SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Star Trek wannabe

Started by CookieMonster, April 23, 2021, 10:28:18 AM

Previous topic - Next topic

RandyB

Quote from: Aglondir on April 24, 2021, 01:25:28 AM
Quote from: jhkim on April 23, 2021, 02:16:59 PM
- Prime Directive 1e has an awful system, and a completely screwy background as well to justify heavily-armed special ops teams as the PC template

I have the D20 Modern version of the Prime Directive Klingons book. It's a completely different take than the "honor vikings" of Next Generation. One of the really interesting things in the book is that they outline the other races in the Klingon Empire, making it far more diverse than what you see in either TOS or TNG.

That's because the Star Fleet Universe is legally and creatively distinct from Star Trek, beginning with the first Star Trek movies and continuing forward. The publisher of Prime Directive and the rest of the Star Fleet Universe doesn't have license for any of that later material. So they went their own way with what they were licensed for.

jhkim

Quote from: RandyB on April 24, 2021, 09:08:43 AM
Quote from: Aglondir on April 24, 2021, 01:25:28 AM
Quote from: jhkim on April 23, 2021, 02:16:59 PM
- Prime Directive 1e has an awful system, and a completely screwy background as well to justify heavily-armed special ops teams as the PC template

I have the D20 Modern version of the Prime Directive Klingons book. It's a completely different take than the "honor vikings" of Next Generation. One of the really interesting things in the book is that they outline the other races in the Klingon Empire, making it far more diverse than what you see in either TOS or TNG.

That's because the Star Fleet Universe is legally and creatively distinct from Star Trek, beginning with the first Star Trek movies and continuing forward. The publisher of Prime Directive and the rest of the Star Fleet Universe doesn't have license for any of that later material. So they went their own way with what they were licensed for.

Yes. My understanding is that its license is from a loophole based on the Star Fleet Technical Manual - which was given an independent license to material back in 1975 when the series was considered dead. There's cool Star Fleet Universe material out there - but I was very turned off by Prime Directive 1e.

The FASA Klingons were also pretty interesting, though. They're based on not just the original series, but also the novel "The Final Reflection" by John Ford - which has the Klingons doing a lot of genetic manipulation in different houses to create different strains including hybrid Klingon races. (This explains the different look to different Klingons, but also has other interesting wrinkles.)

David Johansen

I ran a Prime Directive Academy game right before the pandemic.  It was pretty silly. They got assigned to a rogue captain who did blackops during the Klingon war and knew where the bodies were buried so the admiralty looked the other way for him.  The engineer was a little more of a mad scientist than mister Scott and the engines were dangerously overclocked and the computer was an sentient alien system they picked up who knows where.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Chris24601

Here's the compilation of my d6 system rules for a Star Trek campaign. You might find it useful.

https://drive.google.com/file/d/1js42_6PXe1o8lKlFh_RL8N1JR-V9KDeM/view?usp=sharing