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RPGs that emulate paranormal investigators

Started by Nihilistic Mind, June 21, 2016, 01:37:19 AM

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Warboss Squee

Quote from: Ronin;904674Your thinking of Cold City. Hot War is the same writer/company but takes place in the aftermath of WWIII. Cold City's setting is awesome. Love it! But I hate the system. Run it with another system and bam. Straight awesome.

That would be it. Thanks for the correction.

The Butcher

Quote from: Ronin;904677Definitely worth giving a read. Like I said, the setting is great.

It is. I've used setting bits from both Cold City and Hot War with Ye Olde CoC to great effect.

3rik

#47
I believe The Unexplained from Carnivore Games hasn't been mentioned. It runs on Fudge.

link to the pdf on DriveThruRPG (it's also available in print)
It\'s not Its

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Nihilistic Mind

Quote from: 3rik;904766I believe The Unexplained from Carnivore Games hasn't been mentioned. It runs on Fudge.

link to the pdf on DriveThruRPG (it's also available in print)

That looks like that's right up my alley. Thanks for the suggestion!
Running:
Dungeon Crawl Classics (influences: Elric vs. Mythos, Darkest Dungeon, Castlevania).
DCC In Space!
Star Wars with homemade ruleset (Roll&Keep type system).

tenbones

DAMN that reminds me - I need to pick up Witchcraft!!!!

Omega

Probably would not be too hard to advance Masque of the Red Death from TSR from 1890 to more modern times. Drop or reduce the mystical classes and its fairly viable.

RPGPundit

As someone mentioned Maelstrom: Domesday, I would also mention Servants of Gaius, where you play occult investigators in the Roman Empire.

Also, my own upcoming Dark Albion: Cults of Chaos features the set-up for an "Inquisitors Campaign", where you play agents of the church, crown, or some lord, sent to investigate cases of Chaos Cults, heresies, witchcraft, and monsters.
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Alzrius

Quote from: Omega;905129Probably would not be too hard to advance Masque of the Red Death from TSR from 1890 to more modern times. Drop or reduce the mystical classes and its fairly viable.

You mean like Gothic Earth Eternal or Fellowship of the White Star?
"...player narration and DM fiat fall apart whenever there's anything less than an incredibly high level of trust for the DM. The general trend of D&D's design up through the end of 4e is to erase dependence on player-DM trust as much as possible, not to create antagonism, but to insulate both sides from it when it appears." - Brandes Stoddard

3rik

Quote from: Nihilistic Mind;904796That looks like that's right up my alley. Thanks for the suggestion!
It's specifically aimed at emulating real-world investigation into "real" paranormal phenomena with sections on Ghost Hunting, Ghost Ships, Cryptozoology, Parapsychology, UFOlogy and Magic.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht