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The more “associated” game systems ?

Started by silva, July 24, 2012, 11:49:59 AM

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Pete Nash

Quote from: CRKrueger;564837Pete and Loz Runequests (MRQII/Legend/RQ6) kick so much ass it's a crime in 173 countries. :D
Many thanks! :)

Quote from: The TravellerTechnically it is possible, but you need to practise your sprinting. The trick is to knock down a couple of guys, then run like hell to spread out the crowd, turn around and knock down a couple more, then keep running.

Concerning the 30:1 situation, the best I've ever achieved personally is beating six guys single handed (all I had in my class at the time, them against me). It was full contact weapon combat, wearing armour, and I was significantly more skilled than my opponents although none of them had less than a couple of years experience.

I won by constantly moving, taking them out one by one (we were in a small sports hall) and defeated them in probably just under a minute, but by the end of the fight I was completely exhausted.

Now if the circumstances had been different, for example that scene from the Amber books where Bleys and Corwin fight their way up Kolvir on a narrow path, then I might be able to defeat more sequentially. Not constantly running about would extend my endurance considerably.

30 though? Way beyond my abilities, even if they were lined up - unless they were complete novices (and idiots). ;)
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The Traveller

Quote from: Pete Nash;56514030 though? Way beyond my abilities, even if they were lined up - unless they were complete novices (and idiots). ;)
I recall the technique was popularised in certain circles by an Italian rake in Renaissance Italy, who wrote several volumes on swordfighting. Apparently he developed it after one too many barfights got out of hand and he and his buddies had to take on the city guard. The entire city guard. :D Man, they knew how to party back then.

I'm not sure if it has been widely adopted by the more Eastern schools, running like hell isn't a typical part of their curriculum, although I know at least one teacher that used it in a live demonstration.
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Quote from: Emperor Norton;564848I think I could really get into Runequest if it wasn't for my completely irrational hate of percentile dice. I won't even attempt to defend my hate of it. I hate percentile dice for some reason I can't even fathom myself.
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Bill

Quote from: jibbajibba;565139I thought Sand in the Eyes gave a combat advantage rather than led to a "blind" status effect but I real am not that familiar.

Something I have noticed is that some people interpret 'Blind' or 'Prone' quite literally.

I don't see a fundemental problem with 'Prone' meaning 'Creatures with legs fall over, and creatures without legs are rattled'

Now, poisoning a skeleton...I got nothing to defend that.

jibbajibba

Quote from: Bill;565151Something I have noticed is that some people interpret 'Blind' or 'Prone' quite literally.

I don't see a fundemental problem with 'Prone' meaning 'Creatures with legs fall over, and creatures without legs are rattled'

Now, poisoning a skeleton...I got nothing to defend that.

Well prone, blind, upset, sad, miserable, chicken sandwich, all do have actual real meanings that came before they were used as powers in an RPG. The fact that they don't mean what they say is the reason they are disassociated.

I still not sure how a halfling can trip a 10 foot cube of jelly...... or an ooze, or a snake....

Now if there was a move called 'Kraken Stance' that 'rattled' an opponent i woudl be less worried. I might want to know how it works but its not quite as bad as distracting an air elemental by throwing sand , that doesn't exit, at their non existent eyes.
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Bill

Quote from: jibbajibba;565160Well prone, blind, upset, sad, miserable, chicken sandwich, all do have actual real meanings that came before they were used as powers in an RPG. The fact that they don't mean what they say is the reason they are disassociated.

I still not sure how a halfling can trip a 10 foot cube of jelly...... or an ooze, or a snake....

Now if there was a move called 'Kraken Stance' that 'rattled' an opponent i woudl be less worried. I might want to know how it works but its not quite as bad as distracting an air elemental by throwing sand , that doesn't exit, at their non existent eyes.

Yup. I agree that the terms they use are far from ideal.

That has always bothered me. Yesterday playing Pathfinder a Barbarian was Raging...and using a rage power called...Gaurded Stance.  Hunh!!?!!
Not only  is the descriptor unsuited for a power based on Rage, but it's effect is perhaps illogical as well. Why would  a Raging barbarian have a power that lets them trade movement for not having a rage AC penalty?

Having a hard time justifying that power conceptually.