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Running Star Trek and Star Wars in Classic Traveller

Started by David Johansen, March 17, 2013, 07:55:06 PM

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RPGPundit

Quote from: jeff37923;638412Really?  :D

Yes. You can totally tell that most of the concepts of Traveller were thought up PRE-StarWars, but then they tacked on stuff Post-Starwars.  But its neat, because you can see just how much SW utterly changed Sci-Fi; Trav never could just do a decent emulation, they were a pre-SW sci-fi game that took to wearing some SW-drag to take advantage of the mania.
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Quote from: RPGPundit;638729Yes. You can totally tell that most of the concepts of Traveller were thought up PRE-StarWars, but then they tacked on stuff Post-Starwars.  But its neat, because you can see just how much SW utterly changed Sci-Fi; Trav never could just do a decent emulation, they were a pre-SW sci-fi game that took to wearing some SW-drag to take advantage of the mania.

Hmm...I don't know.  Traveller does Star Wars no worse than the licensed d6 or d20.  One thing for sure, by using one's own perception to build the Star Wars universe the setting is always done right as one sees it.  So, there are advantages to a non-licensed game.  I have friends that McLove d6 Star Wars, though.  d20 Star Wars does have good science fantasy rules for that system too.  Whatever system one is strongest is the best choice, as is usually the case.
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Justin Alexander

Quote from: RPGPundit;638729But its neat, because you can see just how much SW utterly changed Sci-Fi

I'm a big fan of Star Wars, but the idea that it contained even a single innovative genre trope is absurd. It's all yanked straight out of the pulps.
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jeff37923

Quote from: RPGPundit;638729Yes. You can totally tell that most of the concepts of Traveller were thought up PRE-StarWars, but then they tacked on stuff Post-Starwars.  But its neat, because you can see just how much SW utterly changed Sci-Fi; Trav never could just do a decent emulation, they were a pre-SW sci-fi game that took to wearing some SW-drag to take advantage of the mania.

Actually, I was being incredulous about the laser-swords. No version of Traveller that I have seen has had laser-swords. The only time I can think of when there were laser-swords in Traveller was in an old White Dwarf article.
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KenHR

Quote from: jeff37923;638891Actually, I was being incredulous about the laser-swords. No version of Traveller that I have seen has had laser-swords. The only time I can think of when there were laser-swords in Traveller was in an old White Dwarf article.

I was just about to say the same thing.  Blade, cutlass, etc. are all just normal swords and knives.
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RPGPundit

Quote from: jeff37923;638891Actually, I was being incredulous about the laser-swords. No version of Traveller that I have seen has had laser-swords. The only time I can think of when there were laser-swords in Traveller was in an old White Dwarf article.

Really? I was quite sure it was in Classic Traveller somewhere...
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David Johansen

There's no laser pistols or droids or aliens either.  I hesitated to say so because occasionally in this industry there are pre-release ashcans I didn't know about or see.  But as I said, the stats are actually in there if you're willing to modify things just a little.
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flyingmice

Quote from: David Johansen;639306There's no laser pistols or droids or aliens either.  I hesitated to say so because occasionally in this industry there are pre-release ashcans I didn't know about or see.  But as I said, the stats are actually in there if you're willing to modify things just a little.


Right. IIRC, they were about to release Traveller when Star Wars was released. They pulled it back and modified it some to better accommodate that style before releasing it in 1977, but no light swords or blasters.

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RPGPundit

Quote from: David Johansen;639306There's no laser pistols or droids or aliens either.  I hesitated to say so because occasionally in this industry there are pre-release ashcans I didn't know about or see.  But as I said, the stats are actually in there if you're willing to modify things just a little.

I'll be damned. So did I dream them??
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Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Baron

Well as was mentioned, there was that WD article. But I was very much 'by the book,' and I remember concocting something for a player. If there had been something semi-official, I would've used those stats instead.

zarathustra

Quote from: RPGPundit;639679I'll be damned. So did I dream them??

It was a beautiful dream.

David Johansen

Real men use Broad Swords.  There are stats for Darth Vadar and Luke Skywalker in Citizens of the Imperium
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Kuroth

#27
I always preferred the cutlass.  ha  

That was a fun bit in Citizens of the Imperium and 1001 Characters.  This is the identifying list of all those provided in Citizen of the Imperium and 1001 Characters.  The statistics for them are included in the given supplement.  It provides one a pretty good idea the breadth Traveller was applied even in GDW contributor games, let alone everyone’s home campaigns.



Citizens of the Imperium

“1. Luke Skywalker, from Star Wars, by Gene Lucas,

2. James "Slippery Jim" di Griz, from The Stainless Steel Rat, by Harry Harrison.

3. Sargeant Major Calvin, from Sword and Sceptre, and The Mercenary, by Jerry Pournelle.

4. Senior Physician Conway, from the Sector General series, including Major Operation and Ambulance Ship, by James White.

5. Jame Retief, from the Retief series, including Galactic Diplomat and Retief's War, by Keith Laumer.

6. Lord Darth Vader, from Star Wars, by Gene Lucas.

7. Harry Mudd, from Star Trek.

8. Simok Artrap, from The Stars, Like Dust, by Isaac Asimov.”



1001 Characters

“1. John Carter of Mars, from Edgar Rice Burrough's John Carter of Mars series.

2. Kimball Kinnison, from the Lensman Series by E. E. "Doc" Smith.

3. Jason din Alt, from the Deathworld Trilogy by Harry Harrison.

4. Earl Dumarest, from the Dumarest Saga, by E. C. Tubb.

5. Beowulf Shaeffer, from At the Core, and other stories of Known Space by Larry Niven.

6. Anthony Villiers, from Starwell, and The Thurb Revolution, by Alexei Panshin.

7. Dominic Flandry, from the Flandry Series by Poul Anderson.

8. Kirth Girsen, from the Killing Machine, one of five Demon Prince novels by Jack Vance,

9. Gully Foyle, from the Stars, My Destination, by Alfred Bester.”

Staff, Citizens of the Imperium 43 (GDW 1979).
Any comment I add to forum is from complete boredom.

RPGPundit

In any case, I think Traveller would be much better suited to Star Trek than Star Wars, really, it reflects that earlier brand of Sci-fi.

RPGPundit
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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

jeff37923

Quote from: RPGPundit;639917In any case, I think Traveller would be much better suited to Star Trek than Star Wars, really, it reflects that earlier brand of Sci-fi.

RPGPundit

You can do Doctor Who easily enough using Mongoose Traveller.
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