaling issues in every edition. And I think that is is good for people to see that Fantasy can be done with systems that are not D&D or D&D's clone.
IMHO one of the worst things to happen for system diversity in the hobby is for the perennial #2 RPG to be a D&D clone.
At least when World of Darkness was the perennial #2 people saw that there were not only other playable systems, but different genre's of RPG to play in as well. On the shelves, in the hobby shops. The second thing they would see.
Now it is just Furry D&D, then woke D&D. Then the flavor of the quarter for everything else.
Oh, and CoC is still around...
It's a shame that WoD and Shadowrun mismanaged themselves into has-been status. And that GW never took WHFRP seriously. The hobby was better off when they were a steady presence.
At least Savage Pathfinder might give people who would otherwise be disinclined a reason to try the dreaded "different system" that they say they don't have time for.