What do I mean?
Statistics is a mathematics discipline that tries to make predictions through models. These models can reveal information in interesting ways.
Humans have capacities for various tasks that can be (to one degree or another) measured and quantified. Showing the range of human performance from the world record (human maximum) to Zero (no function).
We can call the measured capacities a set of related tasks an "attribute". moderately easy to point at muscles and the work muscles can do. looking at the whole person overall as a sort of "average"- allowing training and for various exceptions, can we have a "strength score"?
The same follows for movement, how do we quantify the human range for the speed of movement, the balance of the body, and the quickness of reactions/reflexes? should hand-eye coordination and the precision of action be a separate attribute (throwing darts, drawing lines and shapes, etc)?
Can the attributes be accurately defined by a model and give us a Metric for comparison? can the metric be Consistent?
Yes, this topic will piss Woketards off likely triggering cries of "Abilist", "sexist", "Racist", and all the "phobes".... sorry. it is going to happen, they can't help themselves.
The rpg Ascendant is a supers rpg that's 100% designed to simulate comic book physics with a true logarithmic game system. At it's core it's a hybrid of DC Heroes 2e and TSR Marvel, but it takes the logarithmic structure of DC Heroes and expands it to it's full potential.
This game works. Throughout the book are examples of real world human achievements that this game pulls off. By achievements I mean people that hold athletic world's records. On page 293 the game shows how the system's math matches up with all the speed records of human movement, like the 100m Run, the 200m Run, the 100 Km Run, the Constant Weight Free diving record, the US Army 2 Mike Run, etc. Ascendant matches up with all of these.
On page 279 there are more examples regarding records for weightlifting, football throw, frisbee throw, the One mile car push, 24 hour car push, etc. And all the worlds records numbers for these match up with Ascendants logarithmic system in every case.
In all these the book takes the numbers, plugs them into Ascendant's system, and shows the math of the game matching the worlds records outcomes.
All of this makes Ascendant pretty unique.