Shadowrun has also suffered from a split take where some people want the gonzo "pink mohawk" style while others want the more serious "black ops pros" feel. In Shadowrun, these two don't blend very well, whereas CP always went with something in between (you had to have style AND substance, if you went too into style > substance, you just died looking good).
Mechanically, CP net running was, while not great, at least faster than the SR Matrix. Of course, in practice many considered deckers/hackers to be NPC only. I saw this in both games, but the feeling was far stronger in SR.
CP bad guys tended to know how to use their toys, but the lack of magic kept the arms race to a more narrow range. Conversely, SR bad guys had to regularly forget some of the things that their magic and tech should bring to their fingertips. Hell, by SR5e, runners were encouraged to make covert intrusions into secure sites while maintaining active wifi networks that were hooked into all their gear.