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Author Topic: Satine & Stone are Naughty  (Read 12040 times)

jeff37923

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Re: Satine & Stone are Naughty
« Reply #105 on: June 19, 2022, 01:22:05 PM »

Now that I'm done vomiting I'll say that this satine woman looks sorta hot in a cheap, vulgar,  over make upped, over tattooed, under dressed sort  of way. I think she has more porcelain in her mouth than my bathroom. She looks like a piece of 100% USDA certified fuckmeat,  not much more.

I suspect that's the source of her """fame""" in the RPG community.


Satine's fame comes from having makeup like a TOS era Klingon?

"Meh."

thedungeondelver

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Re: Satine & Stone are Naughty
« Reply #106 on: June 19, 2022, 05:09:09 PM »
It's really our fault for elevating these nobodies in the first place... If they believe they are rock stars then they start acting like the divas they aren't.

Not gatekeeping harder was a mistake.

Your only requirement for entry into TTRPGs is a desire to play TTRPGs.  Also that should be the only currency that will be accepted at the gate.  If it's "get rich" "get famous" "be an influencer" "be a community voice" "create a safe space where _____" then anyone who brings that should be told to fuck off.
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Mcbobbo sums it up nicely.

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Brooding Paladin

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Re: Satine & Stone are Naughty
« Reply #107 on: June 19, 2022, 05:17:52 PM »
It's really our fault for elevating these nobodies in the first place... If they believe they are rock stars then they start acting like the divas they aren't.

Not gatekeeping harder was a mistake.

Your only requirement for entry into TTRPGs is a desire to play TTRPGs.  Also that should be the only currency that will be accepted at the gate.  If it's "get rich" "get famous" "be an influencer" "be a community voice" "create a safe space where _____" then anyone who brings that should be told to fuck off.

Very well put.  I think you put to words what has been rattling around in my head but couldn't seem to articulate.  I'm glad/relieved there are others that feel this way.  I don't care what your cause is, what your preferred minority classification is, or what your preferred pronouns are.  Let's just play & have fun!  Everyone is welcome at the table if they will just shut up and play the game.

jeff37923

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Re: Satine & Stone are Naughty
« Reply #108 on: June 19, 2022, 07:38:17 PM »
It's really our fault for elevating these nobodies in the first place... If they believe they are rock stars then they start acting like the divas they aren't.

Not gatekeeping harder was a mistake.

Your only requirement for entry into TTRPGs is a desire to play TTRPGs.  Also that should be the only currency that will be accepted at the gate.  If it's "get rich" "get famous" "be an influencer" "be a community voice" "create a safe space where _____" then anyone who brings that should be told to fuck off.

Somebody check the temperature in Hell, because I agree with him on this.
"Meh."

Battlemaster
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Re: Satine & Stone are Naughty
« Reply #109 on: June 19, 2022, 10:32:09 PM »

Now that I'm done vomiting I'll say that this satine woman looks sorta hot in a cheap, vulgar,  over make upped, over tattooed, under dressed sort  of way. I think she has more porcelain in her mouth than my bathroom. She looks like a piece of 100% USDA certified fuckmeat,  not much more.

I suspect that's the source of her """fame""" in the RPG community.


Satine's fame comes from having makeup like a TOS era Klingon?

Of fucker pleeeze! The one Klingon woman we saw on TOS would shit more class than thus saltine slunt ever had...

https://th.bing.com/th/id/R.8c548a55cd6eff223bbaa9b1ddfe4081?rik=B9OVyKD7WCdNSw&riu=http%3a%2f%2ftos.trekcore.com%2fgallery%2falbums%2f3x07%2fdayofdove_252.jpg&ehk=1Qc2p3u2UtPUR1ZhPpL0wLoEQJmgqlYdbkfIwSjrnZM%3d&risl=&pid=ImgRaw&r=0
Fuck the fascist right and the fascist left.

dkabq

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Re: Satine & Stone are Naughty
« Reply #110 on: June 20, 2022, 07:14:49 AM »
Politics aside, I can see adding Mike Pondsmith, Eric Wujcik, and John Wick to that list as creative and influential people for me in the RPG hobby.

The people who've been most influential to me are:

Gary Gygax, David "Zeb" Cook, Frank Mentzer (TSR)
Steve Jackson (SJG)
Greg Gorden (Mayfair)
Greg Costikyan (West End Games)
Mike Pondsmith (R Talsorian)
Jonathan Tweet, Mark Rein-Hagen (Lion Rampant/WW)
Kevin Sembieda and Eric Wujcik (Palladium)
Jordan Weisman (FASA, Heroclix)



I'd add the GDW crew to that list for myself: Marc Miller et. al.

I'm surprised that Dave Arneson isn't on any of the lists proffered so far.

Ghostmaker

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Re: Satine & Stone are Naughty
« Reply #111 on: June 20, 2022, 07:56:58 AM »
It's really our fault for elevating these nobodies in the first place... If they believe they are rock stars then they start acting like the divas they aren't.

Not gatekeeping harder was a mistake.

Your only requirement for entry into TTRPGs is a desire to play TTRPGs.  Also that should be the only currency that will be accepted at the gate.  If it's "get rich" "get famous" "be an influencer" "be a community voice" "create a safe space where _____" then anyone who brings that should be told to fuck off.
While the only requirement for entry into playing TTRPGs should be, yeah, desire to play, the requirements to write and market TTRPGs are probably a bit more extensive. Entertainment is littered with franchises where 'fans' got creative input to a greater or lesser extent and caused problems.

rytrasmi

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Re: Satine & Stone are Naughty
« Reply #112 on: June 20, 2022, 08:38:43 AM »
Steve Secchi created Talislanta's system (and setting) - still one of the best designs ever. It still greatly informs my own ideas of game design mechanics. While yes, it still has no Elves, it remains the Red Headed Step-child of TTRPG's and will always be the game everyone says they wish they played but can't convince anyone to play it with them.

Setting aside - the system itself is *ridiculously* good.
What edition of Talislanta would you recommend starting with, particularly if the system is of interest?

The worms crawl in and the worms crawl out
The ones that crawl in are lean and thin
The ones that crawl out are fat and stout
Your eyes fall in and your teeth fall out
Your brains come tumbling down your snout
Be merry my friends
Be merry

tenbones

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Re: Satine & Stone are Naughty
« Reply #113 on: June 20, 2022, 10:11:44 AM »
Steve Secchi created Talislanta's system (and setting) - still one of the best designs ever. It still greatly informs my own ideas of game design mechanics. While yes, it still has no Elves, it remains the Red Headed Step-child of TTRPG's and will always be the game everyone says they wish they played but can't convince anyone to play it with them.

Setting aside - the system itself is *ridiculously* good.
What edition of Talislanta would you recommend starting with, particularly if the system is of interest?

Caveat: ALL editions are free (go to Talislanta.com) with the exception of Talislanta: The Savage Lands (which I helped write) which is a prequel and post-apocalyptic and not necessary to enjoy Talislanta (but worth checking out after you sink your teeth in). ALL editions are 98% compatible as they use the same task resolution. The major differences are each editions magic-systems (but are easily plug and play, and technically you can use them all simultaneously if you wanted), and the minor differences are 3e uses class packages, 4e uses static damage values for weapons/attacks. But all of these things are easily convertible.

If you want the Shark-jumping edition to end all Editions - get 4e. Aka The Big Blue Book. Magic here is more complex (effects based).

If you want the slimmest edition that's free wheeling - get 2e. Very OSR-friendly. Skill-based, magic spells are skills.

If you want a alternative version that is slim and easy - get 3e. Hybrid Archetype/skill based. Magic here is unified by effects, but modified by schools. Very easy and flexible system. This is the also the first and only WotC edition.



tenbones

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Re: Satine & Stone are Naughty
« Reply #114 on: June 20, 2022, 10:20:55 AM »
Politics aside, I can see adding Mike Pondsmith, Eric Wujcik, and John Wick to that list as creative and influential people for me in the RPG hobby.

The people who've been most influential to me are:

Gary Gygax, David "Zeb" Cook, Frank Mentzer (TSR)
Steve Jackson (SJG)
Greg Gorden (Mayfair)
Greg Costikyan (West End Games)
Mike Pondsmith (R Talsorian)
Jonathan Tweet, Mark Rein-Hagen (Lion Rampant/WW)
Kevin Sembieda and Eric Wujcik (Palladium)
Jordan Weisman (FASA, Heroclix)



I'd add the GDW crew to that list for myself: Marc Miller et. al.

I'm surprised that Dave Arneson isn't on any of the lists proffered so far.

Arneson for me personally isn't on the list, because while I'm confident his design elements definitely impacted me somewhere, it's such a muddled mess of trying to define where he and Gygax matter most, it simply gets rolled together under "Gygax".

Frankly, I only point to Gygax simply because he's the source. I couldn't extricate his design principles from anything I engage with in the hobby even though I haven't played D&D, specifically, in years. But I will never disavow its impact on me.

The others in that list and in my own, have more direct impact on me both as a GM and when I'm doing my own design work. Jeff Grubb, Zeb Cook and Pondsmith in particular, have been great influences.


"Celebrities" in D&D are laughable at best to me. Great, they found a way to make a dollar off of those I think of as casual fans that have bought into the marketing of D&D as a lifestyle. I'm not one of those people (and if you derive enjoyment from it - great, don't expect me to give a crap). I've gotten precisely zero-value from any modern RPG Celebrities at my table - and that's where it counts.

Pat
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Re: Satine & Stone are Naughty
« Reply #115 on: June 20, 2022, 10:49:26 AM »
Arneson for me personally isn't on the list, because while I'm confident his design elements definitely impacted me somewhere, it's such a muddled mess of trying to define where he and Gygax matter most, it simply gets rolled together under "Gygax".
If you're interested, Peterson does a good job of separating the influences of Arneson and Gygax in Playing at the World.

rytrasmi

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Re: Satine & Stone are Naughty
« Reply #116 on: June 20, 2022, 11:56:27 AM »
Steve Secchi created Talislanta's system (and setting) - still one of the best designs ever. It still greatly informs my own ideas of game design mechanics. While yes, it still has no Elves, it remains the Red Headed Step-child of TTRPG's and will always be the game everyone says they wish they played but can't convince anyone to play it with them.

Setting aside - the system itself is *ridiculously* good.
What edition of Talislanta would you recommend starting with, particularly if the system is of interest?

Caveat: ALL editions are free (go to Talislanta.com) with the exception of Talislanta: The Savage Lands (which I helped write) which is a prequel and post-apocalyptic and not necessary to enjoy Talislanta (but worth checking out after you sink your teeth in). ALL editions are 98% compatible as they use the same task resolution. The major differences are each editions magic-systems (but are easily plug and play, and technically you can use them all simultaneously if you wanted), and the minor differences are 3e uses class packages, 4e uses static damage values for weapons/attacks. But all of these things are easily convertible.

If you want the Shark-jumping edition to end all Editions - get 4e. Aka The Big Blue Book. Magic here is more complex (effects based).

If you want the slimmest edition that's free wheeling - get 2e. Very OSR-friendly. Skill-based, magic spells are skills.

If you want a alternative version that is slim and easy - get 3e. Hybrid Archetype/skill based. Magic here is unified by effects, but modified by schools. Very easy and flexible system. This is the also the first and only WotC edition.
Thanks. I'm gonna start with 2e, I think.
The worms crawl in and the worms crawl out
The ones that crawl in are lean and thin
The ones that crawl out are fat and stout
Your eyes fall in and your teeth fall out
Your brains come tumbling down your snout
Be merry my friends
Be merry

Jam The MF

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Re: Satine & Stone are Naughty
« Reply #117 on: June 20, 2022, 11:36:01 PM »
Dave Arneson was mentioned.  He cobbled together a really cool gaming session / campaign idea.  He demonstrated it to Gary Gygax.  Gary flipped his lid over what Arneson had demonstrated to him.  Gary spun it into a commercial offering, and the rest of the world was introduced to this new gaming.  The rest is history.

I'm glad Dave planted a seed.  I'm also glad Gary fertilized and watered that seed.
Let the Dice, Decide the Outcome.  Accept the Results.

Spinachcat

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Re: Satine & Stone are Naughty
« Reply #118 on: June 21, 2022, 01:34:28 AM »
OMGerd!

Who would have imagined that people who look like total freaks would turn out to be...total freaks??

What an unexpected coinkydink!!

Spinachcat

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Re: Satine & Stone are Naughty
« Reply #119 on: June 21, 2022, 01:40:28 AM »
Why is it that the current version of D&D seems to be a poison pill for these fuckers to initiate their career self-destruct?

Finally, a reason to be thankful for 5e.

It's probably RPGPundit's fault by his consulting on this edition. His influence on the current edition is why the freakshow is self-destructing!