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RIP damage on a miss

Started by Warthur, July 03, 2014, 01:00:06 PM

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Warthur

Making a new thread for this because it's a subject which has been HUGELY controversial - from the Basic D&D PDF as it currently stands, it looks like damage on a miss is gone.

Specifically, the Great Weapon Fighting style, which used to provide it, now does this:

QuoteWhen you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

This seems entirely suitable for a "I am good at carving people up with huge weapons" fighting style.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Necrozius

I am cool with this. I'm also glad that the debates over this will end!

...maybe.

Brad

Already anticipating crap like, "Wizards have spells that automatically do damage, which completely overshadows the fighter!"

Wait, isn't that argument 30+ years old?
It takes considerable knowledge just to realize the extent of your own ignorance.

thedungeondelver

THIS IS BULLSHIT.

SERIOUSLY JUST FLUSH THE 40 YEAR LEGACY OF D&D DOWN THE TOILET AND GO PISS ON GARY'S CORPSE WHILE YOU'RE AT IT.

No, I'm kidding.  I'm entirely OK with that.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Exploderwizard

I think it would have been just as easy to say the great weapon fighter has advantage on damage rolls.

Boom! Bam! Done!
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Sacrosanct

Quote from: thedungeondelver;763826THIS IS BULLSHIT.

SERIOUSLY JUST FLUSH THE 40 YEAR LEGACY OF D&D DOWN THE TOILET AND GO PISS ON GARY'S CORPSE WHILE YOU'RE AT IT.

No, I'm kidding.  I'm entirely OK with that.

:D  you've been hanging around TBP too much.  Starting to act like them ;)
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Sacrosanct

Quote from: Exploderwizard;763845I think it would have been just as easy to say the great weapon fighter has advantage on damage rolls.

Boom! Bam! Done!

You know, I actually like this.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Necrozius

Quote from: Exploderwizard;763845I think it would have been just as easy to say the great weapon fighter has advantage on damage rolls.

Boom! Bam! Done!

Wow. Yeah that works super well. Nice and simple.

(I'm already liking the rules-jargon too for this game.)

thedungeondelver

Quote from: Sacrosanct;763846:D  you've been hanging around TBP too much.  Starting to act like them ;)

Are you nuts?  Most of them want to flush the legacy of D&D - see "Fire these guys and replace them all with 20 year olds, stat!" response to Rob's 'blog post.

And yes, that was a real comment made by someone.  Meant sincerely.

Ahem.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

thedungeondelver

Quote from: Necrozius;763850Wow. Yeah that works super well. Nice and simple.

(I'm already liking the rules-jargon too for this game.)

Yeah I would rather do that; I think that's simpler.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Opaopajr

Quote from: Exploderwizard;763845I think it would have been just as easy to say the great weapon fighter has advantage on damage rolls.

Boom! Bam! Done!

Not the solution I would have to Great Weapon Style personally, but if I was to cleanly implement this rule benefit granting advantage would be the way I would have done it. Cleaner, less wordy, uses an inherent system mechanic, etc. Good job, may it be an errata to the living document in the future.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Imp

Huh. Their revision was very similar to what I was considering houseruling. (I was bouncing around between something like that or "if you roll a 1 or 2 on your damage dice, you instead do 3 damage", I wasn't sure)

Marleycat

Quote from: Exploderwizard;763845I think it would have been just as easy to say the great weapon fighter has advantage on damage rolls.

Boom! Bam! Done!

It is simpler but I think they did it that way so it isn't just something that's automatic and the ability actually kicks in on your damage roll not your attack roll.
Don\'t mess with cats we kill wizards in one blow.;)

Warthur

I think they're also strictly limiting the advantage/disadvantage terminology to D20 success/failure rolls, like your to-hits or your saving throws or whatever.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

robiswrong

Quote from: Warthur;764079I think they're also strictly limiting the advantage/disadvantage terminology to D20 success/failure rolls, like your to-hits or your saving throws or whatever.

Even so, "roll two damage dice, and take the best" is a lot shorter, and the only impact is if you roll a two followed by a one.