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Rules Lite Games that Hold Up Over 10-20 Sessions

Started by PencilBoy99, July 22, 2018, 03:05:46 PM

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VacuumJockey

BECM D&D, the Fantasy Trip, and RuneQuest 2. ed have all worked well for longer campaigns for me. I'd be hard pressed to go lighter than that, IME longer lasting campaigns do require just a bit of mechanical heft, even if only to better mechanically differentiate the rookies from the movers & shakers.

The Exploited.

WHFRP 1e

Dragon Warriors/Savage Worlds (just ignore some of the more obscure rules).
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Rhedyn

Quote from: S'mon;1050268What would help SW (& similar classless games) a lot IMO is the use of PC Templates as in the old WEG d6 Star Wars. Without them it's vastly more intimidating to make a PC in a classless game.
Savage Worlds does come with archetypes (generic templates) in the core book. Some settings like Saga of the Goblin Horde release their open archetypes to build characters from.

An archetypal great weapon fighter (Core Book), asigns 4 skill points, selects one major and two minor hindrances, and buys 500g of equipment.

An RC Fighter with both weapon proficiency rules and skill rules ends up being slightly more complicated to build.

S'mon

Quote from: Rhedyn;1050309An RC Fighter with both weapon proficiency rules and skill rules ends up being slightly more complicated to build.

True; I never use that junk. :)

Edit: Pity they didn't finish off the SW archetypes so they could be pick up & play like d6 Star Wars templates.

Itachi

Quote from: GeekEclectic;1050063I've played plenty of Apocalypse World and Urban Shadows, and they held up fine over quite a few sessions. But then I always hated the grid-style combat of 3e, and really appreciated how combat in most PbtA stuff is fast, somtimes brutal, and lets me get back to the stuff I actually care about in a fraction of the time. I'm glad the tactical stuff with combats that can drag out an hour or more exist for people who want that kind of thing(I've known and played with quite a few), but I usually don't, so I'm glad stuff like this exists for me.
Same for me. Though I still haven't seen an a PbtA that reached 10 sessions. Coincidence or not, most ended around session 8 or 9 for us.

finarvyn

Quote from: Nerzenjäger;1050162GREAT point. I wish there was a way to like a post.
Thanks. :)
Marv / Finarvyn
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RPGPundit

Quote from: PencilBoy99;1050054There's no easy way to define it. I'm thinking of stuff like

LotFP
Swords and Wizardry
Most of the PBTA stuff (not the PBTA derived stuff which can get pretty complicated)
Barbarians of Lemuria.

Well, the first two DEFINITELY hold up for well over 20 sessions.
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