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RuneQuest/BRP and Domains/Kingdom management - is there a supplement?

Started by Rincewind1, March 07, 2012, 03:53:45 PM

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Rincewind1

As in the thread. Does any of that exist, or shall I be forced to work with the ACK, Rules Cyclopedia and Game of Thrones to construct a bit of my own? :D
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Loz

RuneQuest Empires. Its precisely what you're looking for.

$1. Drivethru (actually, $0.75 during the sale).

See The Design Mechanism's site on DTRPG for details.
The Design Mechanism: Publishers of Mythras
//www.thedesignmechanism.com

Rincewind1

Quote from: Loz;520326RuneQuest Empires. Its precisely what you're looking for.

$1. Drivethru (actually, $0.75 during the sale).

See The Design Mechanism's site on DTRPG for details.

Thanks, although I can't find it on DTRP (it does not show in the research). Got a link per any chance?
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Sigmund

Quote from: Rincewind1;520333Thanks, although I can't find it on DTRP (it does not show in the research). Got a link per any chance?

http://rpg.drivethrustuff.com/product_info.php?products_id=82514
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Rincewind1

Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Loz

Thanks Sigmund - you beat me to it.

Rincewind, whilst you're there and with money to burn, why not buy the entire RQ Archives catalogue that's there on offer? Can you possibly go wrong at a mere 75 cents a book?

:D
The Design Mechanism: Publishers of Mythras
//www.thedesignmechanism.com

Rincewind1

Quote from: Loz;520382Thanks Sigmund - you beat me to it.

Rincewind, whilst you're there and with money to burn, why not buy the entire RQ Archives catalogue that's there on offer? Can you possibly go wrong at a mere 75 cents a book?

:D

I'll think about that - the problem is lack of time for reading all that, though :(.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Sigmund

No problem gents, I'm always eager to spread the word of RQ/BRP whenever I can :) Plus, the less Loz has to do helping folks out like this, maybe the sooner we can get RQ6 in our hot little hands :D
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: Rincewind1;520383I'll think about that - the problem is lack of time for reading all that, though :(.

I'd say get 'em and read at your own pace. the price can't be beat, and IMO RQ is the best fantasy game ever. Easily worth 75 cents a book for the pdfs. So good I sprang for most of the line in hard cover, and still haven't read it all, but damn glad I have 'em anyway. I'd also recommend a print copy of Openquest, which as Pseudo would tell you is much better for playing online due to it's simplified combat system. I'm combining Empires with Blood Magic for Legend as well as some tweaking of my own to adapt Birthright to Runequest, which IMO is a much better system for capturing the theme and flavor of Birthright than any D&D version.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

The Butcher

MRQII Empires is pretty damn good. It's a tad more abstract than D&D RC or ACKS, and closer to Kevin Crawford's An Echo Resounding, or to Greg Stolze's Reign, in this regard.

It's also rife with good gaming ideas about running an "Imperial" campaign, with PCs as agents of a ruler or faction, even if you don't want to touch the actual domain management system.

Mulling over the notion of running a MRQII Song of Ice and Fire game, I've been considering mashing up Factions and Provinces from MRQII Empires to emulate the myriad Houses of Westeros.

Quote from: Sigmund;520601I'm combining Empires with Blood Magic for Legend as well as some tweaking of my own to adapt Birthright to Runequest, which IMO is a much better system for capturing the theme and flavor of Birthright than any D&D version.

How's that coming along, BTW? I read it on another thread that the hereditary/bloodline magic part got axed. How are you doing bloodlines? And most importantly, how are you integrating bloodlines with the rulership mechanics, if at all?

Sigmund

Quote from: The Butcher;520823How's that coming along, BTW? I read it on another thread that the hereditary/bloodline magic part got axed. How are you doing bloodlines? And most importantly, how are you integrating bloodlines with the rulership mechanics, if at all?

I'm still waiting to receive my Blood Magic book before I proceed. I pre-ordered a print copy, and cheap-ass Mongoose doesn't include pdfs with their print products, so of course despite spending more for a print book I have to wait for who knows how long before seeing the book while all the pdf customers have had access to their books for awhile now. I'm going to see what all the book does contain before deciding to continue, but I can say that I've pretty much figured that buying into being a scion will require a "pact" similar to buying into a cult. In fact, I'm probably going to make each bloodline a separate cult that a player buys their character into at chargen, but that also can be bought into through blood theft. One difference might be that True Wizards can use the POW invested in the pact for High Magic... although I'm not sure if that'll be default or perhaps the function of a blood power. I'm not going to try to map blood powers directly over I don't think, just create a list (probably from heroic abilities and perhaps spells) for each bloodline cult. I've also been investigating recently how I might be able to model the Realm Magic and leylines in RQ. I'm hoping there will at least be something in Blood Magic that I can use to model Blood Theft. I'm also thinking that it might be possible to just port the mass combat system directly over to RQ from BR, with the main change being to Realm Magic. That will take more thinking/reading/testing though. Do you have any thoughts or ideas on it? I'd love to have some input. I know Silverlion is also interested in this specific adaption.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

The Butcher

This thread has been officially hijacked by the Birthright Liberation Front. Free Anuire!

Are you reimagining bloodlines as cults, or merely using a cult-like mechanic for each bloodline? If it's the latter, I like the idea.

As for Realm Magic, Empires has got you covered, hasn't it?

Sigmund

Quote from: The Butcher;520840This thread has been officially hijacked by the Birthright Liberation Front. Free Anuire!

POWER TO THE PEOPLE! Well... the right people anyway...

QuoteAre you reimagining bloodlines as cults, or merely using a cult-like mechanic for each bloodline? If it's the latter, I like the idea.

I've thought about it both ways actually. We are talking about Gods here after all. Dead Gods, but still Gods. Having them be cults of the Dead Gods isn't entirely unreasonable, but because the Gods are dead, they can't work exactly the same, so it's most likely going to be kinda in between your two options.

QuoteAs for Realm Magic, Empires has got you covered, hasn't it?

Yeah in a way, but I just want to make sure a similar dynamic is maintained... nothing that would throw off the balance of power as well as making sure it would work with whatever mass combat system I would use. I've only skimmed Empires so far since I've been focusing so far more on how the blood strength and blood abilities would work. It might work fine as is. I'd like to still be able to use the map and army cards from my BR boxed set, but I'll toss them aside in the interest of playability if have to. You have me wanting to revisit this now instead of waiting for my book to arrive :) I have my entire RQ2 collection and my BR box set sitting right next to my bed, so I'll check this stuff out more when I get home and post again then.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: The Butcher;520840As for Realm Magic, Empires has got you covered, hasn't it?

Actually, yes it does look as if Empires has the realm magic covered. I had never read that section before... looks like I'm going to have to break down and give Empires a complete read-through. Been spending too much time fiddling with BASH and Stormrift :D Reading Empires thoroughly will keep me pumped until Blood Magic arrives.

I like the system in Empires, and can see it working just fine for the most part, but I will want to somehow tie the REL to the ruler's Bloodline str somehow, yet still allow the non-magic-using ruler the ability to grant a wizard the ability to make use of the realm's REL. I also will probably want to include the ley-line limitation for casting realm spells. Maybe if the actual magic points used for powering spells is separated from the REL, it will enable stuff like running ley-lines into neighboring realms and such. Then there's the matter of how should the ruler's blood strength affect the realm's characteristics, if it should at all. My first thought was to have it only affect the REL, but for non-magic-using rulers it seems that would be a bit unfair. Perhaps each realm can have a base set of stats and different kinds of scions can add bonuses to various realm stats based on the scion's blood str, derivation, and perhaps even specific blood abilities. What are your thoughts so far Butcher? Oh, and we really need to get Silverlion in on this, I'll PM him.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Akrasia

Argh. This thread makes me want to read Empires now (the pdf of which has been opened maybe once since purchase). :cool:

Too many things to read...
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